Player Matchup

Serqet
Serqet
KrustyNight1080
Serqet
Level 48
God Stats
46W - 50L
1,437 SR
Queue Stats
303W - 338L
1,303 Elo+
Solo
Medusa
Medusa
MaxJumper
Medusa
Level 47
God Stats
1W - 1L
1,264 SR
Queue Stats
130W - 198L
1,271 Elo+
Solo
Scylla
Scylla
NativeAM
Scylla
Level 62
God Stats
7W - 19L
1,345 SR
Queue Stats
264W - 283L
1,342 Elo+
Solo
Ganesha
Ganesha
Six6onMyMoney
Ganesha
Level 42
God Stats
12W - 18L
1,256 SR
Queue Stats
138W - 165L
1,322 Elo+
Solo
Hera
Hera
sauller
Hera
Level 124
God Stats
18W - 26L
1,364 SR
Queue Stats
699W - 925L
1,368 Elo+
Solo
Team Averages
Level 65
1,333 SR
1,321 Elo+

VS

Team Averages
Level 66
1,363 SR
1,338 Elo+
Nox
Nox
BboyLucas2016
Nox
Level 104
God Stats
1W - 5L
1,225 SR
Queue Stats
102W - 136L
1,315 Elo+
Party 1
Yemoja
Yemoja
NetflixAndSnacks
Yemoja
Level 46
God Stats
0W - 2L
1,421 SR
Queue Stats
11W - 20L
1,629 Elo+
Solo
Hun Batz
Hun Batz
X1Aquiles1X
Hun Batz
Level 69
God Stats
1W - 3L
1,405 SR
Queue Stats
335W - 356L
1,316 Elo+
Solo
Izanami
Izanami
lIIlIljaslIlIIl
Izanami
Level 65
God Stats
22W - 33L
1,369 SR
Queue Stats
320W - 469L
1,200 Elo+
Solo
Ares
Ares
me-embole
Ares
Level 48
God Stats
33W - 42L
1,394 SR
Queue Stats
118W - 161L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,011
546
2,838
6,668
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
MaxJumper
Medusa
11
1 / 2 / 0
6,112
556
1,358
5,269
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NativeAM
Scylla
11
8 / 0 / 0
6,939
631
5,740
3,879
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
10
0 / 1 / 7
6,428
584
3,528
6,948
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
sauller
Hera
10
1 / 1 / 1
6,087
553
4,273
4,645
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,311
483
3,337
5,188
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 1
4,728
430
670
5,180
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
X1Aquiles1X
Hun Batz
10
0 / 4 / 1
5,678
516
5,244
8,720
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 0
5,815
529
3,603
7,928
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 0 / 0
5,474
498
1,681
2,516
2,392
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
2
3
W
Medusa
MaxJumper
Medusa
1
2
0
0.5
W
Scylla
NativeAM
Scylla
8
0
0
8
L
0
1
1
0.5
W
Ganesha
0
1
7
3.5
L
Hun Batz
X1Aquiles1X
Hun Batz
0
4
1
0.13
L
1
6
0
0.17
L
Ares
2
0
0
2
W
Hera
sauller
Hera
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
14,535
27,409
Taken
29,532
12,636
Mitigated
10,432
8,332
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,337
435
0
813
5,188
1,638
0
3,031
1,753
23,774
0
W
2,838
878
0
3,246
6,668
1,943
0
531
6,115
0
30,968
W
Medusa
MaxJumper
Medusa
1,358
433
0
1,236
5,269
1,743
196
1,657
3,612
0
25,543
W
Scylla
NativeAM
Scylla
5,740
672
82
925
3,879
1,181
646
142
3,737
32,783
0
L
670
131
94
394
5,180
2,088
0
2,555
2,392
8,068
0
W
Ganesha
3,528
792
390
1,473
6,948
6,380
343
289
6,659
18,146
0
L
Hun Batz
X1Aquiles1X
Hun Batz
5,244
2,071
0
2,022
8,720
2,460
0
2,249
6,054
0
36,575
L
3,603
2,172
0
1,071
7,928
1,854
0
4,956
2,690
0
34,514
L
Ares
1,681
38
0
300
2,516
2,392
0
0
2,516
10,902
0
W
Hera
sauller
Hera
4,273
1,009
0
980
4,645
1,389
85
2,815
1,598
30,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
27,006
288
Minions Killed
233
0
Camps Cleared
0
1,050,366
Distance Traveled
1,062,480
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,311
483
42
4
0
203,578
5
W
Serqet
6,011
546
69
6
0
267,704
3
W
Medusa
6,112
556
52
5
0
128,989
0
W
Scylla
6,939
631
90
8
0
210,144
1
L
Yemoja
4,728
430
14
1
0
212,649
0
W
Ganesha
6,428
584
10
1
0
221,679
3
L
Hun Batz
5,678
516
82
7
0
222,620
2
L
Izanami
5,815
529
76
7
0
204,194
3
L
Ares
5,474
498
19
2
0
219,439
3
W
Hera
6,087
553
67
6
0
221,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role