Player Matchup

Bastet
Bastet
Aros Fortune
Bastet
Level 63
God Stats
3W - 2L
1,516 SR
Queue Stats
69W - 60L
1,511 Elo+
Party 1
Khepri
Khepri
BAMBAMbi 17
Khepri
Level 104
God Stats
6W - 4L
1,470 SR
Queue Stats
373W - 377L
1,498 Elo+
Party 1
Chaac
Chaac
LUCIFER6356
Chaac
Level 155
God Stats
6W - 7L
1,534 SR
Queue Stats
456W - 486L
1,485 Elo+
Party 1
Thanatos
Thanatos
PaNdAs_Ki11
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,437 Elo+
Solo
Kukulkan
Kukulkan
viper_elite770
Kukulkan
Level 136
God Stats
3W - 4L
1,548 SR
Queue Stats
229W - 253L
1,405 Elo+
Solo
Team Averages
Level 113
1,513 SR
1,467 Elo+

VS

Team Averages
Level 111
1,585 SR
1,593 Elo+
Nox
Nox
GamerFletch
Nox
Level 160
God Stats
2W - 0L
1,422 SR
Queue Stats
29W - 18L
1,637 Elo+
Party 2
Geb
Geb
JackBlackTheMan
Geb
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,429 Elo+
Solo
Discordia
Discordia
Swampalite
Discordia
Level 129
God Stats
1W - 0L
1,510 SR
Queue Stats
28W - 24L
1,649 Elo+
Party 2
Persephone
Persephone
hellfired
Persephone
Level 158
God Stats
6W - 3L
1,666 SR
Queue Stats
111W - 82L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
midbot69
Cthulhu
Level 25
God Stats
1W - 0L
1,826 SR
Queue Stats
8W - 2L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 5 / 6
8,265
751
9,903
10,455
5,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
1 / 5 / 9
8,697
791
5,117
14,109
24,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 5
9,219
838
13,083
25,879
32,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
PaNdAs_Ki11
Thanatos
13
3 / 9 / 4
8,040
731
5,104
12,605
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
0 / 6 / 9
8,496
772
8,247
9,379
10,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
9,246
841
9,759
7,285
3,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 13
9,013
819
5,472
14,176
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Swampalite
Discordia
18
8 / 2 / 18
10,941
995
18,679
8,917
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
hellfired
Persephone
15
3 / 2 / 18
10,004
909
14,699
8,030
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
midbot69
Cthulhu
18
9 / 4 / 14
10,828
984
13,801
15,015
12,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
14
Kills
29
29
Deaths
14
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
5
6
1.4
L
Khepri
1
5
9
1.1
W
6
2
11
5.75
W
3
4
13
2.38
L
6
4
5
2.13
L
Thanatos
PaNdAs_Ki11
Thanatos
3
9
4
0.56
W
Discordia
Swampalite
Discordia
8
2
18
8.5
W
Persephone
hellfired
Persephone
3
2
18
6
W
Cthulhu
midbot69
Cthulhu
9
4
14
4
L
Kukulkan
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
62,410
72,427
Taken
53,423
79,893
Mitigated
38,878
24,724
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,903
2,153
519
1,696
10,455
5,280
0
9,229
1,226
0
14,261
L
Khepri
5,117
684
537
1,338
14,109
24,992
0
11,671
2,438
9,797
0
W
9,759
1,162
1,427
1,071
7,285
3,346
1,924
2,030
5,210
13,659
0
W
5,472
779
969
2,631
14,176
15,864
267
3,880
10,003
10,853
0
L
13,083
2,208
1,193
12,886
25,879
32,187
0
21,056
4,823
0
23,039
L
Thanatos
PaNdAs_Ki11
Thanatos
5,104
65
717
4,523
12,605
7,307
0
11,893
712
0
8,336
W
Discordia
Swampalite
Discordia
18,679
2,134
1,864
2,138
8,917
4,079
285
2,109
6,723
29,712
0
W
Persephone
hellfired
Persephone
14,699
1,871
686
2,173
8,030
3,319
1,907
2,521
5,507
31,035
0
W
Cthulhu
midbot69
Cthulhu
13,801
1,837
1,994
4,639
15,015
12,270
377
2,824
11,983
25,560
0
L
Kukulkan
8,247
168
655
660
9,379
10,127
0
8,561
818
26,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
50,032
90
Minions Killed
124
0
Camps Cleared
0
1,039,630
Distance Traveled
1,145,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,265
751
12
1
0
235,397
0
L
Khepri
8,697
791
7
1
0
170,471
0
W
Nox
9,246
841
15
1
0
225,022
0
W
Geb
9,013
819
8
1
0
225,750
0
L
Chaac
9,219
838
17
2
0
225,099
1
L
Thanatos
8,040
731
10
1
0
189,429
1
W
Discordia
10,941
995
32
3
0
234,191
0
W
Persephone
10,004
909
41
4
0
230,229
6
W
Cthulhu
10,828
984
28
3
0
230,197
0
L
Kukulkan
8,496
772
44
4
0
219,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role