Player Matchup

Neith
Neith
DeeeeweeyDidit94
Neith
Level 109
God Stats
116W - 104L
1,490 SR
Queue Stats
721W - 762L
1,479 Elo+
Solo
Bastet
Bastet
G3T 2 BUSS1N
Bastet
Level 99
God Stats
41W - 37L
1,458 SR
Queue Stats
89W - 105L
1,416 Elo+
Solo
Susano
Susano
SammoDV
Susano
Level 109
God Stats
5W - 1L
1,574 SR
Queue Stats
35W - 34L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VICI0US 0NE
Morgan Le Fay
Level 159
God Stats
19W - 30L
1,439 SR
Queue Stats
2,072W - 2,086L
1,463 Elo+
Solo
Nu Wa
Nu Wa
monarch sc
Nu Wa
Level 65
God Stats
77W - 67L
1,495 SR
Queue Stats
107W - 123L
1,398 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,439 Elo+

VS

Team Averages
Level 61
1,501 SR
1,433 Elo+
Kukulkan
Kukulkan
BlushedRose
Kukulkan
Level 68
God Stats
52W - 82L
1,358 SR
Queue Stats
219W - 282L
1,431 Elo+
Party 1
Hercules
Hercules
Cakiedrood
Hercules
Level 40
God Stats
0W - 2L
1,562 SR
Queue Stats
33W - 35L
1,482 Elo+
Solo
Kali
Kali
CosmicVon
Kali
Level 88
God Stats
4W - 5L
1,530 SR
Queue Stats
383W - 478L
1,458 Elo+
Party 1
Neith
Neith
Oeil-De-Lynx_33
Neith
Level 61
God Stats
54W - 67L
1,391 SR
Queue Stats
164W - 229L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
toomuchhxnraii
Zhong Kui
Level 47
God Stats
0W - 1L
1,663 SR
Queue Stats
21W - 47L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 28
12,965
1,080
26,677
10,469
4,243
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
20
17 / 1 / 14
14,356
1,196
15,427
9,677
3,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SammoDV
Susano
20
7 / 1 / 20
12,372
1,031
19,867
12,303
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
VICI0US 0NE
Morgan Le Fay
20
6 / 3 / 26
13,149
1,096
18,429
13,979
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
20
11 / 2 / 25
14,457
1,205
21,924
10,489
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlushedRose
Kukulkan
18
2 / 7 / 2
11,296
941
11,422
16,058
5,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Cakiedrood
Hercules
18
4 / 11 / 4
12,581
1,048
13,316
27,575
27,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
18
2 / 7 / 5
11,921
993
10,147
18,258
5,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 7 / 3
10,778
898
4,503
18,091
5,242
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
toomuchhxnraii
Zhong Kui
17
0 / 15 / 6
10,980
915
12,094
28,825
14,416
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
28
47
Kills
8
8
Deaths
47
113
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlushedRose
Kukulkan
2
7
2
0.43
L
Hercules
Cakiedrood
Hercules
4
11
4
0.55
L
Kali
2
7
5
0.64
W
6
1
28
20
W
Bastet
17
1
14
24
L
0
7
3
0.21
W
Susano
SammoDV
Susano
7
1
20
17
W
Morgan Le Fay
VICI0US 0NE
Morgan Le Fay
6
3
26
6.33
W
Nu Wa
11
2
25
11.75
L
Zhong Kui
toomuchhxnraii
Zhong Kui
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,324
Damage
51,482
56,917
Taken
108,807
23,734
Mitigated
57,560
10,947
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlushedRose
Kukulkan
11,422
427
0
0
16,058
5,143
0
5,994
9,816
53,493
0
L
Hercules
Cakiedrood
Hercules
13,316
3,524
0
3,920
27,575
27,028
0
8,985
18,128
0
22,149
L
Kali
10,147
4,395
643
1,982
18,258
5,731
0
6,801
11,029
0
26,059
W
26,677
14,775
228
3,280
10,469
4,243
0
5,711
4,630
0
47,362
W
Bastet
15,427
5,996
44
2,184
9,677
3,691
0
2,575
7,086
0
26,282
L
4,503
1,841
0
1,760
18,091
5,242
0
8,328
9,411
0
51,738
W
Susano
SammoDV
Susano
19,867
3,367
0
0
12,303
5,343
0
5,722
6,463
0
40,042
W
Morgan Le Fay
VICI0US 0NE
Morgan Le Fay
18,429
1,743
0
3,753
13,979
6,471
0
5,656
8,283
35,915
0
W
Nu Wa
21,924
5,742
0
1,458
10,489
3,986
0
3,530
6,939
44,533
0
L
Zhong Kui
toomuchhxnraii
Zhong Kui
12,094
2,916
232
2,428
28,825
14,416
0
8,169
20,070
39,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,299
Gold Earned
57,556
234
Minions Killed
289
8
Camps Cleared
6
1,158,668
Distance Traveled
1,095,476
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,296
941
95
8
1
213,824
0
L
Hercules
12,581
1,048
19
2
2
243,680
1
L
Kali
11,921
993
28
2
2
227,752
0
W
Neith
12,965
1,080
62
5
0
204,126
2
W
Bastet
14,356
1,196
20
2
5
275,503
0
L
Neith
10,778
898
72
6
1
220,516
1
W
Susano
12,372
1,031
49
4
2
254,648
1
W
Morgan Le Fay
13,149
1,096
42
4
0
215,702
0
W
Nu Wa
14,457
1,205
61
5
1
208,689
0
L
Zhong Kui
10,980
915
75
6
0
189,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role