Player Matchup

Mercury
Mercury
MistPure1
Mercury
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 2L
1,346 Elo+
Party 1
Thor
Thor
Mortului
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Stealthyarmor
Fenrir
Level 21
God Stats
8W - 9L
1,473 SR
Queue Stats
24W - 29L
1,263 Elo+
Party 2
Da Ji
Da Ji
TacticxIz
Da Ji
Level 6
God Stats
4W - 4L
1,536 SR
Queue Stats
17W - 20L
1,299 Elo+
Party 1
Arachne
Arachne
that_kid_the_don
Arachne
Level 40
God Stats
11W - 21L
1,310 SR
Queue Stats
88W - 87L
1,267 Elo+
Party 2
Team Averages
Level 17
1,422 SR
1,335 Elo+

VS

Team Averages
Level 25
1,421 SR
1,329 Elo+
Susano
Susano
BabyFlounder
Susano
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo
Apollo
Apollo
Cinzano555
Apollo
Level 17
God Stats
1W - 3L
1,146 SR
Queue Stats
20W - 31L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Lethal Sku1l
Baron Samedi
Level 26
God Stats
34W - 16L
1,583 SR
Queue Stats
34W - 16L
1,392 Elo+
Solo
Cthulhu
Cthulhu
TheGreatGawriel
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
WaterThatsNew
Pele
Level 29
God Stats
9W - 17L
1,377 SR
Queue Stats
111W - 110L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MistPure1
Mercury
12
0 / 16 / 2
8,144
354
6,128
19,250
5,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
8
0 / 13 / 4
7,293
317
5,581
11,480
2,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 7 / 7
11,081
482
15,947
20,917
17,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
TacticxIz
Da Ji
14
1 / 9 / 4
9,622
418
9,109
19,950
9,012
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 4 / 1
11,634
506
12,150
18,284
6,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
4 / 2 / 8
12,048
524
5,523
15,875
6,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Cinzano555
Apollo
18
21 / 4 / 10
13,649
593
28,412
18,381
7,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Lethal Sku1l
Baron Samedi
17
11 / 5 / 5
12,274
534
10,909
13,273
5,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 14
10,473
455
8,285
17,588
14,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 3 / 6
13,326
579
15,111
15,339
16,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
20
Kills
48
49
Deaths
20
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Susano
4
2
8
4
W
Apollo
Cinzano555
Apollo
21
4
10
6.5
W
Baron Samedi
Lethal Sku1l
Baron Samedi
11
5
5
2.7
L
Mercury
MistPure1
Mercury
0
16
2
0.06
L
Thor
0
13
4
0.15
L
6
7
7
1.36
L
Da Ji
TacticxIz
Da Ji
1
9
4
0.33
W
3
6
14
1.67
W
9
3
6
4
L
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,915
Damage
68,240
89,881
Taken
80,456
40,737
Mitigated
50,956
7,027
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
5,523
761
212
847
15,875
6,952
3,599
0
15,875
0
92,377
W
Apollo
Cinzano555
Apollo
28,412
19,248
0
6,999
18,381
7,226
5,307
0
18,381
0
72,984
W
Baron Samedi
Lethal Sku1l
Baron Samedi
10,909
2,719
837
3,489
13,273
5,622
1,760
263
13,010
78,790
0
L
Mercury
MistPure1
Mercury
6,128
2,378
0
0
19,250
5,749
0
2,822
16,236
0
38,842
L
Thor
5,581
2,518
0
50
11,480
2,638
144
3,056
8,293
0
16,481
L
15,947
4,102
39
3,415
20,917
17,089
446
4,766
15,603
0
39,100
L
Da Ji
TacticxIz
Da Ji
9,109
2,158
0
0
19,950
9,012
0
2,937
16,871
12
39,488
W
8,285
820
0
1,686
17,588
14,994
530
0
17,588
30,353
0
W
15,111
3,702
0
3,715
15,339
16,162
2,560
0
15,339
0
97,439
L
12,150
9,170
615
2,908
18,284
6,249
286
4,338
13,684
0
26,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
61,770
233
Minions Killed
598
0
Camps Cleared
0
1,874,676
Distance Traveled
2,024,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,048
524
154
7
0
410,469
1
W
Apollo
13,649
593
110
5
0
420,052
0
W
Baron Samedi
12,274
534
120
5
0
361,678
1
L
Mercury
8,144
354
64
3
0
367,217
0
L
Thor
7,293
317
21
1
0
266,369
2
L
Fenrir
11,081
482
53
2
0
423,911
0
L
Da Ji
9,622
418
69
3
0
334,653
3
W
Cthulhu
10,473
455
72
3
0
393,474
2
W
Pele
13,326
579
142
6
0
438,852
0
L
Arachne
11,634
506
26
1
0
482,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role