Player Matchup

Vamana
Vamana
Aomilesushi
Vamana
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
23W - 23L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
MAKAKA313
Hou Yi
Level 21
God Stats
1W - 2L
1,458 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Zeus
Zeus
Nightrift
Zeus
Level 20
God Stats
4W - 3L
1,533 SR
Queue Stats
16W - 14L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Tamalooo
Cliodhna
Level 6
God Stats
9W - 9L
1,287 SR
Queue Stats
14W - 18L
1,257 Elo+
Party 2
King Arthur
King Arthur
Αmberdim
King Arthur
Level 26
God Stats
9W - 17L
1,380 SR
Queue Stats
86W - 90L
1,456 Elo+
Party 1
Team Averages
Level 20
1,383 SR
1,350 Elo+

VS

Team Averages
Level 19
1,431 SR
1,379 Elo+
Zeus
Zeus
CoronalVirus
Zeus
Level 23
God Stats
19W - 31L
1,267 SR
Queue Stats
122W - 135L
1,485 Elo+
Solo
Nu Wa
Nu Wa
DocxPyro
Nu Wa
Level 16
God Stats
2W - 3L
1,347 SR
Queue Stats
52W - 51L
1,429 Elo+
Solo
Mulan
Mulan
TheFastestDeath
Mulan
Level 24
God Stats
2W - 4L
1,465 SR
Queue Stats
18W - 30L
1,325 Elo+
Solo
Ymir
Ymir
Tr0bl3
Ymir
Level 25
God Stats
7W - 1L
1,577 SR
Queue Stats
37W - 28L
1,462 Elo+
Solo
Medusa
Medusa
WatchAndSmile
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
8 / 7 / 4
12,727
1,061
15,076
37,439
32,953
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
MAKAKA313
Hou Yi
17
1 / 11 / 4
10,664
889
8,874
24,905
8,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
18
0 / 7 / 6
10,867
906
21,581
14,903
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Tamalooo
Cliodhna
18
2 / 5 / 7
11,093
924
8,873
20,232
7,033
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Αmberdim
King Arthur
17
2 / 12 / 5
10,858
905
11,133
28,920
23,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 17
14,800
1,233
33,824
7,885
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
DocxPyro
Nu Wa
20
8 / 0 / 26
13,228
1,102
26,442
6,304
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 18
13,670
1,139
26,734
20,132
26,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Tr0bl3
Ymir
20
3 / 1 / 29
13,106
1,092
13,098
19,353
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 9 / 15
11,872
989
20,835
16,399
8,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
147
13
Kills
42
42
Deaths
13
26
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Vamana
8
7
4
1.43
W
14
2
17
11.25
W
Nu Wa
DocxPyro
Nu Wa
8
0
26
21
L
Hou Yi
MAKAKA313
Hou Yi
1
11
4
0.27
L
Zeus
0
7
6
0.43
L
Cliodhna
Tamalooo
Cliodhna
2
5
7
1.1
W
12
1
18
21
W
Ymir
Tr0bl3
Ymir
3
1
29
17.5
W
5
9
15
1.39
L
King Arthur
Αmberdim
King Arthur
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
120,933
126,399
Taken
70,073
76,151
Mitigated
63,904
6,112
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
15,076
8,098
0
5,008
37,439
32,953
0
22,820
13,745
0
29,470
W
33,824
4,360
0
889
7,885
3,925
0
1,457
6,428
72,864
0
W
Nu Wa
DocxPyro
Nu Wa
26,442
4,425
444
975
6,304
3,051
0
1,898
4,406
39,543
0
L
Hou Yi
MAKAKA313
Hou Yi
8,874
3,795
0
331
24,905
8,038
0
15,291
8,860
0
42,292
L
Zeus
21,581
3,230
0
485
14,903
5,039
0
8,288
6,297
63,255
0
L
Cliodhna
Tamalooo
Cliodhna
8,873
303
0
0
20,232
7,033
0
10,810
8,992
0
29,347
W
26,734
5,416
0
7,325
20,132
26,136
0
7,772
12,360
10,699
33,157
W
Ymir
Tr0bl3
Ymir
13,098
1,441
0
4,495
19,353
22,697
0
8,825
10,528
28,046
0
W
20,835
13,292
0
3,872
16,399
8,095
0
3,171
13,228
0
38,466
L
King Arthur
Αmberdim
King Arthur
11,133
821
0
288
28,920
23,088
0
18,954
8,948
2,473
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
66,676
242
Minions Killed
250
4
Camps Cleared
14
1,019,673
Distance Traveled
1,093,778
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,727
1,061
39
3
1
198,921
0
W
Zeus
14,800
1,233
90
8
0
223,164
0
W
Nu Wa
13,228
1,102
32
3
2
236,405
0
L
Hou Yi
10,664
889
65
5
0
205,006
1
L
Zeus
10,867
906
87
7
1
210,134
1
L
Cliodhna
11,093
924
34
3
1
209,897
1
W
Mulan
13,670
1,139
47
4
0
219,450
0
W
Ymir
13,106
1,092
50
4
4
247,475
0
W
Medusa
11,872
989
31
3
8
167,284
2
L
King Arthur
10,858
905
17
1
1
195,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role