Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AddisonisHip
Baron Samedi
Level 69
God Stats
22W - 11L
1,698 SR
Queue Stats
607W - 469L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
CommissarG
Cthulhu
Level 36
God Stats
59W - 27L
1,637 SR
Queue Stats
188W - 116L
1,581 Elo+
Party 1
Team Averages
Level 75
1,611 SR
1,546 Elo+

VS

Team Averages
Level 88
1,523 SR
1,454 Elo+
Sobek
Sobek
StarCaim1
Sobek
Level 108
God Stats
3W - 0L
1,467 SR
Queue Stats
112W - 85L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
Level 116
God Stats
8W - 8L
1,518 SR
Queue Stats
39W - 47L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
mintyacid
Baron Samedi
Level 41
God Stats
13W - 6L
1,584 SR
Queue Stats
178W - 210L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 5
10,568
622
10,718
13,934
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
AddisonisHip
Baron Samedi
15
2 / 4 / 7
10,648
626
16,436
15,136
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
CommissarG
Cthulhu
15
5 / 6 / 3
11,857
697
16,263
25,486
24,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
StarCaim1
Sobek
14
2 / 2 / 9
10,433
614
7,465
27,733
38,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
15
5 / 4 / 6
11,395
670
21,523
15,979
10,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
mintyacid
Baron Samedi
16
5 / 4 / 6
11,402
671
16,455
13,569
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
12
12
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
5
2.75
L
Baron Samedi
AddisonisHip
Baron Samedi
2
4
7
1.38
L
Cthulhu
CommissarG
Cthulhu
5
6
3
1.08
W
Sobek
StarCaim1
Sobek
2
2
9
3.25
W
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
5
4
6
2
W
Baron Samedi
mintyacid
Baron Samedi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
45,443
54,556
Taken
57,281
36,327
Mitigated
56,820
16,543
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,718
1,642
0
2,238
13,934
4,970
795
7,147
6,787
45,539
0
L
Baron Samedi
AddisonisHip
Baron Samedi
16,436
1,185
4,147
4,109
15,136
6,819
648
6,803
8,333
46,227
0
L
Cthulhu
CommissarG
Cthulhu
16,263
595
1,075
4,974
25,486
24,538
300
10,598
14,786
31,632
0
W
Sobek
StarCaim1
Sobek
7,465
694
0
7,572
27,733
38,558
189
18,611
9,122
22,565
0
W
Ah Muzen Cab
TheLazyJ
Ah Muzen Cab
21,523
7,164
516
4,131
15,979
10,388
1,884
13,636
2,343
0
53,586
W
Baron Samedi
mintyacid
Baron Samedi
16,455
881
4,571
5,059
13,569
7,874
728
11,472
2,097
48,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
33,230
190
Minions Killed
181
9
Camps Cleared
6
889,387
Distance Traveled
866,237
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,568
622
89
5
6
288,143
2
L
Baron Samedi
10,648
626
65
4
1
292,860
0
L
Cthulhu
11,857
697
36
2
2
308,384
4
W
Sobek
10,433
614
24
1
0
331,741
0
W
Ah Muzen Cab
11,395
670
76
4
0
259,494
1
W
Baron Samedi
11,402
671
81
5
6
275,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role