Player Matchup

Mulan
Mulan
Aigami400
Mulan
Level 57
God Stats
22W - 35L
996 SR
Queue Stats
190W - 200L
1,374 Elo+
Party 3
Nox
Nox
Chizury
Nox
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 3
Geb
Geb
Deadkane
Geb
Level 128
God Stats
0W - 4L
1,533 SR
Queue Stats
24W - 23L
1,558 Elo+
Party 3
Bastet
Bastet
Frozzky
Bastet
Level 13
God Stats
1W - 1L
1,458 SR
Queue Stats
42W - 56L
1,221 Elo+
Party 3
Izanami
Izanami
KreppelTroyale
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,178 Elo+
Party 3
Team Averages
Level 50
1,442 SR
1,325 Elo+

VS

Team Averages
Level 60
1,554 SR
1,407 Elo+
Yemoja
Yemoja
BigBadwoodo
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,361 Elo+
Party 1
Loki
Loki
CrazyManiak
Loki
Level 121
God Stats
4W - 5L
1,519 SR
Queue Stats
24W - 21L
1,547 Elo+
Solo
Agni
Agni
NobiNHD
Agni
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,489 Elo+
Party 1
Bakasura
Bakasura
PitufoTeFarmea
Bakasura
Level 69
God Stats
2W - 1L
1,515 SR
Queue Stats
179W - 224L
1,309 Elo+
Party 2
Artemis
Artemis
Xk1wy
Artemis
Level 29
God Stats
5W - 6L
1,735 SR
Queue Stats
147W - 218L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aigami400
Mulan
16
6 / 5 / 3
9,953
498
12,628
19,141
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
13
3 / 10 / 4
8,578
429
7,929
13,875
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 9
8,361
418
12,872
21,879
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Frozzky
Bastet
6
0 / 5 / 0
6,215
311
811
6,245
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 8 / 4
9,135
457
7,745
15,080
5,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 3 / 11
9,838
492
6,363
17,481
15,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 1 / 6
13,322
666
19,304
14,168
7,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
NobiNHD
Agni
15
9 / 4 / 8
10,531
527
15,494
12,769
5,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
7 / 4 / 6
11,403
570
10,807
20,060
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Xk1wy
Artemis
13
2 / 5 / 12
9,583
479
7,700
12,716
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
16
Kills
34
35
Deaths
17
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aigami400
Mulan
6
5
3
1.5
W
Yemoja
2
3
11
2.5
L
Nox
3
10
4
0.5
W
14
1
6
17
L
1
7
9
0.79
L
Bastet
Frozzky
Bastet
0
5
0
0
L
6
8
4
1
W
Agni
NobiNHD
Agni
9
4
8
3.25
W
Bakasura
7
4
6
2.5
W
Artemis
Xk1wy
Artemis
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
59,668
76,220
Taken
77,194
48,047
Mitigated
42,632
13,727
Healing
24,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aigami400
Mulan
12,628
2,284
278
8,120
19,141
13,279
0
1,515
17,431
0
55,643
W
Yemoja
6,363
2,307
4,558
3,489
17,481
15,895
940
7,346
9,907
21,986
0
L
Nox
7,929
1,592
216
654
13,875
5,792
208
7,288
6,507
22,288
0
W
19,304
6,880
0
3,473
14,168
7,819
987
2,892
10,627
0
95,124
L
12,872
2,102
0
892
21,879
22,185
0
7,072
13,981
27,458
0
L
Bastet
Frozzky
Bastet
811
446
0
1,771
6,245
1,331
0
0
6,205
0
14,253
L
7,745
4,404
0
1,796
15,080
5,460
26
5,982
9,028
0
38,048
W
Agni
NobiNHD
Agni
15,494
1,253
0
885
12,769
5,271
2,438
4,134
8,455
61,919
0
W
Bakasura
10,807
7,050
0
9,082
20,060
9,492
216
3,694
16,095
0
88,593
W
Artemis
Xk1wy
Artemis
7,700
2,852
0
3,375
12,716
4,155
302
2,305
10,363
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
54,677
257
Minions Killed
499
0
Camps Cleared
0
1,600,530
Distance Traveled
1,957,266
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,953
498
101
5
0
390,566
3
W
Yemoja
9,838
492
30
2
0
361,728
11
L
Nox
8,578
429
38
2
0
339,538
3
W
Loki
13,322
666
172
9
0
450,639
5
L
Geb
8,361
418
18
1
0
400,919
9
L
Bastet
6,215
311
40
2
0
105,180
0
L
Izanami
9,135
457
60
3
0
364,327
0
W
Agni
10,531
527
100
5
0
367,518
3
W
Bakasura
11,403
570
139
7
0
434,625
0
W
Artemis
9,583
479
58
3
0
342,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role