Player Matchup

The Morrigan
The Morrigan
DeadlyJosh2010
The Morrigan
Level 78
God Stats
11W - 27L
1,361 SR
Queue Stats
343W - 383L
1,406 Elo+
Solo
Hachiman
Hachiman
JeNoS_OxyL
Hachiman
Level 112
God Stats
18W - 16L
1,462 SR
Queue Stats
583W - 658L
1,489 Elo+
Party 1
Arachne
Arachne
Mister-Clyde17
Arachne
Level 98
God Stats
8W - 11L
1,430 SR
Queue Stats
281W - 304L
1,471 Elo+
Party 1
Zeus
Zeus
SiyarK936
Zeus
Level 105
God Stats
7W - 5L
1,533 SR
Queue Stats
718W - 749L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
wassbg2005
Xing Tian
Level 86
God Stats
21W - 16L
1,437 SR
Queue Stats
223W - 272L
1,356 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,443 Elo+

VS

Team Averages
Level 85
1,523 SR
1,452 Elo+
Bacchus
Bacchus
CoSiOZz_YT
Bacchus
Level 87
God Stats
11W - 17L
1,490 SR
Queue Stats
294W - 317L
1,483 Elo+
Solo
Loki
Loki
Kelantodd_08
Loki
Level 68
God Stats
11W - 8L
1,517 SR
Queue Stats
271W - 262L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_Emo_Lord
Morgan Le Fay
Level 109
God Stats
15W - 12L
1,590 SR
Queue Stats
273W - 260L
1,419 Elo+
Solo
Cerberus
Cerberus
ZerosIreos
Cerberus
Level 92
God Stats
40W - 50L
1,516 SR
Queue Stats
238W - 279L
1,411 Elo+
Solo
Danzaburou
Danzaburou
xphillow
Danzaburou
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadlyJosh2010
The Morrigan
20
3 / 7 / 3
13,671
547
9,275
10,177
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JeNoS_OxyL
Hachiman
20
8 / 3 / 5
13,624
545
17,461
17,922
6,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 4 / 4
15,733
629
16,216
23,605
11,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
6 / 4 / 7
15,057
602
20,984
17,756
6,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
wassbg2005
Xing Tian
18
0 / 7 / 12
11,253
450
10,691
24,325
18,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoSiOZz_YT
Bacchus
20
9 / 4 / 8
13,508
540
17,006
21,907
12,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 5
12,505
500
9,681
16,852
8,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
The_Emo_Lord
Morgan Le Fay
19
7 / 7 / 6
12,650
506
21,910
20,207
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ZerosIreos
Cerberus
11
2 / 4 / 2
8,705
348
7,270
13,154
7,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
xphillow
Danzaburou
18
3 / 10 / 6
11,323
453
6,689
20,298
7,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
30
Kills
25
25
Deaths
30
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CoSiOZz_YT
Bacchus
9
4
8
3.25
W
The Morrigan
DeadlyJosh2010
The Morrigan
3
7
3
0.64
W
Hachiman
JeNoS_OxyL
Hachiman
8
3
5
3.5
L
4
5
5
1.3
W
13
4
4
3.75
W
Zeus
6
4
7
2.38
L
Morgan Le Fay
The_Emo_Lord
Morgan Le Fay
7
7
6
1.43
L
Cerberus
ZerosIreos
Cerberus
2
4
2
0.75
W
Xing Tian
wassbg2005
Xing Tian
0
7
12
0.86
L
Danzaburou
xphillow
Danzaburou
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
62,556
93,785
Taken
92,418
46,781
Mitigated
44,238
31,269
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CoSiOZz_YT
Bacchus
17,006
2,359
0
3,533
21,907
12,648
0
6,480
15,427
83,200
0
W
The Morrigan
DeadlyJosh2010
The Morrigan
9,275
1,332
0
3,247
10,177
4,814
1,396
2,651
7,496
76,188
13,591
W
Hachiman
JeNoS_OxyL
Hachiman
17,461
10,228
0
8,342
17,922
6,007
2,062
10,362
7,410
0
98,649
L
9,681
918
0
3,373
16,852
8,118
90
5,824
11,028
0
87,160
W
16,216
12,062
0
11,351
23,605
11,132
1,923
8,406
14,985
0
154,592
W
Zeus
20,984
3,446
0
5,455
17,756
6,616
540
11,731
5,695
131,224
0
L
Morgan Le Fay
The_Emo_Lord
Morgan Le Fay
21,910
1,471
121
2,944
20,207
8,180
0
12,575
7,632
84,944
0
L
Cerberus
ZerosIreos
Cerberus
7,270
561
79
3,920
13,154
7,788
0
2,643
10,511
36,214
0
W
Xing Tian
wassbg2005
Xing Tian
10,691
612
377
2,497
24,325
18,212
1,496
12,107
11,943
44,938
0
L
Danzaburou
xphillow
Danzaburou
6,689
4,110
0
2,998
20,298
7,504
476
8,758
11,540
0
59,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,338
Gold Earned
58,691
769
Minions Killed
623
0
Camps Cleared
0
2,315,175
Distance Traveled
2,035,240
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,508
540
119
5
0
505,099
0
W
The Morrigan
13,671
547
185
7
0
428,505
1
W
Hachiman
13,624
545
137
5
0
452,836
4
L
Loki
12,505
500
168
7
0
451,788
8
W
Arachne
15,733
629
189
8
0
569,871
3
W
Zeus
15,057
602
199
8
0
437,734
1
L
Morgan Le Fay
12,650
506
152
6
0
428,406
4
L
Cerberus
8,705
348
74
3
0
270,014
2
W
Xing Tian
11,253
450
59
2
0
426,229
2
L
Danzaburou
11,323
453
110
4
0
379,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role