Player Matchup

Mercury
Mercury
Ajrj07
Mercury
Level 107
God Stats
14W - 19L
1,490 SR
Queue Stats
596W - 651L
1,436 Elo+
Solo
Danzaburou
Danzaburou
BaristaBaller
Danzaburou
Level 62
God Stats
95W - 85L
1,519 SR
Queue Stats
237W - 231L
1,459 Elo+
Solo
Artio
Artio
Rymz_666
Artio
Level 85
God Stats
1W - 1L
1,718 SR
Queue Stats
305W - 326L
1,399 Elo+
Solo
Nu Wa
Nu Wa
yeneker0501
Nu Wa
Level 101
God Stats
8W - 10L
1,559 SR
Queue Stats
111W - 105L
1,444 Elo+
Solo
Ullr
Ullr
zReckless_89
Ullr
Level 69
God Stats
32W - 31L
1,493 SR
Queue Stats
443W - 432L
1,438 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,435 Elo+

VS

Team Averages
Level 103
1,487 SR
1,445 Elo+
Amaterasu
Amaterasu
Ariiha
Amaterasu
Level 109
God Stats
1W - 1L
1,229 SR
Queue Stats
142W - 144L
1,446 Elo+
Solo
Sol
Sol
BeLikeMarii
Sol
Level 108
God Stats
10W - 4L
1,628 SR
Queue Stats
435W - 431L
1,420 Elo+
Solo
Neith
Neith
Changing Jay
Neith
Level 107
God Stats
4W - 3L
1,289 SR
Queue Stats
45W - 41L
1,456 Elo+
Solo
Ares
Ares
REDDEADHEADSHOT
Ares
Level 105
God Stats
5W - 2L
1,575 SR
Queue Stats
426W - 425L
1,483 Elo+
Solo
Loki
Loki
zXaviTheGOATz
Loki
Level 88
God Stats
4W - 1L
1,713 SR
Queue Stats
150W - 142L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ajrj07
Mercury
16
2 / 5 / 3
10,339
470
6,994
20,872
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
BaristaBaller
Danzaburou
16
3 / 7 / 2
10,705
487
10,506
16,660
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Rymz_666
Artio
14
0 / 6 / 4
9,179
417
4,551
20,685
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 2
10,773
490
20,651
14,563
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 3
11,293
513
12,768
14,358
5,067
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariiha
Amaterasu
18
2 / 2 / 4
11,857
539
8,912
17,969
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 4
14,057
639
20,656
23,634
9,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 1 / 4
13,191
600
15,508
14,471
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 14
11,467
521
9,146
17,566
19,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 11
11,789
536
11,102
15,016
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
29
29
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ajrj07
Mercury
2
5
3
0.7
W
Amaterasu
Ariiha
Amaterasu
2
2
4
2
L
Danzaburou
BaristaBaller
Danzaburou
3
7
2
0.57
W
11
2
4
6.5
W
8
1
4
10
W
5
3
14
4
L
Artio
Rymz_666
Artio
0
6
4
0.33
L
4
7
2
0.71
L
2
4
3
0.88
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,470
Damage
65,324
87,138
Taken
88,656
45,870
Mitigated
56,512
21,193
Healing
37,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ajrj07
Mercury
6,994
2,632
0
8,527
20,872
7,641
0
3,572
17,300
0
72,819
W
Amaterasu
Ariiha
Amaterasu
8,912
3,100
0
6,827
17,969
12,535
1,218
2,516
15,453
0
63,524
L
Danzaburou
BaristaBaller
Danzaburou
10,506
4,547
208
3,487
16,660
5,680
1,436
5,132
11,528
0
80,751
W
20,656
6,772
455
16,087
23,634
9,946
4,434
10,671
12,963
118,604
9,291
W
15,508
6,816
0
5,771
14,471
6,540
2,776
3,187
11,284
0
114,881
W
9,146
249
450
2,671
17,566
19,426
436
4,787
12,779
32,084
0
L
Artio
Rymz_666
Artio
4,551
304
610
3,940
20,685
22,455
0
9,025
11,660
17,777
0
L
20,651
6,848
168
1,158
14,563
5,027
560
8,035
6,528
67,556
0
L
12,768
7,780
412
2,683
14,358
5,067
588
2,595
11,763
0
64,887
W
11,102
1,637
0
5,183
15,016
8,065
1,945
4,041
10,975
0
92,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
62,361
520
Minions Killed
691
0
Camps Cleared
0
1,974,968
Distance Traveled
2,157,436
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,339
470
122
6
0
428,842
0
W
Amaterasu
11,857
539
121
6
0
456,721
2
L
Danzaburou
10,705
487
143
7
0
384,485
5
W
Sol
14,057
639
222
10
0
399,906
1
W
Neith
13,191
600
170
8
0
390,807
4
W
Ares
11,467
521
42
2
0
431,903
5
L
Artio
9,179
417
25
1
0
418,891
7
L
Nu Wa
10,773
490
98
4
0
411,753
4
L
Ullr
11,293
513
132
6
0
330,997
6
W
Loki
11,789
536
136
6
0
478,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role