Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CheRie ChunKs
Cerberus
Level 140
God Stats
4W - 1L
1,669 SR
Queue Stats
402W - 424L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
Original Synn
Erlang Shen
Level 131
God Stats
4W - 4L
1,350 SR
Queue Stats
505W - 509L
1,491 Elo+
Party 1
Fenrir
Fenrir
Sir Norbo
Fenrir
Level 114
God Stats
1W - 0L
1,691 SR
Queue Stats
60W - 68L
1,455 Elo+
Party 1
Skadi
Skadi
nikkinatasha
Skadi
Level 85
God Stats
15W - 7L
1,652 SR
Queue Stats
259W - 273L
1,498 Elo+
Party 1
Team Averages
Level 120
1,572 SR
1,482 Elo+

VS

Team Averages
Level 89
1,491 SR
1,431 Elo+
Poseidon
Poseidon
 
Poseidon
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Borikill PR9
Baron Samedi
Level 88
God Stats
20W - 14L
1,579 SR
Queue Stats
561W - 622L
1,428 Elo+
Solo
Ra
Ra
Foococheita
Ra
Level 87
God Stats
14W - 13L
1,450 SR
Queue Stats
246W - 256L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
ThatKaonashi
Erlang Shen
Level 39
God Stats
5W - 7L
1,427 SR
Queue Stats
103W - 107L
1,386 Elo+
Solo
Skadi
Skadi
mulinha
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 1 / 18
11,656
1,166
11,127
6,380
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
CheRie ChunKs
Cerberus
18
2 / 0 / 22
10,781
1,078
8,655
12,231
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Original Synn
Erlang Shen
18
4 / 3 / 20
10,819
1,082
10,402
15,271
7,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Sir Norbo
Fenrir
18
13 / 0 / 15
12,321
1,232
11,294
5,983
3,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 0 / 21
11,256
1,126
14,902
7,153
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 7 / 0
8,900
890
10,486
10,758
3,061
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Borikill PR9
Baron Samedi
15
1 / 6 / 3
9,226
923
8,722
11,744
4,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 4
9,736
974
10,988
13,926
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ThatKaonashi
Erlang Shen
15
1 / 8 / 1
9,141
914
6,371
15,185
11,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
mulinha
Skadi
15
0 / 5 / 2
8,754
875
4,095
8,069
2,606
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
34
Kills
4
4
Deaths
34
96
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
18
17
L
Poseidon
 
Poseidon
2
7
0
0.29
L
Baron Samedi
Borikill PR9
Baron Samedi
1
6
3
0.42
W
Cerberus
CheRie ChunKs
Cerberus
2
0
22
13
L
0
8
4
0.25
W
Erlang Shen
Original Synn
Erlang Shen
4
3
20
4.67
W
Fenrir
Sir Norbo
Fenrir
13
0
15
20.5
L
Erlang Shen
ThatKaonashi
Erlang Shen
1
8
1
0.19
L
Skadi
mulinha
Skadi
0
5
2
0.2
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
40,662
47,018
Taken
59,682
29,485
Mitigated
26,775
8,835
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,127
631
0
498
6,380
3,394
0
2,831
3,549
46,982
0
L
Poseidon
 
Poseidon
10,486
1,864
0
0
10,758
3,061
0
3,141
7,617
28,637
0
L
Baron Samedi
Borikill PR9
Baron Samedi
8,722
195
1,971
819
11,744
4,102
0
4,615
7,129
22,517
0
W
Cerberus
CheRie ChunKs
Cerberus
8,655
324
0
2,649
12,231
12,654
0
9,358
2,873
22,269
0
L
10,988
1,199
525
1,138
13,926
5,285
0
5,056
8,870
57,215
0
W
Erlang Shen
Original Synn
Erlang Shen
10,402
4,736
370
3,361
15,271
7,006
0
10,510
4,761
0
29,375
W
Fenrir
Sir Norbo
Fenrir
11,294
2,814
0
538
5,983
3,433
0
3,857
2,126
0
17,197
L
Erlang Shen
ThatKaonashi
Erlang Shen
6,371
2,735
0
340
15,185
11,721
0
4,540
10,645
362
10,473
L
Skadi
mulinha
Skadi
4,095
2,507
0
325
8,069
2,606
0
2,430
5,639
0
11,603
W
14,902
8,345
0
1,419
7,153
2,998
0
4,002
3,151
0
36,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,833
Gold Earned
45,757
224
Minions Killed
204
12
Camps Cleared
4
1,024,946
Distance Traveled
794,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,656
1,166
106
11
0
161,864
0
L
Poseidon
8,900
890
29
3
0
141,268
1
L
Baron Samedi
9,226
923
33
3
0
177,482
0
W
Cerberus
10,781
1,078
27
3
0
227,634
0
L
Ra
9,736
974
118
12
2
179,123
0
W
Erlang Shen
10,819
1,082
27
3
9
201,440
0
W
Fenrir
12,321
1,232
24
2
1
215,572
0
L
Erlang Shen
9,141
914
8
1
0
140,020
0
L
Skadi
8,754
875
16
2
2
157,018
0
W
Skadi
11,256
1,126
40
4
2
218,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role