Player Matchup

Athena
Athena
Hipsterix
Athena
Level 123
God Stats
9W - 6L
1,642 SR
Queue Stats
190W - 228L
1,386 Elo+
Solo
Cliodhna
Cliodhna
RED0390
Cliodhna
Level 62
God Stats
26W - 18L
1,560 SR
Queue Stats
308W - 367L
1,458 Elo+
Solo
Ra
Ra
blueshyguy69
Ra
Level 47
God Stats
2W - 5L
1,477 SR
Queue Stats
189W - 175L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fluzzyaligator
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Achilles
Achilles
lukip9472
Achilles
Level 41
God Stats
3W - 5L
1,351 SR
Queue Stats
70W - 82L
1,437 Elo+
Solo
Team Averages
Level 63
1,506 SR
1,423 Elo+

VS

Team Averages
Level 78
1,564 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chocontreras12
Kukulkan
Level 63
God Stats
2W - 0L
1,294 SR
Queue Stats
43W - 67L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
DariethWolf
Ao Kuang
Level 77
God Stats
38W - 36L
1,439 SR
Queue Stats
335W - 383L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sennel
Kumbhakarna
Level 66
God Stats
2W - 0L
1,796 SR
Queue Stats
13W - 22L
1,431 Elo+
Solo
Bacchus
Bacchus
VortiCo
Bacchus
Level 122
God Stats
7W - 2L
1,789 SR
Queue Stats
209W - 216L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hipsterix
Athena
12
0 / 2 / 1
8,152
388
5,405
23,340
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
RED0390
Cliodhna
16
1 / 7 / 0
9,833
468
9,560
19,025
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 11 / 1
9,327
444
9,930
15,288
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
fluzzyaligator
Ah Muzen Cab
12
0 / 8 / 0
8,067
384
8,973
14,115
4,599
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
lukip9472
Achilles
13
0 / 9 / 1
8,377
399
4,961
17,920
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 0 / 3
10,753
512
16,097
13,582
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
2
0 / 0 / 0
5,697
271
0
400
68
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DariethWolf
Ao Kuang
18
16 / 1 / 5
11,573
551
21,487
23,151
9,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sennel
Kumbhakarna
15
2 / 0 / 11
9,608
458
6,263
13,944
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
VortiCo
Bacchus
18
10 / 0 / 7
11,313
539
19,495
13,222
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
1
Kills
37
37
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
3
10.5
W
Kukulkan
0
0
0
0
W
Ao Kuang
DariethWolf
Ao Kuang
16
1
5
18.5
L
Athena
Hipsterix
Athena
0
2
1
0.25
L
Cliodhna
RED0390
Cliodhna
1
7
0
0.14
W
Kumbhakarna
Sennel
Kumbhakarna
2
0
11
7.5
W
Bacchus
VortiCo
Bacchus
10
0
7
13.5
L
0
11
1
0.05
L
Ah Muzen Cab
fluzzyaligator
Ah Muzen Cab
0
8
0
0
L
Achilles
lukip9472
Achilles
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,829
Damage
63,342
89,688
Taken
64,299
48,753
Mitigated
38,397
18,414
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,097
11,850
0
6,758
13,582
4,819
677
4,396
9,082
0
66,626
W
Kukulkan
0
0
0
0
400
68
0
0
400
0
0
W
Ao Kuang
DariethWolf
Ao Kuang
21,487
6,863
238
11,678
23,151
9,944
528
7,971
14,888
72,664
0
L
Athena
Hipsterix
Athena
5,405
966
0
6,986
23,340
13,516
34
12,087
10,912
26,215
0
L
Cliodhna
RED0390
Cliodhna
9,560
525
0
5,442
19,025
7,616
190
10,444
8,259
0
79,912
W
Kumbhakarna
Sennel
Kumbhakarna
6,263
1,110
893
2,169
13,944
9,938
966
1,517
12,357
32,035
0
W
Bacchus
VortiCo
Bacchus
19,495
1,714
0
2,520
13,222
13,628
0
1,169
12,053
74,010
0
L
9,930
1,609
386
2,010
15,288
6,052
842
6,672
8,517
67,189
0
L
Ah Muzen Cab
fluzzyaligator
Ah Muzen Cab
8,973
4,434
0
1,832
14,115
4,599
260
5,859
8,204
0
52,578
L
Achilles
lukip9472
Achilles
4,961
1,277
0
1,758
17,920
16,970
820
10,519
6,551
0
40,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
48,944
455
Minions Killed
381
0
Camps Cleared
0
1,857,035
Distance Traveled
1,781,462
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,753
512
122
6
0
445,391
4
W
Kukulkan
5,697
271
0
0
0
14,782
0
W
Ao Kuang
11,573
551
94
4
0
449,024
2
L
Athena
8,152
388
48
2
0
417,263
8
L
Cliodhna
9,833
468
124
6
0
410,303
0
W
Kumbhakarna
9,608
458
57
3
0
437,174
0
W
Bacchus
11,313
539
108
5
0
435,091
3
L
Ra
9,327
444
124
6
0
328,024
6
L
Ah Muzen Cab
8,067
384
90
4
0
360,107
1
L
Achilles
8,377
399
69
3
0
341,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role