Player Matchup

Hun Batz
Hun Batz
FemoidDestroyer
Hun Batz
Level 15
God Stats
1W - 2L
1,407 SR
Queue Stats
23W - 23L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
LurkiLost
Gilgamesh
Level 24
God Stats
3W - 7L
1,380 SR
Queue Stats
57W - 42L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
ShadoMov
Ao Kuang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 2
Achilles
Achilles
SlappyNetero
Achilles
Level 23
God Stats
1W - 2L
1,836 SR
Queue Stats
97W - 92L
1,552 Elo+
Solo
Ymir
Ymir
piapaarias22
Ymir
Level 15
God Stats
12W - 15L
1,708 SR
Queue Stats
35W - 43L
1,672 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,536 Elo+

VS

Team Averages
Level 20
1,559 SR
1,516 Elo+
Sol
Sol
Boogi3e
Sol
Level 19
God Stats
1W - 0L
1,654 SR
Queue Stats
46W - 30L
1,610 Elo+
Party 1
Chaac
Chaac
LU4NTWITCHTV
Chaac
Level 24
God Stats
21W - 6L
1,738 SR
Queue Stats
68W - 68L
1,499 Elo+
Solo
Scylla
Scylla
MarcoTheGoat
Scylla
Level 18
God Stats
7W - 7L
1,566 SR
Queue Stats
20W - 12L
1,600 Elo+
Party 1
Artio
Artio
VEGITO224
Artio
Level 21
God Stats
2W - 2L
1,486 SR
Queue Stats
53W - 51L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Xyarsoky
Cernunnos
Level 16
God Stats
11W - 15L
1,351 SR
Queue Stats
108W - 113L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 5 / 2
6,912
987
9,160
11,815
3,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LurkiLost
Gilgamesh
12
1 / 6 / 1
6,741
963
6,958
13,708
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
ShadoMov
Ao Kuang
11
0 / 3 / 2
6,216
888
1,298
2,563
760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SlappyNetero
Achilles
13
2 / 1 / 2
7,467
1,067
9,875
13,216
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,644
949
2,613
10,401
7,286
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

199

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 2 / 12
8,597
1,228
13,886
4,644
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 10
8,044
1,149
7,187
12,826
7,378
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Scylla
14
5 / 0 / 8
8,511
1,216
7,626
2,941
1,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
VEGITO224
Artio
14
2 / 0 / 12
8,001
1,143
6,373
8,574
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Xyarsoky
Cernunnos
14
2 / 1 / 15
7,575
1,082
10,890
5,518
2,078
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
20
20
Deaths
4
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
5
2
12
5.5
L
Hun Batz
1
5
2
0.4
W
6
1
10
11
L
Gilgamesh
LurkiLost
Gilgamesh
1
6
1
0.25
W
Scylla
5
0
8
9
L
Ao Kuang
ShadoMov
Ao Kuang
0
3
2
0.33
L
Achilles
SlappyNetero
Achilles
2
1
2
3
W
Artio
VEGITO224
Artio
2
0
12
8
W
Cernunnos
Xyarsoky
Cernunnos
2
1
15
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
45,962
51,703
Taken
34,503
30,830
Mitigated
19,894
3,048
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,886
6,239
0
1,471
4,644
1,902
0
0
4,376
22,346
2,782
L
Hun Batz
9,160
999
0
0
11,815
3,771
0
5,032
6,328
0
16,517
W
7,187
2,644
655
7,797
12,826
7,378
0
2,467
9,887
0
9,765
L
Gilgamesh
LurkiLost
Gilgamesh
6,958
865
0
766
13,708
6,573
0
6,974
6,554
0
9,916
W
Scylla
7,626
1,495
0
1,135
2,941
1,499
0
0
2,818
35,774
0
L
Ao Kuang
ShadoMov
Ao Kuang
1,298
682
0
77
2,563
760
0
1,294
1,190
3,202
0
L
Achilles
SlappyNetero
Achilles
9,875
1,850
0
1,955
13,216
12,440
0
6,843
6,101
0
25,167
W
Artio
VEGITO224
Artio
6,373
1,404
2,316
2,734
8,574
7,037
0
1,026
6,994
9,677
0
W
Cernunnos
Xyarsoky
Cernunnos
10,890
5,947
0
1,020
5,518
2,078
0
418
4,799
0
19,282
L
2,613
741
0
250
10,401
7,286
0
5,227
4,871
20,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
40,728
91
Minions Killed
129
3
Camps Cleared
5
560,050
Distance Traveled
675,622
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,597
1,228
20
3
1
118,496
0
L
Hun Batz
6,912
987
15
2
0
134,127
0
W
Chaac
8,044
1,149
2
0
1
152,129
3
L
Gilgamesh
6,741
963
7
1
0
138,818
0
W
Scylla
8,511
1,216
88
13
2
133,053
0
L
Ao Kuang
6,216
888
3
0
2
40,444
0
L
Achilles
7,467
1,067
23
3
0
148,734
0
W
Artio
8,001
1,143
3
0
0
143,330
0
W
Cernunnos
7,575
1,082
16
2
1
128,614
0
L
Ymir
6,644
949
43
6
1
97,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role