Player Matchup

Achilles
Achilles
AlmightyKingKei
Achilles
Level 108
God Stats
1W - 1L
1,676 SR
Queue Stats
338W - 345L
1,441 Elo+
Party 1
Janus
Janus
Fearsephh
Janus
Level 109
God Stats
5W - 7L
1,427 SR
Queue Stats
102W - 136L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
Sourishscarf737
Heimdallr
Level 24
God Stats
5W - 10L
1,581 SR
Queue Stats
87W - 85L
1,477 Elo+
Party 1
Poseidon
Poseidon
SpittingHollows-
Poseidon
Level 74
God Stats
7W - 6L
1,610 SR
Queue Stats
93W - 125L
1,439 Elo+
Party 1
Ares
Ares
tjmax2000
Ares
Level 116
God Stats
5W - 11L
1,455 SR
Queue Stats
159W - 204L
1,465 Elo+
Party 1
Team Averages
Level 86
1,550 SR
1,454 Elo+

VS

Team Averages
Level 59
1,543 SR
1,506 Elo+
Hel
Hel
BCN Kali
Hel
Level 66
God Stats
1W - 3L
1,287 SR
Queue Stats
281W - 282L
1,450 Elo+
Party 2
Yemoja
Yemoja
JN0115
Yemoja
Level 6
God Stats
3W - 1L
1,652 SR
Queue Stats
48W - 38L
1,488 Elo+
Party 3
Charybdis
Charybdis
crankydatmonkey6
Charybdis
Level 134
God Stats
29W - 12L
1,805 SR
Queue Stats
373W - 296L
1,621 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iShadowzTv
Tsukuyomi
Level 65
God Stats
5W - 3L
1,541 SR
Queue Stats
350W - 270L
1,587 Elo+
Party 3
Thanatos
Thanatos
ktajm
Thanatos
Level 22
God Stats
3W - 2L
1,431 SR
Queue Stats
39W - 41L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 8 / 4
9,078
478
11,973
16,583
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Fearsephh
Janus
19
4 / 2 / 3
11,380
599
10,085
8,567
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Sourishscarf737
Heimdallr
11
1 / 2 / 1
6,893
363
3,034
5,626
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
8,604
453
4,862
13,272
4,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
1 / 2 / 1
8,281
436
5,533
12,097
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,237
539
10,502
12,802
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
JN0115
Yemoja
14
2 / 1 / 4
9,042
476
3,783
7,337
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
15
3 / 1 / 3
9,208
485
10,077
12,402
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
iShadowzTv
Tsukuyomi
19
8 / 5 / 1
12,055
634
15,969
21,561
11,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ktajm
Thanatos
14
5 / 2 / 7
9,497
500
3,482
8,752
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
20
20
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
8
4
0.88
W
2
4
2
0.75
L
Janus
Fearsephh
Janus
4
2
3
2.75
W
Yemoja
JN0115
Yemoja
2
1
4
4
L
Heimdallr
Sourishscarf737
Heimdallr
1
2
1
0.75
L
2
6
2
0.5
W
Charybdis
3
1
3
4.5
W
Tsukuyomi
iShadowzTv
Tsukuyomi
8
5
1
1.7
W
Thanatos
ktajm
Thanatos
5
2
7
4.25
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,487
Damage
43,813
56,145
Taken
62,854
27,777
Mitigated
29,618
11,703
Healing
33,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,973
5,825
0
2,858
16,583
5,948
0
3,335
13,031
0
43,373
W
10,502
646
1,133
5,639
12,802
4,203
370
5,339
7,163
81,392
0
L
Janus
Fearsephh
Janus
10,085
281
121
1,721
8,567
2,905
0
5,488
3,035
95,503
0
W
Yemoja
JN0115
Yemoja
3,783
623
2,167
2,339
7,337
5,944
80
3,437
3,805
22,710
0
L
Heimdallr
Sourishscarf737
Heimdallr
3,034
627
0
1,376
5,626
1,711
0
3,218
2,408
0
28,083
L
4,862
977
0
3,517
13,272
4,244
782
0
13,183
47,621
0
W
Charybdis
10,077
5,565
0
6,261
12,402
4,295
3,082
4,266
8,130
0
74,145
W
Tsukuyomi
iShadowzTv
Tsukuyomi
15,969
3,747
0
11,996
21,561
11,399
1,577
5,060
16,501
0
91,565
W
Thanatos
ktajm
Thanatos
3,482
1,208
0
4,108
8,752
3,777
355
2,113
6,561
0
26,412
L
Ares
5,533
246
0
2,110
12,097
12,969
0
2,244
9,805
31,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
50,039
462
Minions Killed
565
0
Camps Cleared
0
1,610,664
Distance Traveled
1,749,464
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,078
478
63
3
0
380,131
1
W
Hel
10,237
539
149
8
0
348,496
1
L
Janus
11,380
599
199
10
0
360,863
4
W
Yemoja
9,042
476
36
2
0
335,807
6
L
Heimdallr
6,893
363
54
3
0
228,221
2
L
Poseidon
8,604
453
102
5
0
306,065
5
W
Charybdis
9,208
485
149
8
0
326,043
3
W
Tsukuyomi
12,055
634
186
10
0
349,266
7
W
Thanatos
9,497
500
45
2
0
389,852
0
L
Ares
8,281
436
44
2
0
335,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role