Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BigDChief
Fenrir
Level 28
God Stats
0W - 1L
1,826 SR
Queue Stats
20W - 27L
1,438 Elo+
Party 3
Hercules
Hercules
Jmoney4180
Hercules
Level 12
God Stats
2W - 4L
1,545 SR
Queue Stats
86W - 118L
1,541 Elo+
Party 2
Ymir
Ymir
mccrea95
Ymir
Level 139
God Stats
7W - 9L
1,557 SR
Queue Stats
198W - 211L
1,509 Elo+
Party 3
Scylla
Scylla
xOaths_OG
Scylla
Level 127
God Stats
2W - 12L
1,296 SR
Queue Stats
937W - 1,064L
1,463 Elo+
Party 3
Team Averages
Level 83
1,545 SR
1,490 Elo+

VS

Team Averages
Level 56
1,564 SR
1,505 Elo+
Bastet
Bastet
BlazeCobalt_
Bastet
Level 67
God Stats
9W - 5L
1,518 SR
Queue Stats
137W - 132L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
FindingMason
Gilgamesh
Level 132
God Stats
5W - 1L
1,588 SR
Queue Stats
120W - 111L
1,538 Elo+
Party 1
Bacchus
Bacchus
WhoInvitedLag
Bacchus
Level 21
God Stats
15W - 8L
1,500 SR
Queue Stats
52W - 60L
1,445 Elo+
Party 1
Izanami
Izanami
fngg2007
Izanami
Level 44
God Stats
10W - 12L
1,510 SR
Queue Stats
171W - 197L
1,431 Elo+
Solo
Hachiman
Hachiman
ninexcix
Hachiman
Level 18
God Stats
18W - 4L
1,704 SR
Queue Stats
42W - 21L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 5 / 0
4,268
427
5,557
6,117
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
BigDChief
Fenrir
9
0 / 2 / 0
4,867
487
2,420
7,954
3,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Jmoney4180
Hercules
6
0 / 3 / 0
4,618
462
2,470
7,843
1,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
1 / 3 / 0
4,706
471
2,277
7,394
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
xOaths_OG
Scylla
8
0 / 3 / 0
4,378
438
1,944
4,352
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 0 / 3
5,871
587
3,670
5,071
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
FindingMason
Gilgamesh
11
2 / 1 / 1
6,192
619
5,538
6,049
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
9
4 / 0 / 5
5,837
584
4,000
6,135
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
fngg2007
Izanami
13
4 / 0 / 0
7,319
732
3,678
3,872
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
ninexcix
Hachiman
9
3 / 0 / 5
5,649
565
6,018
5,178
1,405
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Fenrir
BigDChief
Fenrir
0
2
0
0
W
Bastet
3
0
3
4.5
W
Gilgamesh
FindingMason
Gilgamesh
2
1
1
2.5
L
Hercules
Jmoney4180
Hercules
0
3
0
0
W
Bacchus
4
0
5
6.5
W
Izanami
fngg2007
Izanami
4
0
0
4
L
Ymir
1
3
0
0.33
W
Hachiman
ninexcix
Hachiman
3
0
5
5.5
L
Scylla
xOaths_OG
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,668
Damage
22,904
33,660
Taken
26,305
10,356
Mitigated
11,438
10,826
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,557
2,036
0
1,321
6,117
1,608
94
1,978
4,139
21,084
3,648
L
Fenrir
BigDChief
Fenrir
2,420
545
0
2,883
7,954
3,496
0
0
7,254
0
20,620
W
Bastet
3,670
864
0
3,883
5,071
1,421
0
1,071
3,918
0
24,260
W
Gilgamesh
FindingMason
Gilgamesh
5,538
1,186
0
1,891
6,049
3,408
0
357
5,692
0
27,689
L
Hercules
Jmoney4180
Hercules
2,470
734
663
2,537
7,843
1,975
0
1,750
6,093
0
11,696
W
Bacchus
4,000
652
141
2,520
6,135
4,050
324
3,381
2,754
8,128
0
W
Izanami
fngg2007
Izanami
3,678
2,195
0
750
3,872
1,154
374
1,865
1,773
0
49,146
L
Ymir
2,277
216
0
2,426
7,394
2,388
0
519
6,836
16,451
0
W
Hachiman
ninexcix
Hachiman
6,018
2,315
0
1,291
5,178
1,405
450
1,984
3,194
0
30,105
L
Scylla
xOaths_OG
Scylla
1,944
124
101
895
4,352
889
0
0
4,352
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
30,868
185
Minions Killed
302
0
Camps Cleared
0
880,474
Distance Traveled
967,499
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,268
427
44
4
0
156,866
0
L
Fenrir
4,867
487
47
5
0
201,063
7
W
Bastet
5,871
587
59
6
0
217,211
0
W
Gilgamesh
6,192
619
64
6
0
182,783
1
L
Hercules
4,618
462
21
2
0
190,568
0
W
Bacchus
5,837
584
13
1
0
188,782
0
W
Izanami
7,319
732
115
12
0
183,583
2
L
Ymir
4,706
471
39
4
0
159,283
1
W
Hachiman
5,649
565
51
5
0
195,140
3
L
Scylla
4,378
438
34
3
0
172,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role