Player Matchup

Fenrir
Fenrir
Hernannn7_
Fenrir
Level 41
God Stats
6W - 16L
1,305 SR
Queue Stats
133W - 161L
1,447 Elo+
Solo
Bellona
Bellona
LORDCREED567
Bellona
Level 44
God Stats
1W - 14L
1,203 SR
Queue Stats
18W - 38L
1,326 Elo+
Party 1
Poseidon
Poseidon
Pagodinho006
Poseidon
Level 43
God Stats
6W - 7L
1,511 SR
Queue Stats
69W - 68L
1,423 Elo+
Solo
Neith
Neith
docbighead
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
joaquimrochaneto
Cerberus
Level 47
God Stats
2W - 10L
1,300 SR
Queue Stats
10W - 29L
1,305 Elo+
Party 1
Team Averages
Level 38
1,364 SR
1,400 Elo+

VS

Team Averages
Level 60
1,444 SR
1,395 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DanEtrom
Heimdallr
Level 78
God Stats
1W - 0L
1,570 SR
Queue Stats
12W - 19L
1,335 Elo+
Party 2
Artio
Artio
HellAnneh98
Artio
Level 24
God Stats
2W - 2L
1,202 SR
Queue Stats
23W - 36L
1,335 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lua_Gala99
Morgan Le Fay
Level 47
God Stats
6W - 7L
1,492 SR
Queue Stats
157W - 199L
1,396 Elo+
Solo
Hun Batz
Hun Batz
zevbury
Hun Batz
Level 104
God Stats
3W - 4L
1,455 SR
Queue Stats
254W - 277L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hernannn7_
Fenrir
6
0 / 1 / 0
4,570
381
1,443
4,092
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
LORDCREED567
Bellona
9
1 / 5 / 0
5,650
471
4,824
11,544
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Pagodinho006
Poseidon
12
1 / 2 / 0
6,341
528
3,318
6,655
2,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
0 / 4 / 0
4,359
363
1,012
3,834
691
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 1
4,758
397
1,399
7,958
2,193
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 2 / 0
7,288
607
6,849
8,052
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DanEtrom
Heimdallr
11
5 / 1 / 1
6,910
576
5,679
5,948
2,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 7
5,623
469
1,670
8,098
7,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Lua_Gala99
Morgan Le Fay
12
1 / 0 / 2
6,634
553
4,042
5,503
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
zevbury
Hun Batz
12
3 / 0 / 4
6,843
570
4,859
6,631
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
0
2.5
W
Heimdallr
DanEtrom
Heimdallr
5
1
1
5.5
W
2
0
7
5.5
L
Fenrir
Hernannn7_
Fenrir
0
1
0
0
L
Bellona
LORDCREED567
Bellona
1
5
0
0.2
W
Morgan Le Fay
Lua_Gala99
Morgan Le Fay
1
0
2
2
L
Poseidon
Pagodinho006
Poseidon
1
2
0
0.5
L
Neith
0
4
0
0
L
0
4
1
0.13
W
Hun Batz
zevbury
Hun Batz
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
23,099
34,083
Taken
34,232
13,373
Mitigated
18,082
8,172
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,849
2,014
0
1,888
8,052
4,435
0
427
7,625
885
35,388
W
Heimdallr
DanEtrom
Heimdallr
5,679
2,578
134
1,201
5,948
2,372
204
802
5,146
0
40,159
W
1,670
0
26
1,063
8,098
7,130
0
1,502
6,596
7,674
0
L
Fenrir
Hernannn7_
Fenrir
1,443
500
0
390
4,092
1,081
0
989
3,028
0
15,808
L
Bellona
LORDCREED567
Bellona
4,824
1,617
0
3,411
11,544
7,305
0
25
10,736
0
22,584
W
Morgan Le Fay
Lua_Gala99
Morgan Le Fay
4,042
502
0
2,364
5,503
2,039
240
1,533
3,970
42,239
0
L
Poseidon
Pagodinho006
Poseidon
3,318
735
0
1,884
6,655
2,103
163
3,542
2,915
42,579
0
L
Neith
1,012
806
0
43
3,834
691
0
301
3,533
0
8,717
L
1,399
139
159
2,285
7,958
2,193
0
650
7,308
13,654
0
W
Hun Batz
zevbury
Hun Batz
4,859
1,736
0
2,298
6,631
2,106
0
608
6,023
0
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
33,298
197
Minions Killed
334
0
Camps Cleared
0
1,040,248
Distance Traveled
1,195,477
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,288
607
79
7
0
227,928
1
W
Heimdallr
6,910
576
78
7
0
238,661
5
W
Artio
5,623
469
10
1
0
247,123
2
L
Fenrir
4,570
381
38
3
0
188,915
1
L
Bellona
5,650
471
44
4
0
199,919
0
W
Morgan Le Fay
6,634
553
82
7
0
215,048
3
L
Poseidon
6,341
528
74
6
0
228,870
1
L
Neith
4,359
363
21
2
0
174,870
0
L
Cerberus
4,758
397
20
2
0
247,674
0
W
Hun Batz
6,843
570
85
7
0
266,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role