Player Matchup

Skadi
Skadi
Khaz03
Skadi
Level 101
God Stats
9W - 9L
1,564 SR
Queue Stats
385W - 385L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
Tunedah
The Morrigan
Level 88
God Stats
1W - 0L
1,370 SR
Queue Stats
67W - 66L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Vlieninvasion
Amaterasu
Level 82
God Stats
2W - 3L
1,197 SR
Queue Stats
163W - 193L
1,407 Elo+
Solo
Awilix
Awilix
WAlkoBlackBlade
Awilix
Level 112
God Stats
2W - 2L
1,335 SR
Queue Stats
297W - 296L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
WoolyWoods
Sun Wukong
Level 79
God Stats
6W - 6L
1,463 SR
Queue Stats
298W - 306L
1,408 Elo+
Solo
Team Averages
Level 92
1,386 SR
1,411 Elo+

VS

Team Averages
Level 106
1,551 SR
1,415 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DavidAbrego21
Nox
Level 63
God Stats
2W - 1L
1,705 SR
Queue Stats
57W - 71L
1,389 Elo+
Solo
Ah Puch
Ah Puch
Nezuko137488
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,290 Elo+
Solo
Thoth
Thoth
PizzatheGut
Thoth
Level 149
God Stats
6W - 5L
1,552 SR
Queue Stats
671W - 687L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Khaz03
Skadi
19
2 / 3 / 22
11,999
706
16,530
14,388
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Tunedah
The Morrigan
20
12 / 4 / 14
14,131
831
22,915
16,490
7,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Vlieninvasion
Amaterasu
19
8 / 2 / 19
13,316
783
10,744
26,519
26,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 9 / 15
11,535
679
13,128
16,335
6,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
WoolyWoods
Sun Wukong
20
11 / 4 / 22
13,904
818
21,480
18,956
19,643
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 6 / 8
13,056
768
20,151
30,487
42,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
17
2 / 7 / 10
11,036
649
17,156
15,702
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 11
12,237
720
11,953
18,912
9,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Nezuko137488
Ah Puch
16
3 / 9 / 13
11,113
654
12,394
19,811
7,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 9 / 13
11,415
671
14,169
15,463
6,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
77
38
Kills
22
22
Deaths
38
92
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
6
8
1.83
L
Sol
 
Sol
2
7
10
1
L
6
7
11
1.64
W
Skadi
Khaz03
Skadi
2
3
22
4.33
L
Ah Puch
Nezuko137488
Ah Puch
3
9
13
1.06
L
4
9
13
1.17
W
The Morrigan
Tunedah
The Morrigan
12
4
14
4.75
W
Amaterasu
Vlieninvasion
Amaterasu
8
2
19
8.75
W
5
9
15
1.39
W
Sun Wukong
WoolyWoods
Sun Wukong
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,797
Damage
75,823
92,688
Taken
100,375
66,637
Mitigated
70,606
40,406
Healing
24,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,151
2,849
1,265
9,162
30,487
42,064
444
9,436
21,051
2,252
42,396
L
Sol
 
Sol
17,156
1,774
873
3,145
15,702
5,291
0
3,288
12,414
32,148
0
L
11,953
740
804
1,889
18,912
9,309
1,357
2,829
16,083
34,646
0
W
Skadi
Khaz03
Skadi
16,530
4,135
4,005
2,800
14,388
5,993
4,177
7,886
6,502
0
41,037
L
Ah Puch
Nezuko137488
Ah Puch
12,394
1,288
695
4,482
19,811
7,366
124
2,130
17,681
28,988
0
L
14,169
987
1,626
438
15,463
6,576
473
963
14,500
32,961
0
W
The Morrigan
Tunedah
The Morrigan
22,915
4,605
2,293
4,606
16,490
7,397
1,098
10,527
5,789
48,442
5,572
W
Amaterasu
Vlieninvasion
Amaterasu
10,744
3,769
4,057
14,417
26,519
26,932
604
17,399
9,120
0
17,223
W
13,128
4,683
999
1,037
16,335
6,672
201
9,913
6,422
0
18,999
W
Sun Wukong
WoolyWoods
Sun Wukong
21,480
7,293
1,979
4,213
18,956
19,643
983
11,163
7,793
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,885
Gold Earned
58,857
184
Minions Killed
167
0
Camps Cleared
0
1,624,801
Distance Traveled
1,302,694
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,056
768
29
2
0
272,814
1
L
Sol
11,036
649
33
2
0
284,391
0
L
Nox
12,237
720
45
3
0
270,028
1
W
Skadi
11,999
706
60
4
0
330,961
0
L
Ah Puch
11,113
654
32
2
0
242,673
0
L
Thoth
11,415
671
28
2
0
232,788
9
W
The Morrigan
14,131
831
81
5
0
304,190
1
W
Amaterasu
13,316
783
7
0
0
384,600
0
W
Awilix
11,535
679
8
0
0
299,513
0
W
Sun Wukong
13,904
818
28
2
0
305,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role