Player Matchup

Hun Batz
Hun Batz
Platinum II
EarlyJawn
Hun Batz
Platinum II
Level 83
God Stats
2W - 3L
1,633 SR
Queue Stats
187W - 175L
1,837 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
Endless-Red69
Zhong Kui
Platinum I
Level 160
God Stats
15W - 15L
1,610 SR
Queue Stats
394W - 379L
1,786 MMR
Solo
Izanami
Izanami
Gold I
Juanka030
Izanami
Gold I
Level 156
God Stats
7W - 3L
1,709 SR
Queue Stats
87W - 85L
1,810 MMR
Solo
Jormungandr
Jormungandr
Platinum II
The Milkman9059
Jormungandr
Platinum II
Level 149
God Stats
3W - 4L
1,564 SR
Queue Stats
827W - 822L
1,825 MMR
Solo
Xing Tian
Xing Tian
Platinum III
TheRealRetroBran
Xing Tian
Platinum III
Level 142
God Stats
11W - 12L
1,610 SR
Queue Stats
422W - 412L
1,756 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,625 SR
1,803 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,670 SR
1,803 MMR
Hou Yi
Hou Yi
Gold II
AnotherBadTeam
Hou Yi
Gold II
Level 109
God Stats
15W - 4L
1,785 SR
Queue Stats
40W - 16L
1,822 MMR
Solo
Sobek
Sobek
Platinum III
Dino651
Sobek
Platinum III
Level 160
God Stats
17W - 16L
1,591 SR
Queue Stats
897W - 897L
1,806 MMR
Solo
Arachne
Arachne
Platinum III
Kikieidk
Arachne
Platinum III
Level 141
God Stats
116W - 61L
1,692 SR
Queue Stats
174W - 155L
1,777 MMR
Solo
Aphrodite
Aphrodite
Platinum V
QUEEN_GRAnNy
Aphrodite
Platinum V
Level 156
God Stats
469W - 406L
1,587 SR
Queue Stats
1,567W - 1,602L
1,801 MMR
Solo
Achilles
Achilles
Gold II
love2jd
Achilles
Gold II
Level 108
God Stats
6W - 4L
1,695 SR
Queue Stats
66W - 55L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EarlyJawn
Hun Batz
18
2 / 4 / 5
10,881
453
11,129
18,775
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Endless-Red69
Zhong Kui
19
6 / 3 / 0
11,770
490
15,905
16,071
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Juanka030
Izanami
17
1 / 8 / 3
11,085
462
18,239
23,342
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
The Milkman9059
Jormungandr
18
0 / 5 / 4
11,530
480
15,594
18,291
22,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
15
0 / 4 / 7
9,342
389
9,162
24,317
29,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebGilgameshArtio

VS

Bans
ThanatosOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 5
15,806
659
24,356
20,548
7,428
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Dino651
Sobek
17
2 / 3 / 7
11,053
461
6,435
17,252
21,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Kikieidk
Arachne
20
3 / 3 / 5
13,536
564
13,242
24,460
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
QUEEN_GRAnNy
Aphrodite
20
3 / 1 / 6
13,165
549
16,541
18,042
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
love2jd
Achilles
19
5 / 1 / 8
13,388
558
16,352
23,751
23,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
9
Kills
24
24
Deaths
9
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Sobek
Dino651
Sobek
2
3
7
1.83
L
Hun Batz
EarlyJawn
Hun Batz
2
4
5
1.13
L
Zhong Kui
Endless-Red69
Zhong Kui
6
3
0
2
L
Izanami
Juanka030
Izanami
1
8
3
0.31
W
Arachne
Kikieidk
Arachne
3
3
5
1.83
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
3
1
6
6
L
Jormungandr
The Milkman9059
Jormungandr
0
5
4
0.4
L
Xing Tian
0
4
7
0.88
W
Achilles
love2jd
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,029
Damage
76,926
100,796
Taken
104,053
79,698
Mitigated
72,367
22,300
Healing
59,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,356
14,542
0
10,827
20,548
7,428
6,806
4,625
15,923
0
139,678
W
Sobek
Dino651
Sobek
6,435
446
143
2,849
17,252
21,688
0
7,791
9,425
26,152
0
L
Hun Batz
EarlyJawn
Hun Batz
11,129
2,117
0
4,463
18,775
7,781
0
3,926
14,699
0
84,340
L
Zhong Kui
Endless-Red69
Zhong Kui
15,905
1,489
0
7,354
16,071
11,627
512
6,327
9,690
85,814
0
L
Izanami
Juanka030
Izanami
18,239
13,860
0
7,374
23,342
8,584
1,512
3,368
19,819
0
109,925
W
Arachne
Kikieidk
Arachne
13,242
7,985
0
9,332
24,460
11,807
3,956
7,422
17,038
0
128,981
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
16,541
504
9,438
13,984
18,042
8,162
1,132
10,643
7,399
102,849
0
L
Jormungandr
The Milkman9059
Jormungandr
15,594
4,700
0
1,994
18,291
22,003
526
3,945
13,453
91,721
0
L
Xing Tian
9,162
493
0
1,115
24,317
29,703
0
8,035
16,082
33,970
0
W
Achilles
love2jd
Achilles
16,352
4,380
217
12,355
23,751
23,282
1,385
11,698
11,891
6,758
80,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
66,948
722
Minions Killed
782
0
Camps Cleared
0
2,166,706
Distance Traveled
2,258,708
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,806
659
228
10
0
431,607
3
W
Sobek
11,053
461
35
1
0
456,686
6
L
Hun Batz
10,881
453
132
6
0
519,254
2
L
Zhong Kui
11,770
490
171
7
0
443,316
5
L
Izanami
11,085
462
185
8
0
349,786
9
W
Arachne
13,536
564
167
7
0
464,688
1
W
Aphrodite
13,165
549
194
8
0
456,747
7
L
Jormungandr
11,530
480
199
8
0
382,574
5
L
Xing Tian
9,342
389
35
1
0
471,776
6
W
Achilles
13,388
558
158
7
0
448,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role