Player Matchup

Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Volrathfalln
Achilles
Level 60
God Stats
1W - 1L
1,739 SR
Queue Stats
186W - 188L
1,579 Elo+
Party 1
Vulcan
Vulcan
cellsork7
Vulcan
Level 127
God Stats
6W - 5L
1,512 SR
Queue Stats
392W - 411L
1,333 Elo+
Party 2
He Bo
He Bo
cryptic_voltage_
He Bo
Level 129
God Stats
1W - 1L
1,758 SR
Queue Stats
99W - 108L
1,523 Elo+
Solo
Team Averages
Level 124
1,602 SR
1,487 Elo+

VS

Team Averages
Level 105
1,563 SR
1,445 Elo+
Amaterasu
Amaterasu
BrennerBear
Amaterasu
Level 57
God Stats
4W - 0L
1,816 SR
Queue Stats
135W - 106L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ChefRobert24
Danzaburou
Level 107
God Stats
2W - 1L
1,470 SR
Queue Stats
107W - 114L
1,444 Elo+
Solo
Awilix
Awilix
RogueFive5
Awilix
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,592 Elo+
Solo
Vulcan
Vulcan
WinterWonderMan
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 99L
1,137 Elo+
Solo
Raijin
Raijin
xBlahZay
Raijin
Level 137
God Stats
1W - 0L
1,529 SR
Queue Stats
45W - 51L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 7 / 9
10,272
734
14,472
17,184
9,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
17
2 / 4 / 6
9,853
704
16,202
15,349
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Volrathfalln
Achilles
17
4 / 5 / 7
10,500
750
9,434
33,519
37,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
cellsork7
Vulcan
15
1 / 9 / 5
9,344
667
10,242
13,388
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 7
9,960
711
12,966
12,950
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrennerBear
Amaterasu
19
9 / 3 / 12
11,088
792
14,930
26,233
22,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ChefRobert24
Danzaburou
18
1 / 3 / 20
10,503
750
9,958
10,435
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
RogueFive5
Awilix
20
16 / 2 / 11
12,314
880
19,728
13,359
7,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 16
11,194
800
23,664
10,672
4,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
xBlahZay
Raijin
14
1 / 6 / 18
9,310
665
11,717
12,286
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
15
Kills
32
32
Deaths
15
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
9
0.93
L
Danzaburou
 
Danzaburou
2
4
6
1.25
W
Amaterasu
BrennerBear
Amaterasu
9
3
12
5
W
Danzaburou
ChefRobert24
Danzaburou
1
3
20
3.67
W
Awilix
RogueFive5
Awilix
16
2
11
10.75
L
Achilles
Volrathfalln
Achilles
4
5
7
1.5
W
5
1
16
13
L
Vulcan
cellsork7
Vulcan
1
9
5
0.39
L
6
7
7
1.36
W
Raijin
xBlahZay
Raijin
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
79,997
92,390
Taken
72,985
64,841
Mitigated
42,063
30,972
Healing
33,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
14,472
3,603
1,763
5,198
17,184
9,776
519
5,414
11,432
0
28,646
L
Danzaburou
 
Danzaburou
16,202
6,086
1,341
4,664
15,349
7,189
905
5,969
9,217
0
36,418
W
Amaterasu
BrennerBear
Amaterasu
14,930
6,125
1,221
12,835
26,233
22,758
1,353
6,612
18,838
0
27,266
W
Danzaburou
ChefRobert24
Danzaburou
9,958
2,927
376
2,826
10,435
4,052
1,778
2,787
7,462
0
34,513
W
Awilix
RogueFive5
Awilix
19,728
7,641
2,636
6,638
13,359
7,042
1,691
3,750
9,295
0
25,011
L
Achilles
Volrathfalln
Achilles
9,434
2,279
829
12,609
33,519
37,497
386
13,306
19,879
244
15,224
W
23,664
8,414
236
2,091
10,672
4,305
715
4,364
5,969
45,986
0
L
Vulcan
cellsork7
Vulcan
10,242
4,642
472
957
13,388
5,595
0
5,397
7,710
28,958
0
L
12,966
579
1,314
1,825
12,950
4,784
421
5,295
7,449
16,147
0
W
Raijin
xBlahZay
Raijin
11,717
734
1,511
3,329
12,286
3,906
0
4,999
6,983
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
54,409
148
Minions Killed
151
0
Camps Cleared
0
1,175,049
Distance Traveled
1,330,260
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,272
734
36
3
0
249,216
0
L
Danzaburou
9,853
704
49
4
0
223,720
0
W
Amaterasu
11,088
792
23
2
0
277,009
3
W
Danzaburou
10,503
750
44
3
0
233,004
1
W
Awilix
12,314
880
13
1
0
288,213
0
L
Achilles
10,500
750
10
1
0
242,630
0
W
Vulcan
11,194
800
55
4
0
318,898
0
L
Vulcan
9,344
667
45
3
0
230,589
5
L
He Bo
9,960
711
8
1
0
228,894
1
W
Raijin
9,310
665
16
1
0
213,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role