Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ElMoulwen
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 162L
1,663 Elo+
Party 2
Hera
Hera
Ishbala
Hera
Level 64
God Stats
6W - 1L
1,443 SR
Queue Stats
270W - 188L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lyje
Tsukuyomi
Level 100
God Stats
13W - 6L
1,547 SR
Queue Stats
471W - 369L
1,623 Elo+
Party 2
Nu Wa
Nu Wa
Pandaka
Nu Wa
Level 145
God Stats
7W - 5L
1,253 SR
Queue Stats
514W - 417L
1,587 Elo+
Party 2
Team Averages
Level 111
1,449 SR
1,591 Elo+

VS

Team Averages
Level 141
1,449 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
Beenie
Kumbhakarna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,511 Elo+
Solo
Agni
Agni
CRACKERZ 89
Agni
Level 157
God Stats
15W - 11L
1,571 SR
Queue Stats
576W - 586L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
DúckMySìck
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,544 Elo+
Party 1
Scylla
Scylla
SDOTT 18
Scylla
Level 137
God Stats
3W - 8L
1,422 SR
Queue Stats
315W - 315L
1,596 Elo+
Party 3
Janus
Janus
SuperHuhn666
Janus
Level 159
God Stats
1W - 6L
1,251 SR
Queue Stats
499W - 519L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 4 / 22
11,172
745
6,103
16,328
25,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ElMoulwen
Artemis
16
2 / 6 / 12
10,520
701
8,148
10,618
5,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Ishbala
Hera
20
6 / 2 / 20
12,297
820
12,590
9,226
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Lyje
Tsukuyomi
19
12 / 5 / 12
12,188
813
21,762
15,889
9,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
Pandaka
Nu Wa
20
12 / 2 / 17
13,080
872
26,870
11,133
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beenie
Kumbhakarna
18
10 / 5 / 6
11,166
744
8,382
22,265
32,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 7 / 9
9,207
614
10,197
14,049
4,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DúckMySìck
Zhong Kui
18
6 / 6 / 6
10,876
725
12,718
16,841
13,712
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SDOTT 18
Scylla
18
0 / 5 / 12
10,198
680
7,215
11,995
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 11 / 11
9,213
614
7,650
14,054
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
34
Kills
19
19
Deaths
34
83
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
22
3.25
L
Kumbhakarna
Beenie
Kumbhakarna
10
5
6
2.6
L
2
7
9
0.93
L
Zhong Kui
DúckMySìck
Zhong Kui
6
6
6
1.5
W
Artemis
ElMoulwen
Artemis
2
6
12
1.33
W
Hera
Ishbala
Hera
6
2
20
8
W
Tsukuyomi
Lyje
Tsukuyomi
12
5
12
3.6
W
Nu Wa
Pandaka
Nu Wa
12
2
17
10.25
L
Scylla
SDOTT 18
Scylla
0
5
12
1.2
L
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,473
Damage
46,162
63,194
Taken
79,204
52,876
Mitigated
63,090
22,888
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,103
631
5,218
4,195
16,328
25,755
496
10,398
5,871
14,491
0
L
Kumbhakarna
Beenie
Kumbhakarna
8,382
582
529
892
22,265
32,931
0
12,235
10,030
14,564
0
L
10,197
403
571
2,918
14,049
4,951
0
9,110
4,939
27,739
0
L
Zhong Kui
DúckMySìck
Zhong Kui
12,718
1,061
1,551
4,424
16,841
13,712
427
9,217
7,624
36,459
0
W
Artemis
ElMoulwen
Artemis
8,148
3,592
0
691
10,618
5,758
795
10,146
456
0
17,329
W
Hera
Ishbala
Hera
12,590
2,908
452
2,438
9,226
5,131
1,525
7,903
1,305
34,613
0
W
Tsukuyomi
Lyje
Tsukuyomi
21,762
4,178
491
5,583
15,889
9,973
984
8,940
6,927
0
40,048
W
Nu Wa
Pandaka
Nu Wa
26,870
4,424
1,018
2,802
11,133
6,259
1,469
8,660
2,473
51,399
0
L
Scylla
SDOTT 18
Scylla
7,215
752
1,553
2,074
11,995
5,397
0
5,605
6,390
38,609
0
L
7,650
406
1,943
788
14,054
6,099
0
9,396
4,658
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,257
Gold Earned
50,660
168
Minions Killed
184
0
Camps Cleared
0
1,477,591
Distance Traveled
1,243,307
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,172
745
18
1
0
273,647
2
L
Kumbhakarna
11,166
744
11
1
0
273,710
0
L
Agni
9,207
614
23
2
0
220,109
0
L
Zhong Kui
10,876
725
58
4
0
252,227
1
W
Artemis
10,520
701
19
1
0
269,568
0
W
Hera
12,297
820
44
3
0
287,163
0
W
Tsukuyomi
12,188
813
28
2
0
344,466
3
W
Nu Wa
13,080
872
59
4
0
302,747
0
L
Scylla
10,198
680
60
4
0
267,168
1
L
Janus
9,213
614
32
2
0
230,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role