Player Matchup

Nemesis
Nemesis
BetaFrancis1559
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JoseSalazar79
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
Neith
Neith
Mamut541191
Neith
Level 6
God Stats
8W - 11L
1,500 SR
Queue Stats
26W - 31L
1,465 Elo+
Party 2
Ravana
Ravana
all_iszer0
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,481 Elo+
Solo
Artio
Artio
racso23_23
Artio
Level 69
God Stats
7W - 4L
1,785 SR
Queue Stats
183W - 188L
1,448 Elo+
Party 2
Team Averages
Level 22
1,557 SR
1,412 Elo+

VS

Team Averages
Level 28
1,461 SR
1,415 Elo+
Izanami
Izanami
Fahkriin
Izanami
Level 49
God Stats
25W - 10L
1,718 SR
Queue Stats
251W - 224L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
Josh0919
Cthulhu
Level 22
God Stats
4W - 3L
1,334 SR
Queue Stats
27W - 44L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Papo6ix
Gilgamesh
Level 42
God Stats
18W - 16L
1,501 SR
Queue Stats
212W - 234L
1,473 Elo+
Party 3
Pele
Pele
TheRobHd031021
Pele
Level 21
God Stats
1W - 1L
1,252 SR
Queue Stats
38W - 57L
1,303 Elo+
Party 3
Agni
Agni
memsglz29
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
3,987
399
1,548
7,386
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
JoseSalazar79
Kukulkan
6
0 / 10 / 0
3,959
396
1,799
6,652
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,036
404
2,420
5,142
511
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
all_iszer0
Ravana
6
1 / 3 / 0
4,488
449
3,610
6,171
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
6
0 / 5 / 0
4,070
407
2,622
9,268
3,357
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fahkriin
Izanami
12
7 / 0 / 7
7,040
704
8,186
4,755
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Josh0919
Cthulhu
9
6 / 0 / 8
6,224
622
4,633
6,227
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Papo6ix
Gilgamesh
12
14 / 0 / 0
7,732
773
6,565
5,143
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 0 / 5
5,775
578
3,992
5,401
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
9
2 / 1 / 5
5,525
553
3,340
4,072
1,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
31
32
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Izanami
Fahkriin
Izanami
7
0
7
10.5
L
Kukulkan
JoseSalazar79
Kukulkan
0
10
0
0
W
Cthulhu
Josh0919
Cthulhu
6
0
8
10
L
0
5
0
0
W
Gilgamesh
Papo6ix
Gilgamesh
14
0
0
14
W
2
0
5
4.5
L
Ravana
all_iszer0
Ravana
1
3
0
0.33
W
Agni
2
1
5
4.5
L
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
26,716
34,619
Taken
25,598
8,348
Mitigated
9,927
4,512
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,548
986
0
511
7,386
1,676
100
890
6,246
0
5,519
W
Izanami
Fahkriin
Izanami
8,186
6,902
0
1,263
4,755
1,516
1,334
1,195
3,560
0
47,919
L
Kukulkan
JoseSalazar79
Kukulkan
1,799
845
0
0
6,652
1,376
32
1,128
5,325
11,387
0
W
Cthulhu
Josh0919
Cthulhu
4,633
1,136
5
2,675
6,227
2,766
154
1,971
4,256
13,801
0
L
2,420
1,031
0
109
5,142
511
0
794
4,348
0
11,696
W
Gilgamesh
Papo6ix
Gilgamesh
6,565
1,572
0
2,201
5,143
3,191
1,440
678
4,465
0
30,601
W
3,992
1,135
0
2,214
5,401
1,372
0
577
4,824
0
24,223
L
Ravana
all_iszer0
Ravana
3,610
962
0
1,317
6,171
1,428
0
1,839
4,286
0
16,981
W
Agni
3,340
514
0
1,695
4,072
1,082
570
0
4,072
22,132
0
L
Artio
2,622
329
237
2,338
9,268
3,357
0
3,322
5,946
12,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,540
Gold Earned
32,296
108
Minions Killed
272
0
Camps Cleared
0
847,288
Distance Traveled
953,409
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,987
399
17
2
0
172,183
0
W
Izanami
7,040
704
99
10
0
180,874
2
L
Kukulkan
3,959
396
15
2
0
154,797
0
W
Cthulhu
6,224
622
17
2
0
196,211
0
L
Neith
4,036
404
17
2
0
149,035
0
W
Gilgamesh
7,732
773
62
6
0
176,894
2
W
Pele
5,775
578
54
5
0
235,003
0
L
Ravana
4,488
449
34
3
0
177,506
0
W
Agni
5,525
553
40
4
0
164,427
0
L
Artio
4,070
407
25
3
0
193,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role