Player Matchup

Rama
Rama
DicIsMyName
Rama
Level 84
God Stats
2W - 2L
1,428 SR
Queue Stats
54W - 48L
1,360 Elo+
Solo
Kukulkan
Kukulkan
IIPerkys
Kukulkan
Level 62
God Stats
3W - 3L
1,297 SR
Queue Stats
55W - 55L
1,134 Elo+
Party 2
Bellona
Bellona
Sylnt69
Bellona
Level 160
God Stats
7W - 6L
1,399 SR
Queue Stats
432W - 442L
1,407 Elo+
Solo
Chaac
Chaac
godisginger
Chaac
Level 85
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 11L
1,375 Elo+
Solo
Bastet
Bastet
zzFed
Bastet
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 83L
1,134 Elo+
Party 2
Team Averages
Level 97
1,462 SR
1,282 Elo+

VS

Team Averages
Level 71
1,586 SR
1,507 Elo+
Thoth
Thoth
Lady Dead Bite
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Izanami
Izanami
NotaKoalayeah
Izanami
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
64W - 68L
1,415 Elo+
Solo
Zeus
Zeus
Viserysss
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,486 Elo+
Solo
Medusa
Medusa
jarguzc10
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,418 Elo+
Party 1
Freya
Freya
johnwickisback
Freya
Level 28
God Stats
4W - 1L
1,879 SR
Queue Stats
119W - 125L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
10,923
840
9,487
7,009
3,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
IIPerkys
Kukulkan
19
6 / 2 / 14
11,440
880
14,286
9,506
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sylnt69
Bellona
16
4 / 5 / 9
10,268
790
7,949
19,898
13,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 14
10,227
787
11,261
13,724
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
zzFed
Bastet
18
9 / 3 / 10
11,232
864
11,429
11,487
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
8,767
674
5,957
9,751
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
3 / 6 / 4
9,569
736
13,643
13,815
5,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
4 / 9 / 4
9,872
759
10,715
13,210
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jarguzc10
Medusa
17
3 / 5 / 8
9,904
762
9,274
15,407
6,529
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 0
7,644
588
2,069
5,096
1,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
28
Kills
13
14
Deaths
28
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Kukulkan
IIPerkys
Kukulkan
6
2
14
6.5
L
2
6
3
0.58
L
Izanami
3
6
4
0.83
W
Bellona
Sylnt69
Bellona
4
5
9
1.7
L
Zeus
4
9
4
0.67
W
2
2
14
4.5
L
Medusa
jarguzc10
Medusa
3
5
8
1.4
L
1
2
0
0.5
W
Bastet
zzFed
Bastet
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,412
Damage
41,658
61,624
Taken
57,279
38,268
Mitigated
22,139
27,791
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,487
4,650
157
958
7,009
3,011
2,860
1,593
5,358
0
25,452
W
Kukulkan
IIPerkys
Kukulkan
14,286
601
884
2,526
9,506
4,153
1,038
3,679
5,759
31,433
0
L
5,957
268
1,052
739
9,751
3,489
841
2,466
7,186
12,178
0
L
Izanami
13,643
5,755
560
1,860
13,815
5,475
0
5,173
8,456
0
33,794
W
Bellona
Sylnt69
Bellona
7,949
2,146
1,469
7,069
19,898
13,172
0
4,002
15,742
0
13,375
L
Zeus
10,715
1,766
1,073
560
13,210
5,065
615
3,930
9,142
26,297
0
W
11,261
678
1,597
6,758
13,724
13,075
858
5,811
7,643
336
29,660
L
Medusa
jarguzc10
Medusa
9,274
3,736
1,361
5,234
15,407
6,529
357
2,448
12,648
0
19,678
L
2,069
402
1,735
1,326
5,096
1,581
0
521
4,359
5,482
0
W
Bastet
zzFed
Bastet
11,429
2,814
2,176
4,197
11,487
4,857
534
2,968
8,381
0
21,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
45,756
137
Minions Killed
136
0
Camps Cleared
0
1,303,597
Distance Traveled
897,649
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,923
840
40
3
0
207,873
4
W
Kukulkan
11,440
880
40
3
0
266,083
0
L
Thoth
8,767
674
18
1
0
181,757
0
L
Izanami
9,569
736
55
4
0
210,746
5
W
Bellona
10,268
790
12
1
0
271,454
0
L
Zeus
9,872
759
35
3
0
167,001
0
W
Chaac
10,227
787
28
2
0
276,836
0
L
Medusa
9,904
762
22
2
0
233,293
0
L
Freya
7,644
588
6
0
0
104,852
2
W
Bastet
11,232
864
17
1
0
281,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role