Player Matchup

Bakasura
Bakasura
BREAKzombie
Bakasura
Level 26
God Stats
2W - 2L
1,309 SR
Queue Stats
14W - 16L
1,483 Elo+
Solo
Artemis
Artemis
Cuenta1uyprueba
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,304 Elo+
Party 2
Geb
Geb
DarthWiccan97
Geb
Level 27
God Stats
15W - 16L
1,441 SR
Queue Stats
62W - 81L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Specas
Kukulkan
Level 19
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 15L
1,159 Elo+
Solo
Anhur
Anhur
brunosrc
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,320 Elo+
Party 2
Team Averages
Level 22
1,399 SR
1,327 Elo+

VS

Team Averages
Level 25
1,460 SR
1,430 Elo+
Achilles
Achilles
LordOfCroutons
Achilles
Level 23
God Stats
2W - 9L
1,548 SR
Queue Stats
49W - 52L
1,418 Elo+
Party 1
Ares
Ares
SlyCypress27541
Ares
Level 29
God Stats
3W - 8L
1,057 SR
Queue Stats
167W - 166L
1,507 Elo+
Solo
Olorun
Olorun
SrThunderbolt
Olorun
Level 18
God Stats
2W - 3L
1,723 SR
Queue Stats
28W - 26L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
TTV_shibasalty
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,417 Elo+
Party 1
Neith
Neith
witchpis5
Neith
Level 28
God Stats
64W - 77L
1,471 SR
Queue Stats
142W - 159L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BREAKzombie
Bakasura
16
3 / 16 / 6
10,533
958
13,634
28,370
11,756
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 11 / 4
10,844
986
12,017
23,396
8,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 9
10,486
953
8,935
16,015
18,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Specas
Kukulkan
16
2 / 6 / 8
10,291
936
16,047
11,449
4,598
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
brunosrc
Anhur
16
0 / 11 / 9
9,458
860
9,704
20,663
7,653
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
10 / 1 / 22
11,691
1,063
18,216
16,107
11,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 16
11,857
1,078
13,779
18,607
9,987
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 4 / 29
12,118
1,102
23,761
14,826
7,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
19
10 / 4 / 23
12,343
1,122
16,934
12,197
4,918
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
witchpis5
Neith
20
7 / 0 / 27
12,504
1,137
18,460
7,322
3,721
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
162
12
Kills
45
45
Deaths
12
36
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BREAKzombie
Bakasura
3
16
6
0.38
L
5
11
4
0.64
L
2
1
9
6.5
W
Achilles
10
1
22
21
W
9
3
16
5.67
L
Kukulkan
Specas
Kukulkan
2
6
8
1
W
9
4
29
5.88
W
Ao Kuang
10
4
23
5.38
L
Anhur
brunosrc
Anhur
0
11
9
0.41
W
Neith
witchpis5
Neith
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,337
Damage
91,150
99,893
Taken
69,059
51,952
Mitigated
37,290
2,484
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BREAKzombie
Bakasura
13,634
10,166
0
2,484
28,370
11,756
0
13,633
14,737
0
31,354
L
12,017
4,367
0
0
23,396
8,992
0
12,400
10,996
0
20,081
L
8,935
1,074
0
0
16,015
18,953
0
7,976
8,039
25,431
0
W
Achilles
18,216
8,304
0
1,973
16,107
11,490
0
6,553
8,801
0
30,045
W
13,779
1,020
354
806
18,607
9,987
0
6,711
11,307
26,866
0
L
Kukulkan
Specas
Kukulkan
16,047
3,243
0
0
11,449
4,598
0
7,500
3,949
43,001
0
W
23,761
11,182
969
5,581
14,826
7,174
0
5,436
9,105
37,610
0
W
Ao Kuang
16,934
8,269
0
2,780
12,197
4,918
0
4,517
7,263
25,319
0
L
Anhur
brunosrc
Anhur
9,704
5,111
0
0
20,663
7,653
0
12,965
7,698
0
20,116
W
Neith
witchpis5
Neith
18,460
11,511
472
1,396
7,322
3,721
0
1,765
5,502
0
54,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
60,513
153
Minions Killed
184
4
Camps Cleared
6
856,717
Distance Traveled
887,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,533
958
36
3
0
194,315
0
L
Artemis
10,844
986
12
1
1
174,349
0
L
Geb
10,486
953
33
3
1
199,983
0
W
Achilles
11,691
1,063
23
2
1
204,887
0
W
Ares
11,857
1,078
31
3
1
184,050
0
L
Kukulkan
10,291
936
61
6
2
134,128
0
W
Olorun
12,118
1,102
54
5
0
155,397
0
W
Ao Kuang
12,343
1,122
10
1
3
164,107
0
L
Anhur
9,458
860
11
1
0
153,942
0
W
Neith
12,504
1,137
66
6
1
178,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role