Player Matchup

Izanami
Izanami
Dylanmc29
Izanami
Level 18
God Stats
5W - 2L
1,710 SR
Queue Stats
13W - 11L
1,427 Elo+
Party 1
Sol
Sol
GuiltySonic05-Gu
Sol
Level 7
God Stats
5W - 1L
1,730 SR
Queue Stats
13W - 7L
1,525 Elo+
Party 1
Artio
Artio
MF_BRAWLER
Artio
Level 44
God Stats
6W - 2L
1,796 SR
Queue Stats
44W - 32L
1,587 Elo+
Party 1
Team Averages
Level 23
1,745 SR
1,513 Elo+

VS

Team Averages
Level 27
1,385 SR
1,226 Elo+
Heimdallr
Heimdallr
MrSegis12
Heimdallr
Level 7
God Stats
1W - 3L
1,272 SR
Queue Stats
1W - 7L
1,042 Elo+
Solo
Ymir
Ymir
Scrofuluss
Ymir
Level 41
God Stats
10W - 22L
1,350 SR
Queue Stats
90W - 147L
1,326 Elo+
Party 2
Scylla
Scylla
tibusboy
Scylla
Level 32
God Stats
22W - 21L
1,533 SR
Queue Stats
55W - 89L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dylanmc29
Izanami
13
7 / 1 / 8
8,757
796
11,376
6,020
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 1 / 6
9,381
853
16,296
9,590
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
12
0 / 1 / 14
8,299
754
4,192
9,846
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrSegis12
Heimdallr
9
1 / 6 / 2
6,908
628
6,409
11,150
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
7,699
700
4,161
17,039
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
tibusboy
Scylla
9
1 / 7 / 1
6,770
615
7,073
9,290
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dylanmc29
Izanami
7
1
8
11
W
10
1
6
13
W
Artio
0
1
14
7
L
Heimdallr
MrSegis12
Heimdallr
1
6
2
0.33
L
1
4
1
0.38
L
Scylla
tibusboy
Scylla
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
17,643
25,456
Taken
37,479
15,021
Mitigated
21,345
10,465
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dylanmc29
Izanami
11,376
7,955
0
767
6,020
2,219
1,245
2,202
3,632
0
27,575
W
16,296
8,070
0
5,518
9,590
3,399
1,411
3,807
5,637
55,378
0
W
Artio
4,192
288
748
3,432
9,846
9,403
117
5,104
4,372
9,582
0
L
Heimdallr
MrSegis12
Heimdallr
6,409
2,216
0
0
11,150
4,230
0
6,519
4,631
0
17,714
L
4,161
440
486
3,580
17,039
13,336
0
7,283
9,756
10,639
0
L
Scylla
tibusboy
Scylla
7,073
436
0
770
9,290
3,779
0
6,686
2,604
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
21,377
123
Minions Killed
61
9
Camps Cleared
0
741,836
Distance Traveled
576,123
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,757
796
42
4
1
238,174
0
W
Sol
9,381
853
78
7
8
233,423
1
W
Artio
8,299
754
3
0
0
270,239
1
L
Heimdallr
6,908
628
21
2
0
176,458
0
L
Ymir
7,699
700
12
1
0
210,188
0
L
Scylla
6,770
615
28
3
0
189,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role