Player Matchup

Merlin
Merlin
Foggy_Window
Merlin
Level 29
God Stats
7W - 6L
1,443 SR
Queue Stats
48W - 47L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
Super_Lexical
Amaterasu
Level 29
God Stats
14W - 3L
1,708 SR
Queue Stats
38W - 19L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
UltimaTerra
Sylvanus
Level 29
God Stats
20W - 15L
1,571 SR
Queue Stats
69W - 50L
1,592 Elo+
Party 2
Osiris
Osiris
UwU_BingBong
Osiris
Level 9
God Stats
6W - 6L
1,305 SR
Queue Stats
34W - 27L
1,469 Elo+
Solo
Artio
Artio
XxElbosoxX
Artio
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,471 Elo+

VS

Team Averages
Level 12
1,412 SR
1,376 Elo+
Artemis
Artemis
Deckoandre17
Artemis
Level 3
God Stats
2W - 4L
1,384 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Loki
Loki
TheFishShow
Loki
Level 28
God Stats
1W - 4L
1,154 SR
Queue Stats
90W - 86L
1,374 Elo+
Party 1
Chernobog
Chernobog
TheSlyGuyGaming
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,324 Elo+
Solo
Ymir
Ymir
agape-runaway
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
xNotCryB1by_
Jing Wei
Level 5
God Stats
1W - 4L
1,522 SR
Queue Stats
5W - 8L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 0 / 5
8,391
599
5,784
7,169
3,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Super_Lexical
Amaterasu
16
10 / 1 / 1
10,246
732
8,557
11,233
5,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
UltimaTerra
Sylvanus
14
5 / 1 / 4
9,238
660
6,483
15,188
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
16
12 / 0 / 0
9,973
712
8,942
12,296
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
8
0 / 3 / 3
6,695
478
1,837
6,432
3,103
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deckoandre17
Artemis
11
0 / 3 / 1
6,164
440
5,001
6,791
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,652
475
4,147
8,566
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
TheSlyGuyGaming
Chernobog
10
0 / 10 / 0
5,777
413
6,216
10,836
3,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 2
5,567
398
1,490
9,289
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
xNotCryB1by_
Jing Wei
10
3 / 9 / 1
6,383
456
8,384
12,376
3,339
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
28
Kills
5
5
Deaths
28
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Deckoandre17
Artemis
0
3
1
0.17
W
Merlin
1
0
5
3.5
W
Amaterasu
Super_Lexical
Amaterasu
10
1
1
10.5
L
1
3
0
0.33
L
Chernobog
TheSlyGuyGaming
Chernobog
0
10
0
0
W
Sylvanus
UltimaTerra
Sylvanus
5
1
4
7
W
Osiris
12
0
0
12
W
Artio
0
3
3
0.5
L
1
3
2
0.67
L
Jing Wei
xNotCryB1by_
Jing Wei
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
25,238
52,318
Taken
47,858
33,136
Mitigated
15,501
28,694
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Deckoandre17
Artemis
5,001
1,460
0
715
6,791
1,987
0
2,889
3,902
0
31,028
W
Merlin
5,784
356
99
2,024
7,169
3,066
3,505
39
7,130
50,049
0
W
Amaterasu
Super_Lexical
Amaterasu
8,557
3,730
0
7,054
11,233
5,960
2,942
0
11,233
0
51,479
L
4,147
873
0
2,467
8,566
2,795
0
1,606
6,960
0
37,953
L
Chernobog
TheSlyGuyGaming
Chernobog
6,216
4,049
0
656
10,836
3,230
0
0
10,836
0
27,954
W
Sylvanus
UltimaTerra
Sylvanus
6,483
2,644
3,725
6,711
15,188
14,249
1,339
913
14,275
34,155
0
W
Osiris
8,942
5,762
0
7,201
12,296
6,758
0
220
12,076
0
68,781
W
Artio
1,837
426
278
1,602
6,432
3,103
0
318
6,114
9,393
0
L
1,490
771
0
1,439
9,289
4,150
0
4,197
5,092
11,119
0
L
Jing Wei
xNotCryB1by_
Jing Wei
8,384
7,459
0
857
12,376
3,339
0
5,412
6,964
0
27,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
30,543
372
Minions Killed
254
0
Camps Cleared
0
1,167,958
Distance Traveled
1,180,662
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,164
440
58
4
0
236,840
0
W
Merlin
8,391
599
91
7
0
235,662
3
W
Amaterasu
10,246
732
104
7
0
289,588
0
L
Loki
6,652
475
83
6
0
297,020
0
L
Chernobog
5,777
413
54
4
0
210,590
0
W
Sylvanus
9,238
660
57
4
0
239,076
0
W
Osiris
9,973
712
105
8
0
264,050
3
W
Artio
6,695
478
15
1
0
139,582
0
L
Ymir
5,567
398
16
1
0
191,248
0
L
Jing Wei
6,383
456
43
3
0
244,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role