Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MxBun
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 2
Chronos
Chronos
PaynusWrankle
Chronos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,662 Elo+
Party 2
Bastet
Bastet
StuckingFupid
Bastet
Level 27
God Stats
10W - 4L
1,574 SR
Queue Stats
105W - 104L
1,552 Elo+
Solo
Medusa
Medusa
TheGingerMan321
Medusa
Level 8
God Stats
11W - 4L
1,672 SR
Queue Stats
19W - 13L
1,578 Elo+
Party 3
Team Averages
Level 49
1,549 SR
1,618 Elo+

VS

Team Averages
Level 33
1,636 SR
1,605 Elo+
Chronos
Chronos
Bilalbasaur
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,605 Elo+
Party 1
Artio
Artio
InsanitySMITES
Artio
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
101W - 75L
1,632 Elo+
Solo
Ravana
Ravana
JumboK1ller
Ravana
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
32W - 23L
1,623 Elo+
Party 1
Neith
Neith
PIGGL3
Neith
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 78L
1,594 Elo+
Party 1
Mulan
Mulan
Xenophagee
Mulan
Level 19
God Stats
13W - 9L
1,689 SR
Queue Stats
44W - 42L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 9
7,851
604
8,606
9,783
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MxBun
Kukulkan
12
2 / 2 / 3
7,048
542
3,633
3,270
892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos
12
4 / 1 / 3
7,433
572
6,133
7,210
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 0
7,288
561
9,335
9,190
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 1 / 2
8,232
633
6,590
7,182
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bilalbasaur
Chronos
10
2 / 7 / 1
6,103
469
3,594
8,775
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 0
5,908
454
3,719
12,081
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
12
3 / 2 / 2
6,971
536
3,166
6,521
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
PIGGL3
Neith
11
0 / 3 / 2
6,441
495
3,552
6,632
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
8
1 / 5 / 0
5,415
417
5,076
11,433
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
L
Chronos
Bilalbasaur
Chronos
2
7
1
0.36
L
0
0
0
0
L
Ravana
3
2
2
2
W
Kukulkan
MxBun
Kukulkan
2
2
3
1.75
L
Neith
PIGGL3
Neith
0
3
2
0.33
W
Chronos
4
1
3
5.5
W
0
0
0
0
W
7
1
2
8
L
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
19,107
36,635
Taken
45,442
14,133
Mitigated
22,204
17,500
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,606
2,744
0
3,728
9,783
4,830
0
1,377
8,406
0
31,196
L
Chronos
Bilalbasaur
Chronos
3,594
1,351
0
1,789
8,775
1,554
0
1,089
7,686
26,737
0
L
3,719
401
0
5,871
12,081
9,992
0
0
10,948
30,204
0
L
Ravana
3,166
612
0
1,694
6,521
2,301
0
2,054
4,423
0
34,358
W
Kukulkan
MxBun
Kukulkan
3,633
581
0
733
3,270
892
140
0
3,270
42,492
0
L
Neith
PIGGL3
Neith
3,552
1,918
0
2,594
6,632
2,371
0
3,324
3,308
0
45,329
W
Chronos
6,133
2,703
0
2,825
7,210
2,689
0
266
6,944
47,034
6,441
W
9,335
1,801
0
6,981
9,190
3,686
0
2,899
5,471
0
44,060
W
6,590
2,595
0
3,233
7,182
2,036
0
2,014
5,168
0
60,953
L
Mulan
5,076
1,390
0
3,460
11,433
5,986
0
2,684
8,749
0
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
30,838
427
Minions Killed
340
0
Camps Cleared
0
1,282,299
Distance Traveled
1,203,596
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,851
604
34
3
0
272,330
4
L
Chronos
6,103
469
61
5
0
225,151
0
L
Artio
5,908
454
71
5
0
253,454
1
L
Ravana
6,971
536
85
7
0
289,100
0
W
Kukulkan
7,048
542
95
7
0
247,061
3
L
Neith
6,441
495
102
8
0
218,180
3
W
Chronos
7,433
572
92
7
0
271,693
5
W
Bastet
7,288
561
95
7
0
253,930
4
W
Medusa
8,232
633
111
9
0
237,285
8
L
Mulan
5,415
417
21
2
0
217,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role