Player Matchup

The Morrigan
The Morrigan
Botrux
The Morrigan
Level 26
God Stats
2W - 0L
1,464 SR
Queue Stats
90W - 64L
1,643 Elo+
Party 1
Izanami
Izanami
LckyFox
Izanami
Level 20
God Stats
4W - 5L
1,578 SR
Queue Stats
63W - 48L
1,608 Elo+
Party 1
Ganesha
Ganesha
Liun
Ganesha
Level 21
God Stats
4W - 1L
1,380 SR
Queue Stats
10W - 3L
1,804 Elo+
Solo
Cliodhna
Cliodhna
TheBigFloppa
Cliodhna
Level 5
God Stats
2W - 3L
1,467 SR
Queue Stats
11W - 5L
1,673 Elo+
Solo
Thanatos
Thanatos
toniesmurfjest
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,511 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,648 Elo+

VS

Team Averages
Level 15
1,534 SR
1,568 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dragscope1
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 114L
1,490 Elo+
Solo
Odin
Odin
JonniDean
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Smanganello
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,654 Elo+
Solo
Apollo
Apollo
Tet4sDeAzucar
Apollo
Level 18
God Stats
0W - 1L
1,671 SR
Queue Stats
45W - 24L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Botrux
The Morrigan
15
3 / 2 / 5
9,413
554
9,066
8,485
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
LckyFox
Izanami
14
6 / 5 / 1
8,838
520
8,495
10,104
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Liun
Ganesha
12
0 / 2 / 11
8,400
494
6,753
9,526
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
TheBigFloppa
Cliodhna
17
6 / 1 / 6
9,954
586
10,224
12,097
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
15
8 / 4 / 2
9,388
552
9,146
11,628
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 1 / 2
9,262
545
8,806
8,743
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dragscope1
Fenrir
11
3 / 6 / 5
7,214
424
5,729
18,130
13,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
12
0 / 6 / 2
7,492
441
3,029
11,166
6,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Smanganello
Hun Batz
17
5 / 4 / 1
9,865
580
6,274
10,802
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 6 / 7
7,438
438
8,557
12,027
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
23
Kills
14
14
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
1
2
5
W
The Morrigan
Botrux
The Morrigan
3
2
5
2.75
L
Fenrir
Dragscope1
Fenrir
3
6
5
0.92
L
Odin
0
6
2
0.17
W
Izanami
LckyFox
Izanami
6
5
1
1.3
W
Ganesha
Liun
Ganesha
0
2
11
2.75
L
Hun Batz
Smanganello
Hun Batz
5
4
1
1.38
L
2
6
7
0.92
W
Cliodhna
TheBigFloppa
Cliodhna
6
1
6
9
W
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
32,395
51,840
Taken
60,868
26,386
Mitigated
32,273
21,500
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,806
529
69
3,040
8,743
5,960
0
2,792
5,786
64,373
0
W
The Morrigan
Botrux
The Morrigan
9,066
2,090
136
3,003
8,485
4,122
0
2,012
6,265
60,366
2,999
L
Fenrir
Dragscope1
Fenrir
5,729
1,353
120
3,876
18,130
13,053
0
6,265
11,593
0
16,776
L
Odin
3,029
1,355
0
280
11,166
6,704
276
0
11,166
10,469
20,482
W
Izanami
LckyFox
Izanami
8,495
6,131
0
1,278
10,104
3,739
2,594
1,334
8,712
0
54,774
W
Ganesha
Liun
Ganesha
6,753
1,070
0
852
9,526
9,299
180
971
8,465
15,785
0
L
Hun Batz
Smanganello
Hun Batz
6,274
1,534
0
3,012
10,802
3,467
0
1,872
8,719
0
65,042
L
8,557
4,177
0
1,866
12,027
3,089
0
2,609
9,418
0
39,532
W
Cliodhna
TheBigFloppa
Cliodhna
10,224
1,454
0
6,757
12,097
4,898
0
2,433
9,516
0
78,395
W
Thanatos
9,146
3,191
0
9,474
11,628
4,328
210
2,579
9,009
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
41,271
456
Minions Killed
421
0
Camps Cleared
0
1,644,520
Distance Traveled
1,607,432
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,262
545
124
7
0
343,664
2
W
The Morrigan
9,413
554
117
7
0
310,555
3
L
Fenrir
7,214
424
24
1
0
295,548
3
L
Odin
7,492
441
73
4
0
307,361
0
W
Izanami
8,838
520
113
7
0
306,485
4
W
Ganesha
8,400
494
6
0
0
308,345
3
L
Hun Batz
9,865
580
129
8
0
343,122
4
L
Apollo
7,438
438
71
4
0
317,737
3
W
Cliodhna
9,954
586
136
8
0
404,267
7
W
Thanatos
9,388
552
84
5
0
314,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role