Player Matchup

Zeus
Zeus
CreampieDatBooty
Zeus
Level 39
God Stats
0W - 4L
1,308 SR
Queue Stats
17W - 27L
1,211 Elo+
Solo
Set
Set
Dr Dragon AD
Set
Level 60
God Stats
5W - 10L
1,374 SR
Queue Stats
69W - 97L
1,381 Elo+
Solo
Achilles
Achilles
ProMajesty
Achilles
Level 60
God Stats
10W - 7L
1,599 SR
Queue Stats
173W - 201L
1,432 Elo+
Solo
Team Averages
Level 53
1,427 SR
1,341 Elo+

VS

Team Averages
Level 69
1,512 SR
1,404 Elo+
Horus
Horus
ChaoticGamer988
Horus
Level 79
God Stats
10W - 14L
1,619 SR
Queue Stats
460W - 581L
1,418 Elo+
Solo
Athena
Athena
Lmao u ight
Athena
Level 69
God Stats
7W - 17L
1,455 SR
Queue Stats
102W - 131L
1,383 Elo+
Solo
Bastet
Bastet
MeMatoUnBot3569
Bastet
Level 60
God Stats
8W - 9L
1,463 SR
Queue Stats
126W - 184L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,470
647
9,518
7,593
1,801
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 3
6,176
618
5,470
9,763
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ProMajesty
Achilles
10
1 / 2 / 3
6,270
627
4,937
9,281
10,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
7,338
734
5,584
9,897
8,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
7 / 1 / 7
8,166
817
7,433
8,568
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 9
7,903
790
9,314
8,722
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
2
7
2
0.43
L
1
7
3
0.36
W
Athena
7
1
7
10.5
W
6
2
9
5.25
L
Achilles
ProMajesty
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
22,331
26,637
Taken
27,187
14,990
Mitigated
16,076
2,907
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,584
2,654
611
3,238
9,897
8,185
484
4,297
5,600
0
11,763
L
9,518
1,395
443
259
7,593
1,801
56
1,698
5,769
26,666
0
L
5,470
1,538
0
1,007
9,763
2,871
0
2,846
6,614
0
12,091
W
Athena
7,433
1,760
0
526
8,568
4,607
566
3,121
5,447
18,640
0
W
9,314
2,687
0
3,000
8,722
3,284
501
2,812
5,910
0
29,060
L
Achilles
ProMajesty
Achilles
4,937
1,638
0
1,198
9,281
10,318
0
2,423
6,683
0
13,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
23,407
88
Minions Killed
87
3
Camps Cleared
6
499,641
Distance Traveled
594,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,338
734
16
2
0
190,320
1
L
Zeus
6,470
647
48
5
3
146,362
1
L
Set
6,176
618
20
2
0
175,129
2
W
Athena
8,166
817
37
4
2
196,228
4
W
Bastet
7,903
790
34
3
4
207,595
0
L
Achilles
6,270
627
20
2
0
178,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role