Player Matchup

Heimdallr
Heimdallr
BaboinPower
Heimdallr
Level 42
God Stats
7W - 5L
1,576 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DixknBalls1111
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,494 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
KadrikKimono
Danzaburou
Level 22
God Stats
4W - 3L
1,721 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 2
Geb
Geb
Windzeor
Geb
Level 45
God Stats
0W - 1L
1,751 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
groschat123
Zhong Kui
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Team Averages
Level 35
1,608 SR
1,504 Elo+

VS

Team Averages
Level 77
1,603 SR
1,549 Elo+
Baron Samedi
Baron Samedi
F666orFeed
Baron Samedi
Level 27
God Stats
2W - 1L
1,941 SR
Queue Stats
97W - 65L
1,625 Elo+
Party 3
Zeus
Zeus
MadxHatter95
Zeus
Level 127
God Stats
4W - 0L
1,671 SR
Queue Stats
237W - 216L
1,581 Elo+
Party 3
Bacchus
Bacchus
RiasGremory1996
Bacchus
Level 39
God Stats
8W - 10L
1,434 SR
Queue Stats
62W - 81L
1,424 Elo+
Party 1
Nemesis
Nemesis
VEXjeri
Nemesis
Level 128
God Stats
5W - 13L
1,455 SR
Queue Stats
199W - 173L
1,522 Elo+
Party 3
Neith
Neith
ultraplague21
Neith
Level 65
God Stats
7W - 14L
1,512 SR
Queue Stats
238W - 235L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaboinPower
Heimdallr
11
3 / 2 / 2
6,707
479
10,370
8,496
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
DixknBalls1111
Morgan Le Fay
10
2 / 5 / 1
6,221
444
2,734
7,872
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KadrikKimono
Danzaburou
11
1 / 1 / 0
6,468
462
2,706
6,154
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 4
6,609
472
3,646
11,059
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
groschat123
Zhong Kui
11
0 / 5 / 1
6,367
455
4,006
12,838
8,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F666orFeed
Baron Samedi
15
4 / 0 / 2
8,745
625
9,763
7,253
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 3
8,418
601
6,033
5,982
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 2
6,473
462
2,300
10,184
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
VEXjeri
Nemesis
14
4 / 1 / 2
8,041
574
3,676
6,625
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 1
7,120
509
8,805
8,372
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaboinPower
Heimdallr
3
2
2
2
L
Morgan Le Fay
DixknBalls1111
Morgan Le Fay
2
5
1
0.5
W
Baron Samedi
F666orFeed
Baron Samedi
4
0
2
5
L
Danzaburou
KadrikKimono
Danzaburou
1
1
0
1
W
4
1
3
5.5
W
0
2
2
0.5
W
Nemesis
VEXjeri
Nemesis
4
1
2
5
L
1
2
4
1.5
L
Zhong Kui
groschat123
Zhong Kui
0
5
1
0.1
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
30,577
46,419
Taken
38,416
25,566
Mitigated
21,761
13,616
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaboinPower
Heimdallr
10,370
5,398
0
3,046
8,496
3,021
302
1,820
6,676
0
45,150
L
Morgan Le Fay
DixknBalls1111
Morgan Le Fay
2,734
159
0
508
7,872
2,642
351
3,803
4,021
25,760
0
W
Baron Samedi
F666orFeed
Baron Samedi
9,763
1,516
0
3,957
7,253
6,332
66
3,680
3,547
55,474
0
L
Danzaburou
KadrikKimono
Danzaburou
2,706
1,288
0
3,075
6,154
1,884
186
1,603
4,551
0
38,078
W
6,033
616
0
1,511
5,982
1,464
186
1,214
4,558
55,079
0
W
2,300
458
0
1,014
10,184
8,627
0
2,091
8,026
17,067
0
W
Nemesis
VEXjeri
Nemesis
3,676
1,654
0
1,026
6,625
2,161
0
854
5,727
0
51,448
L
3,646
767
0
1,762
11,059
9,180
72
1,922
9,137
13,782
0
L
Zhong Kui
groschat123
Zhong Kui
4,006
739
0
5,225
12,838
8,839
0
8,121
3,631
34,363
0
W
8,805
3,961
0
2,341
8,372
3,177
245
2,118
6,172
0
38,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
38,797
301
Minions Killed
417
0
Camps Cleared
0
1,255,448
Distance Traveled
1,403,508
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,707
479
85
6
0
258,464
4
L
Morgan Le Fay
6,221
444
49
4
0
240,255
2
W
Baron Samedi
8,745
625
113
8
0
230,145
1
L
Danzaburou
6,468
462
79
6
0
259,930
3
W
Zeus
8,418
601
110
8
0
290,083
3
W
Bacchus
6,473
462
26
2
0
283,142
0
W
Nemesis
8,041
574
94
7
0
336,823
1
L
Geb
6,609
472
8
1
0
260,392
0
L
Zhong Kui
6,367
455
80
6
0
236,407
3
W
Neith
7,120
509
74
5
0
263,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role