Player Matchup

Ymir
Ymir
EgotisticaI
Ymir
Level 73
God Stats
1W - 3L
1,604 SR
Queue Stats
99W - 100L
1,447 Elo+
Solo
Nemesis
Nemesis
EternallyInsane9
Nemesis
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 72L
1,303 Elo+
Party 1
Fenrir
Fenrir
PP_the_PartyPmp
Fenrir
Level 147
God Stats
1W - 1L
1,459 SR
Queue Stats
40W - 58L
1,355 Elo+
Party 1
Artio
Artio
SHIELDxPRES
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 1
Osiris
Osiris
Snowie196969
Osiris
Level 129
God Stats
0W - 1L
1,449 SR
Queue Stats
5W - 15L
1,207 Elo+
Party 1
Team Averages
Level 92
1,502 SR
1,327 Elo+

VS

Team Averages
Level 108
1,472 SR
1,430 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Allonga-V
Cliodhna
Level 101
God Stats
2W - 0L
1,366 SR
Queue Stats
203W - 206L
1,344 Elo+
Party 2
Medusa
Medusa
Dirtyvillan
Medusa
Level 104
God Stats
6W - 10L
1,408 SR
Queue Stats
214W - 217L
1,397 Elo+
Solo
Artio
Artio
Halnas-
Artio
Level 109
God Stats
14W - 7L
1,583 SR
Queue Stats
251W - 250L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,963
870
6,127
13,677
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 2
7,323
915
4,873
9,405
3,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 8 / 3
6,795
849
10,014
15,501
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 3
6,555
819
3,041
12,378
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
12
1 / 8 / 3
7,146
893
4,946
10,358
11,109
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
7 / 2 / 21
8,682
1,085
11,963
7,022
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
 
Ullr
13
5 / 3 / 17
8,037
1,005
7,433
8,714
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Allonga-V
Cliodhna
15
11 / 1 / 20
9,126
1,141
15,606
10,014
4,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
15
8 / 1 / 21
8,860
1,108
12,677
7,545
3,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Halnas-
Artio
14
1 / 1 / 30
7,901
988
5,652
9,784
9,702
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
141
7
Kills
32
32
Deaths
8
14
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
21
8.75
W
Ullr
 
Ullr
5
3
17
4.5
W
Cliodhna
Allonga-V
Cliodhna
11
1
20
21
W
Medusa
8
1
21
18.5
L
1
5
3
0.5
L
3
6
2
0.67
W
Artio
Halnas-
Artio
1
1
30
16
L
2
8
3
0.44
L
0
5
3
0.3
L
Osiris
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
53,331
61,319
Taken
43,079
41,976
Mitigated
25,614
10,152
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,963
1,024
1,381
1,978
7,022
4,507
850
1,158
5,763
24,335
0
W
Ullr
 
Ullr
7,433
3,279
1,737
1,847
8,714
4,011
711
1,782
6,763
0
12,986
W
Cliodhna
Allonga-V
Cliodhna
15,606
2,726
2,388
2,927
10,014
4,292
1,572
1,697
8,017
0
25,932
W
Medusa
12,677
7,984
947
1,609
7,545
3,102
1,729
1,108
6,310
0
22,070
L
6,127
188
637
1,850
13,677
10,334
0
4,366
9,311
19,893
0
L
4,873
951
50
1,157
9,405
3,416
0
2,836
6,569
0
6,329
W
Artio
Halnas-
Artio
5,652
389
4,613
4,787
9,784
9,702
322
3,423
6,014
11,392
0
L
10,014
1,684
349
2,120
15,501
8,557
0
3,601
11,900
0
12,395
L
3,041
656
1,079
1,521
12,378
8,560
0
3,564
8,814
6,835
0
L
Osiris
4,946
1,027
318
1,071
10,358
11,109
0
3,248
7,110
0
9,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
42,606
56
Minions Killed
83
0
Camps Cleared
0
596,625
Distance Traveled
848,366
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,682
1,085
27
3
0
172,596
0
W
Ullr
8,037
1,005
13
2
0
154,481
3
W
Cliodhna
9,126
1,141
17
2
0
180,369
0
W
Medusa
8,860
1,108
14
2
0
170,314
0
L
Ymir
6,963
870
26
3
0
143,987
1
L
Nemesis
7,323
915
6
1
0
126,144
0
W
Artio
7,901
988
12
2
0
170,606
1
L
Fenrir
6,795
849
4
1
0
117,593
0
L
Artio
6,555
819
11
1
0
112,305
0
L
Osiris
7,146
893
9
1
0
96,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role