Player Matchup

Charybdis
Charybdis
NeonProtocol
Charybdis
Level 109
God Stats
7W - 2L
1,626 SR
Queue Stats
284W - 246L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperpotatoX20
Sun Wukong
Level 106
God Stats
5W - 7L
1,602 SR
Queue Stats
160W - 147L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Uniqxx
Heimdallr
Level 37
God Stats
17W - 25L
1,401 SR
Queue Stats
200W - 197L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 103
God Stats
114W - 61L
1,642 SR
Queue Stats
291W - 240L
1,521 Elo+
Party 2
Yemoja
Yemoja
unkn0wnpin34p13
Yemoja
Level 20
God Stats
11W - 8L
1,589 SR
Queue Stats
39W - 29L
1,524 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,504 Elo+

VS

Team Averages
Level 78
1,519 SR
1,532 Elo+
Bellona
Bellona
Gromagg
Bellona
Level 29
God Stats
5W - 10L
1,338 SR
Queue Stats
87W - 79L
1,461 Elo+
Party 1
Ares
Ares
I-Rodas
Ares
Level 49
God Stats
6W - 4L
1,677 SR
Queue Stats
52W - 63L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
Reacheer
Jing Wei
Level 125
God Stats
2W - 7L
1,542 SR
Queue Stats
717W - 654L
1,600 Elo+
Party 3
Nu Wa
Nu Wa
Zennify
Nu Wa
Level 99
God Stats
5W - 8L
1,307 SR
Queue Stats
127W - 113L
1,566 Elo+
Party 1
Loki
Loki
drkowo
Loki
Level 88
God Stats
11W - 6L
1,731 SR
Queue Stats
189W - 187L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NeonProtocol
Charybdis
18
5 / 3 / 7
11,521
524
12,203
16,373
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SuperpotatoX20
Sun Wukong
14
5 / 5 / 6
10,423
474
11,042
19,808
14,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Uniqxx
Heimdallr
16
3 / 7 / 6
10,422
474
7,092
15,408
5,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
desertfox0619
Baron Samedi
18
5 / 4 / 7
12,206
555
19,795
16,557
6,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 7
9,801
446
4,380
18,859
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gromagg
Bellona
15
4 / 4 / 9
10,639
484
12,659
17,422
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
I-Rodas
Ares
13
1 / 4 / 7
9,153
416
6,419
19,553
21,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Reacheer
Jing Wei
16
7 / 2 / 9
11,148
507
20,068
17,351
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Zennify
Nu Wa
16
3 / 4 / 5
9,843
447
14,692
12,813
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
drkowo
Loki
17
7 / 4 / 1
11,068
503
9,238
15,703
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
18
Kills
22
22
Deaths
18
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gromagg
Bellona
4
4
9
2.13
L
Ares
I-Rodas
Ares
1
4
7
1.13
W
Charybdis
NeonProtocol
Charybdis
5
3
7
2.83
L
Jing Wei
Reacheer
Jing Wei
7
2
9
5.75
W
Sun Wukong
SuperpotatoX20
Sun Wukong
5
5
6
1.6
W
Heimdallr
Uniqxx
Heimdallr
3
7
6
0.86
L
Nu Wa
Zennify
Nu Wa
3
4
5
1.38
W
Baron Samedi
desertfox0619
Baron Samedi
5
4
7
2.13
L
Loki
drkowo
Loki
7
4
1
1.88
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
63,076
87,005
Taken
82,842
41,692
Mitigated
52,945
23,541
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gromagg
Bellona
12,659
3,927
0
4,641
17,422
14,009
0
3,442
13,815
1,294
48,903
L
Ares
I-Rodas
Ares
6,419
134
0
1,017
19,553
21,638
91
6,210
13,063
35,656
0
W
Charybdis
NeonProtocol
Charybdis
12,203
5,347
0
1,894
16,373
4,818
1,117
3,207
13,006
0
96,988
L
Jing Wei
Reacheer
Jing Wei
20,068
13,660
0
7,793
17,351
7,160
1,338
4,457
12,730
0
93,549
W
Sun Wukong
SuperpotatoX20
Sun Wukong
11,042
1,656
0
4,391
19,808
14,273
755
3,071
16,573
0
44,504
W
Heimdallr
Uniqxx
Heimdallr
7,092
3,726
0
2,719
15,408
5,030
2,871
3,555
11,639
0
54,365
L
Nu Wa
Zennify
Nu Wa
14,692
2,346
0
2,167
12,813
4,040
0
5,488
6,997
60,859
0
W
Baron Samedi
desertfox0619
Baron Samedi
19,795
1,875
3,005
4,905
16,557
6,721
676
6,878
9,330
84,663
0
L
Loki
drkowo
Loki
9,238
2,073
0
5,224
15,703
6,098
0
3,412
12,061
0
76,427
W
4,380
811
4,143
2,484
18,859
10,850
342
3,570
15,083
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
51,851
468
Minions Killed
493
0
Camps Cleared
0
2,010,110
Distance Traveled
2,202,006
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,639
484
89
4
0
495,210
2
L
Ares
9,153
416
53
2
0
429,442
2
W
Charybdis
11,521
524
127
6
0
442,355
6
L
Jing Wei
11,148
507
133
6
0
394,635
5
W
Sun Wukong
10,423
474
79
4
0
387,167
8
W
Heimdallr
10,422
474
81
4
0
388,471
0
L
Nu Wa
9,843
447
105
5
0
399,158
2
W
Baron Samedi
12,206
555
142
6
0
389,908
13
L
Loki
11,068
503
113
5
0
483,561
2
W
Yemoja
9,801
446
39
2
0
402,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role