Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bsflughafen
Danzaburou
Level 89
God Stats
2W - 1L
1,501 SR
Queue Stats
54W - 42L
1,571 Elo+
Party 2
Mercury
Mercury
Gullvaig
Mercury
Level 83
God Stats
20W - 12L
1,695 SR
Queue Stats
137W - 94L
1,578 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,550 Elo+

VS

Team Averages
Level 52
1,500 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
CosmoRRAC
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,551 Elo+
Party 1
Olorun
Olorun
Embergzx69Xx
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Thhrel
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 3 / 7
10,929
781
15,954
13,445
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Bsflughafen
Danzaburou
14
6 / 4 / 7
10,055
718
8,825
10,602
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Gullvaig
Mercury
13
3 / 4 / 11
9,556
683
6,957
12,195
10,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CosmoRRAC
Ah Muzen Cab
13
3 / 7 / 6
9,133
652
12,082
13,279
5,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
3 / 6 / 6
8,719
623
6,237
9,985
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Thhrel
Gilgamesh
13
5 / 4 / 6
9,269
662
12,562
12,981
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
11
11
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
3
7
3.83
W
Danzaburou
Bsflughafen
Danzaburou
6
4
7
2.38
L
Ah Muzen Cab
CosmoRRAC
Ah Muzen Cab
3
7
6
0.86
L
Olorun
3
6
6
1
W
Mercury
Gullvaig
Mercury
3
4
11
2.13
L
Gilgamesh
Thhrel
Gilgamesh
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
30,881
36,242
Taken
36,245
20,701
Mitigated
19,217
11,224
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,954
919
1,289
5,375
13,445
6,576
515
2,645
10,521
48,261
0
W
Danzaburou
Bsflughafen
Danzaburou
8,825
4,229
211
2,986
10,602
3,883
993
2,558
7,869
0
26,252
L
Ah Muzen Cab
CosmoRRAC
Ah Muzen Cab
12,082
3,796
0
2,805
13,279
5,111
450
5,522
7,461
0
42,829
L
Olorun
6,237
2,143
1,015
2,357
9,985
3,946
0
5,196
4,529
20,942
0
W
Mercury
Gullvaig
Mercury
6,957
1,449
0
1,363
12,195
10,242
95
2,418
9,330
0
12,905
L
Gilgamesh
Thhrel
Gilgamesh
12,562
2,757
0
1,017
12,981
10,160
0
5,476
7,234
1,329
20,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
27,121
157
Minions Killed
153
5
Camps Cleared
4
775,254
Distance Traveled
669,204
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,929
781
91
7
2
250,034
1
W
Danzaburou
10,055
718
52
4
2
239,299
0
L
Ah Muzen Cab
9,133
652
78
6
2
219,911
2
L
Olorun
8,719
623
54
4
2
201,908
4
W
Mercury
9,556
683
14
1
1
285,921
5
L
Gilgamesh
9,269
662
21
2
0
247,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role