Player Matchup

Ares
Ares
Paragonknight
Ares
Level 23
God Stats
5W - 2L
1,671 SR
Queue Stats
22W - 25L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
StThresh
Ao Kuang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 80L
1,365 Elo+
Party 1
Skadi
Skadi
Thadyron
Skadi
Level 23
God Stats
6W - 3L
1,429 SR
Queue Stats
35W - 39L
1,314 Elo+
Party 1
Arachne
Arachne
anil_frio
Arachne
Level 29
God Stats
10W - 12L
1,441 SR
Queue Stats
87W - 104L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
rgunes57
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,300 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,342 Elo+

VS

Team Averages
Level 25
1,469 SR
1,367 Elo+
Achilles
Achilles
EdlerGraphic404
Achilles
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
101W - 140L
1,290 Elo+
Solo
Neith
Neith
Ilodikal
Neith
Level 28
God Stats
5W - 6L
1,482 SR
Queue Stats
111W - 132L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zimabluue
Morgan Le Fay
Level 28
God Stats
12W - 12L
1,480 SR
Queue Stats
120W - 148L
1,410 Elo+
Party 2
Loki
Loki
darknight-14
Loki
Level 28
God Stats
1W - 2L
1,360 SR
Queue Stats
18W - 20L
1,328 Elo+
Solo
Raijin
Raijin
gmogavr
Raijin
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 30L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,384
489
1,242
5,713
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
StThresh
Ao Kuang
11
5 / 0 / 1
6,486
590
3,987
6,833
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Thadyron
Skadi
9
4 / 3 / 3
5,717
520
4,523
5,732
1,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
anil_frio
Arachne
9
7 / 2 / 1
6,472
588
5,810
9,893
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
rgunes57
Erlang Shen
9
4 / 0 / 4
5,829
530
1,560
4,641
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 2 / 0
4,910
446
3,873
4,861
2,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ilodikal
Neith
10
2 / 1 / 0
5,586
508
3,088
3,528
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zimabluue
Morgan Le Fay
8
3 / 6 / 1
5,380
489
6,042
7,525
2,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 1
5,334
485
3,629
6,097
1,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
gmogavr
Raijin
7
0 / 5 / 3
4,783
435
2,060
4,087
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
7
7
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
0
0.5
L
Neith
Ilodikal
Neith
2
1
0
2
W
1
2
3
1.25
W
Ao Kuang
StThresh
Ao Kuang
5
0
1
5.5
W
Skadi
Thadyron
Skadi
4
3
3
1.83
L
Morgan Le Fay
Zimabluue
Morgan Le Fay
3
6
1
0.58
W
Arachne
anil_frio
Arachne
7
2
1
3.75
L
1
7
1
0.21
L
Raijin
gmogavr
Raijin
0
5
3
0.3
W
Erlang Shen
rgunes57
Erlang Shen
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
18,692
32,812
Taken
26,098
12,321
Mitigated
7,965
13,592
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,873
1,086
0
592
4,861
2,624
0
1,699
3,162
0
14,768
L
Neith
Ilodikal
Neith
3,088
1,006
0
1,691
3,528
1,321
315
948
2,580
0
22,295
W
1,242
192
0
36
5,713
3,192
0
3,282
2,185
15,055
0
W
Ao Kuang
StThresh
Ao Kuang
3,987
1,469
0
4,112
6,833
2,111
806
745
6,088
30,374
0
W
Skadi
Thadyron
Skadi
4,523
2,049
0
666
5,732
1,367
556
1,016
4,676
0
20,980
L
Morgan Le Fay
Zimabluue
Morgan Le Fay
6,042
1,107
56
1,395
7,525
2,003
180
1,865
5,660
23,948
0
W
Arachne
anil_frio
Arachne
5,810
4,823
0
6,122
9,893
2,925
0
2,649
7,120
0
25,096
L
3,629
1,659
0
0
6,097
1,247
0
67
6,030
0
19,908
L
Raijin
gmogavr
Raijin
2,060
350
0
0
4,087
770
0
650
3,437
12,341
0
W
Erlang Shen
rgunes57
Erlang Shen
1,560
530
0
2,656
4,641
2,726
352
0
4,641
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
25,993
207
Minions Killed
191
0
Camps Cleared
0
1,052,768
Distance Traveled
958,109
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,910
446
35
3
0
217,705
2
L
Neith
5,586
508
45
4
0
183,094
3
W
Ares
5,384
489
31
3
0
195,425
0
W
Ao Kuang
6,486
590
56
5
0
220,610
0
W
Skadi
5,717
520
33
3
0
186,006
1
L
Morgan Le Fay
5,380
489
41
4
0
191,173
0
W
Arachne
6,472
588
52
5
0
214,834
0
L
Loki
5,334
485
39
4
0
187,856
1
L
Raijin
4,783
435
31
3
0
178,281
1
W
Erlang Shen
5,829
530
35
3
0
235,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role