Player Matchup

Terra
Terra
CatHunTer007
Terra
Level 3
God Stats
11W - 6L
1,493 SR
Queue Stats
48W - 45L
1,263 Elo+
Party 1
Neith
Neith
filonocturn0
Neith
Level 4
God Stats
1W - 1L
1,247 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jokastalord
Jormungandr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,421 Elo+
Solo
Cthulhu
Cthulhu
lordDamantes
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,411 Elo+
Solo
Nu Wa
Nu Wa
molenna
Nu Wa
Level 41
God Stats
40W - 43L
1,384 SR
Queue Stats
291W - 341L
1,349 Elo+
Party 1
Team Averages
Level 17
1,425 SR
1,388 Elo+

VS

Team Averages
Level 20
1,432 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Bashwipe
Gilgamesh
Level 17
God Stats
12W - 18L
1,509 SR
Queue Stats
45W - 62L
1,432 Elo+
Solo
Amaterasu
Amaterasu
CreepBruh
Amaterasu
Level 4
God Stats
1W - 3L
1,314 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo
Kukulkan
Kukulkan
Edstro
Kukulkan
Level 16
God Stats
5W - 8L
1,343 SR
Queue Stats
38W - 45L
1,331 Elo+
Solo
Hachiman
Hachiman
Sonneillons
Hachiman
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TiJoeJoe
Danzaburou
Level 62
God Stats
0W - 1L
1,493 SR
Queue Stats
5W - 7L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
6,754
1,351
3,191
5,369
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 7
6,101
1,220
5,399
4,059
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
jokastalord
Jormungandr
12
3 / 0 / 11
6,727
1,345
3,902
5,244
4,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
lordDamantes
Cthulhu
11
1 / 0 / 11
6,096
1,219
5,329
5,544
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
molenna
Nu Wa
11
7 / 1 / 6
6,592
1,318
8,204
2,727
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

407

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bashwipe
Gilgamesh
10
1 / 4 / 1
5,460
1,092
2,784
7,669
2,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
CreepBruh
Amaterasu
10
0 / 6 / 2
5,571
1,114
5,120
11,260
5,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Edstro
Kukulkan
10
0 / 5 / 1
5,276
1,055
6,429
5,946
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Sonneillons
Hachiman
9
0 / 0 / 0
4,756
951
0
272
90
Mace

Mace

+10
Physical Power

Danzaburou
TiJoeJoe
Danzaburou
10
1 / 2 / 0
5,630
1,126
6,450
5,494
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
17
Kills
2
2
Deaths
17
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bashwipe
Gilgamesh
1
4
1
0.38
W
4
1
8
8
L
Amaterasu
CreepBruh
Amaterasu
0
6
2
0.17
L
Kukulkan
Edstro
Kukulkan
0
5
1
0.1
L
Hachiman
Sonneillons
Hachiman
0
0
0
0
L
Danzaburou
TiJoeJoe
Danzaburou
1
2
0
0.5
W
2
0
7
5.5
W
Jormungandr
jokastalord
Jormungandr
3
0
11
8.5
W
Cthulhu
lordDamantes
Cthulhu
1
0
11
6.5
W
Nu Wa
molenna
Nu Wa
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
20,783
22,943
Taken
30,641
14,382
Mitigated
12,308
3,351
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bashwipe
Gilgamesh
2,784
466
19
694
7,669
2,618
0
5,234
2,220
0
6,856
W
3,191
677
535
741
5,369
3,858
0
1,981
3,312
5,331
0
L
Amaterasu
CreepBruh
Amaterasu
5,120
975
0
873
11,260
5,431
0
6,666
4,390
4,843
12,935
L
Kukulkan
Edstro
Kukulkan
6,429
899
0
37
5,946
2,426
0
3,712
2,188
15,425
0
L
Hachiman
Sonneillons
Hachiman
0
0
0
0
272
90
0
272
0
0
0
L
Danzaburou
TiJoeJoe
Danzaburou
6,450
2,481
0
467
5,494
1,743
0
4,157
1,217
0
18,362
W
5,399
2,633
0
1,135
4,059
1,392
0
1,646
2,317
0
14,894
W
Jormungandr
jokastalord
Jormungandr
3,902
1,216
0
250
5,244
4,660
0
1,224
3,964
15,379
0
W
Cthulhu
lordDamantes
Cthulhu
5,329
705
164
526
5,544
3,589
0
1,153
4,295
9,873
0
W
Nu Wa
molenna
Nu Wa
8,204
2,142
0
0
2,727
883
0
1,385
1,228
11,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
26,693
69
Minions Killed
72
3
Camps Cleared
3
501,991
Distance Traveled
350,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,460
1,092
7
1
0
77,936
0
W
Terra
6,754
1,351
11
2
2
115,200
0
L
Amaterasu
5,571
1,114
22
4
1
99,303
0
L
Kukulkan
5,276
1,055
15
3
1
77,117
0
L
Hachiman
4,756
951
0
0
0
0
0
L
Danzaburou
5,630
1,126
28
6
1
96,010
0
W
Neith
6,101
1,220
19
4
0
100,061
0
W
Jormungandr
6,727
1,345
22
4
0
91,857
0
W
Cthulhu
6,096
1,219
8
2
1
101,793
0
W
Nu Wa
6,592
1,318
9
2
0
93,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role