Player Matchup

Ra
Ra
Aquafina_Drip00
Ra
Level 106
God Stats
4W - 5L
1,558 SR
Queue Stats
26W - 30L
1,416 Elo+
Solo
Izanami
Izanami
N0R3M4CH0
Izanami
Level 52
God Stats
3W - 6L
1,466 SR
Queue Stats
65W - 80L
1,353 Elo+
Solo
Loki
Loki
destructifero
Loki
Level 62
God Stats
13W - 17L
1,454 SR
Queue Stats
474W - 496L
1,469 Elo+
Solo
Hercules
Hercules
lafliadominguez
Hercules
Level 93
God Stats
32W - 51L
1,359 SR
Queue Stats
1,432W - 1,529L
1,407 Elo+
Solo
Vulcan
Vulcan
stankbomb30
Vulcan
Level 89
God Stats
3W - 3L
1,679 SR
Queue Stats
153W - 153L
1,463 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,422 Elo+

VS

Team Averages
Level 114
1,548 SR
1,553 Elo+
Thor
Thor
FBG DAJ
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,617 Elo+
Party 1
Artio
Artio
Ms Overcome
Artio
Level 160
God Stats
2W - 1L
1,433 SR
Queue Stats
103W - 62L
1,652 Elo+
Party 1
Cliodhna
Cliodhna
QuietnSilent
Cliodhna
Level 160
God Stats
2W - 1L
1,641 SR
Queue Stats
79W - 74L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Selena Gomez615
Cthulhu
Level 86
God Stats
2W - 0L
1,481 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
xxYgreactionxx
Achilles
Level 156
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 10L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,701
882
20,378
18,565
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
N0R3M4CH0
Izanami
15
0 / 6 / 1
8,823
802
6,000
16,465
5,708
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 16 / 2
9,046
822
7,899
26,207
8,938
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
1 / 7 / 2
10,183
926
9,570
27,686
27,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
16
2 / 9 / 1
10,221
929
15,175
17,693
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FBG DAJ
Thor
19
4 / 1 / 17
10,464
951
9,713
9,945
4,695
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 1 / 23
11,199
1,018
7,975
17,816
17,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
QuietnSilent
Cliodhna
19
18 / 1 / 13
13,636
1,240
31,301
11,700
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 1 / 24
11,965
1,088
25,948
13,247
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
20
11 / 0 / 27
12,881
1,171
27,404
19,395
24,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
149
4
Kills
45
45
Deaths
4
6
Assists
104
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Thor
FBG DAJ
Thor
4
1
17
12.5
W
3
1
23
14.5
L
Izanami
N0R3M4CH0
Izanami
0
6
1
0.08
W
Cliodhna
QuietnSilent
Cliodhna
18
1
13
24.5
W
9
1
24
21
L
0
16
2
0.06
L
Hercules
1
7
2
0.29
L
Vulcan
2
9
1
0.28
W
Achilles
11
0
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,022
Damage
102,341
106,616
Taken
72,103
54,633
Mitigated
60,943
12,769
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,378
1,727
1,865
2,427
18,565
6,031
0
7,907
10,383
36,671
0
W
Thor
FBG DAJ
Thor
9,713
6,182
0
0
9,945
4,695
0
3,425
6,394
0
14,886
W
7,975
733
2,621
7,832
17,816
17,889
0
8,513
8,741
31,633
0
L
Izanami
N0R3M4CH0
Izanami
6,000
5,138
0
248
16,465
5,708
0
3,872
12,321
0
10,699
W
Cliodhna
QuietnSilent
Cliodhna
31,301
3,400
0
645
11,700
5,066
0
6,223
5,139
0
48,944
W
25,948
1,001
1,506
4,186
13,247
8,636
0
7,570
5,249
47,661
0
L
7,899
3,723
0
0
26,207
8,938
0
8,573
17,440
0
13,386
L
Hercules
9,570
3,018
524
6,979
27,686
27,924
0
8,388
18,813
0
20,535
L
Vulcan
15,175
5,359
251
475
17,693
6,032
0
6,637
10,652
56,140
0
W
Achilles
27,404
7,644
0
7,684
19,395
24,657
0
7,789
11,027
4,846
36,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
60,145
183
Minions Killed
211
3
Camps Cleared
6
880,180
Distance Traveled
1,149,675
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,701
882
44
4
0
201,906
1
W
Thor
10,464
951
14
1
2
215,300
1
W
Artio
11,199
1,018
63
6
1
229,446
0
L
Izanami
8,823
802
9
1
0
140,869
1
W
Cliodhna
13,636
1,240
43
4
1
246,005
3
W
Cthulhu
11,965
1,088
67
6
0
232,422
1
L
Loki
9,046
822
9
1
2
167,743
1
L
Hercules
10,183
926
25
2
0
195,267
2
L
Vulcan
10,221
929
96
9
1
174,395
0
W
Achilles
12,881
1,171
24
2
2
226,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role