Player Matchup

He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Square_head656
Cliodhna
Level 72
God Stats
1W - 1L
1,784 SR
Queue Stats
12W - 11L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
X_HugHziE_X
Heimdallr
Level 122
God Stats
2W - 2L
1,541 SR
Queue Stats
24W - 17L
1,511 Elo+
Party 2
Neith
Neith
brunos3480
Neith
Level 66
God Stats
0W - 2L
1,503 SR
Queue Stats
2W - 6L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
tallmantallz
Gilgamesh
Level 93
God Stats
13W - 12L
1,646 SR
Queue Stats
144W - 145L
1,474 Elo+
Solo
Team Averages
Level 97
1,595 SR
1,458 Elo+

VS

Team Averages
Level 85
1,470 SR
1,301 Elo+
Ah Puch
Ah Puch
Hoendervleis
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,231 Elo+
Party 1
Poseidon
Poseidon
LinKy88
Poseidon
Level 143
God Stats
6W - 9L
1,360 SR
Queue Stats
205W - 205L
1,462 Elo+
Solo
Cliodhna
Cliodhna
MilosGixex
Cliodhna
Level 63
God Stats
36W - 27L
1,616 SR
Queue Stats
172W - 162L
1,406 Elo+
Solo
Yemoja
Yemoja
Pexie14
Yemoja
Level 26
God Stats
2W - 4L
1,311 SR
Queue Stats
7W - 15L
1,133 Elo+
Solo
Danzaburou
Danzaburou
lhubbz
Danzaburou
Level 89
God Stats
2W - 0L
1,561 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 5 / 1
7,983
570
2,308
8,111
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
0 / 6 / 2
7,594
542
5,243
12,642
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
X_HugHziE_X
Heimdallr
17
3 / 4 / 2
9,821
702
14,781
13,934
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
1 / 5 / 2
8,480
606
5,492
10,788
3,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
tallmantallz
Gilgamesh
16
2 / 3 / 3
10,354
740
7,872
19,596
16,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hoendervleis
Ah Puch
18
4 / 2 / 9
10,836
774
12,094
11,196
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
LinKy88
Poseidon
17
3 / 1 / 10
10,790
771
13,187
5,417
1,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MilosGixex
Cliodhna
18
10 / 0 / 9
12,266
876
15,367
9,921
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Pexie14
Yemoja
15
0 / 1 / 9
9,490
678
2,443
5,375
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
lhubbz
Danzaburou
17
6 / 2 / 8
11,727
838
15,174
12,560
5,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
23
23
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
W
Ah Puch
Hoendervleis
Ah Puch
4
2
9
4.25
W
Poseidon
LinKy88
Poseidon
3
1
10
8
W
Cliodhna
MilosGixex
Cliodhna
10
0
9
14.5
W
Yemoja
Pexie14
Yemoja
0
1
9
4.5
L
Cliodhna
0
6
2
0.17
L
Heimdallr
X_HugHziE_X
Heimdallr
3
4
2
1
L
Neith
1
5
2
0.4
W
Danzaburou
lhubbz
Danzaburou
6
2
8
5
L
Gilgamesh
tallmantallz
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
58,265
65,071
Taken
44,469
33,414
Mitigated
22,072
6,681
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,308
0
0
864
8,111
2,306
0
2,481
5,410
17,532
0
W
Ah Puch
Hoendervleis
Ah Puch
12,094
893
0
1,514
11,196
4,661
914
839
10,245
40,757
0
W
Poseidon
LinKy88
Poseidon
13,187
1,438
0
1,168
5,417
1,750
1,446
0
5,417
40,480
0
W
Cliodhna
MilosGixex
Cliodhna
15,367
1,204
650
3,452
9,921
4,310
165
354
9,521
0
37,926
W
Yemoja
Pexie14
Yemoja
2,443
391
3,572
1,191
5,375
5,708
206
698
4,631
8,554
0
L
Cliodhna
5,243
148
0
497
12,642
4,712
0
3,373
9,069
0
12,324
L
Heimdallr
X_HugHziE_X
Heimdallr
14,781
4,637
0
1,551
13,934
5,597
0
5,114
8,312
0
44,929
L
Neith
5,492
2,078
0
598
10,788
3,843
0
5,479
4,953
0
18,778
W
Danzaburou
lhubbz
Danzaburou
15,174
4,820
0
1,914
12,560
5,643
1,869
270
12,266
0
49,245
L
Gilgamesh
tallmantallz
Gilgamesh
7,872
1,487
1,640
1,531
19,596
16,956
0
9,564
9,380
0
21,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
55,109
233
Minions Killed
305
4
Camps Cleared
10
1,204,470
Distance Traveled
1,474,900
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,983
570
46
3
2
230,437
9
W
Ah Puch
10,836
774
99
7
1
314,990
0
W
Poseidon
10,790
771
71
5
1
300,128
3
W
Cliodhna
12,266
876
38
3
2
327,705
2
W
Yemoja
9,490
678
20
1
1
243,365
1
L
Cliodhna
7,594
542
24
2
0
253,825
0
L
Heimdallr
9,821
702
84
6
1
233,616
2
L
Neith
8,480
606
48
3
0
212,587
3
W
Danzaburou
11,727
838
77
6
5
288,712
1
L
Gilgamesh
10,354
740
31
2
1
274,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role