Player Matchup

Hera
Hera
AbsentAbsinthe
Hera
Level 109
God Stats
0W - 2L
1,695 SR
Queue Stats
80W - 65L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
Ahriador
Sun Wukong
Level 68
God Stats
14W - 9L
1,692 SR
Queue Stats
35W - 24L
1,636 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CrossFitDerek
Ah Muzen Cab
Level 143
God Stats
1W - 5L
1,391 SR
Queue Stats
121W - 98L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
FrobulatePinkus
Jormungandr
Level 148
God Stats
1W - 3L
1,371 SR
Queue Stats
118W - 98L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
warvtr
Nu Wa
Level 25
God Stats
10W - 10L
1,633 SR
Queue Stats
10W - 10L
1,613 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,579 Elo+

VS

Team Averages
Level 79
1,595 SR
1,547 Elo+
Chiron
Chiron
Incizzor
Chiron
Level 117
God Stats
4W - 5L
1,600 SR
Queue Stats
227W - 191L
1,528 Elo+
Party 1
Mulan
Mulan
LispyG4ming
Mulan
Level 27
God Stats
2W - 1L
1,666 SR
Queue Stats
25W - 24L
1,508 Elo+
Solo
Bacchus
Bacchus
Pengoon151
Bacchus
Level 88
God Stats
6W - 4L
1,549 SR
Queue Stats
121W - 93L
1,547 Elo+
Party 1
Vulcan
Vulcan
TheAxe73
Vulcan
Level 123
God Stats
14W - 6L
1,661 SR
Queue Stats
325W - 276L
1,541 Elo+
Party 1
Sol
Sol
Two11
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 4
12,004
706
15,813
14,045
5,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Ahriador
Sun Wukong
17
2 / 5 / 6
11,100
653
12,292
20,187
20,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
CrossFitDerek
Ah Muzen Cab
18
3 / 7 / 6
12,612
742
13,762
15,163
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
FrobulatePinkus
Jormungandr
18
2 / 3 / 6
11,072
651
14,781
19,494
16,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
warvtr
Nu Wa
20
4 / 6 / 5
12,879
758
23,544
14,419
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Incizzor
Chiron
20
10 / 2 / 10
14,818
872
21,526
16,924
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 9
14,380
846
17,954
29,821
26,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Pengoon151
Bacchus
18
1 / 3 / 14
12,563
739
10,029
19,819
30,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
TheAxe73
Vulcan
20
10 / 2 / 8
15,293
900
18,668
16,729
7,046
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
Two11
Sol
19
0 / 3 / 10
11,595
682
6,588
10,622
3,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
14
Kills
29
29
Deaths
14
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Sun Wukong
Ahriador
Sun Wukong
2
5
6
1
L
Ah Muzen Cab
CrossFitDerek
Ah Muzen Cab
3
7
6
0.86
L
Jormungandr
FrobulatePinkus
Jormungandr
2
3
6
1.67
W
Chiron
Incizzor
Chiron
10
2
10
7.5
W
8
4
9
3.13
W
Bacchus
Pengoon151
Bacchus
1
3
14
2.67
W
Vulcan
TheAxe73
Vulcan
10
2
8
7
W
Sol
Two11
Sol
0
3
10
1.67
L
Nu Wa
warvtr
Nu Wa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,192
Damage
74,765
83,308
Taken
93,915
54,190
Mitigated
74,601
12,878
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,813
3,597
0
240
14,045
5,106
0
5,202
8,773
51,217
0
L
Sun Wukong
Ahriador
Sun Wukong
12,292
2,244
1,050
5,243
20,187
20,582
277
9,849
10,134
0
33,850
L
Ah Muzen Cab
CrossFitDerek
Ah Muzen Cab
13,762
3,926
384
3,140
15,163
6,141
168
4,807
10,284
0
39,425
L
Jormungandr
FrobulatePinkus
Jormungandr
14,781
4,022
0
698
19,494
16,641
0
9,396
9,754
38,837
0
W
Chiron
Incizzor
Chiron
21,526
6,827
1,829
4,759
16,924
7,107
1,427
11,064
5,492
0
78,486
W
17,954
2,203
0
8,883
29,821
26,160
191
16,960
12,110
2,949
41,056
W
Bacchus
Pengoon151
Bacchus
10,029
843
0
3,536
19,819
30,563
65
11,551
7,856
24,537
0
W
Vulcan
TheAxe73
Vulcan
18,668
5,193
0
2,523
16,729
7,046
1,430
8,759
7,692
78,841
0
W
Sol
Two11
Sol
6,588
864
0
3,557
10,622
3,725
2,868
5,932
3,900
54,683
0
L
Nu Wa
warvtr
Nu Wa
23,544
4,029
61
2,062
14,419
5,720
2,092
7,239
7,114
67,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
68,649
402
Minions Killed
472
8
Camps Cleared
8
1,531,200
Distance Traveled
1,739,594
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,004
706
102
6
4
307,342
1
L
Sun Wukong
11,100
653
52
3
1
303,717
1
L
Ah Muzen Cab
12,612
742
67
4
1
315,147
5
L
Jormungandr
11,072
651
68
4
1
317,838
0
W
Chiron
14,818
872
120
7
4
326,416
1
W
Mulan
14,380
846
61
4
1
339,829
2
W
Bacchus
12,563
739
27
2
0
363,847
3
W
Vulcan
15,293
900
140
8
3
369,611
3
W
Sol
11,595
682
124
7
0
339,891
3
L
Nu Wa
12,879
758
113
7
1
287,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role