Player Matchup

Jing Wei
Jing Wei
FantheProYTR
Jing Wei
Level 27
God Stats
9W - 9L
1,372 SR
Queue Stats
79W - 122L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Heratresmil
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 2
Tiamat
Tiamat
NebulaNover
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 3
Gilgamesh
Gilgamesh
TyrannyTiger
Gilgamesh
Level 29
God Stats
10W - 20L
1,359 SR
Queue Stats
52W - 81L
1,405 Elo+
Party 3
Hun Batz
Hun Batz
ecalle
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,503 Elo+

VS

Team Averages
Level 12
1,352 SR
1,149 Elo+
Sylvanus
Sylvanus
NXTGENE
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peachykash
Tsukuyomi
Level 5
God Stats
1W - 2L
1,362 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
UweHoltDasBier
Guan Yu
Level 4
God Stats
1W - 2L
1,184 SR
Queue Stats
37W - 47L
853 Elo+
Party 4
Loki
Loki
VEGITO224
Loki
Level 20
God Stats
1W - 0L
1,215 SR
Queue Stats
5W - 7L
1,219 Elo+
Solo
Olorun
Olorun
x7DS-Meliodas
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 61L
853 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FantheProYTR
Jing Wei
9
4 / 0 / 3
6,367
424
4,601
6,532
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Heratresmil
Jormungandr
11
4 / 3 / 3
7,013
468
8,742
12,289
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
10
1 / 5 / 4
6,100
407
2,815
6,737
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TyrannyTiger
Gilgamesh
10
0 / 1 / 3
6,168
411
2,210
4,147
2,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
ecalle
Hun Batz
11
6 / 5 / 1
7,529
502
5,565
8,106
2,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NXTGENE
Sylvanus
12
1 / 1 / 4
7,658
511
3,687
8,161
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Peachykash
Tsukuyomi
11
3 / 4 / 0
6,946
463
8,194
11,192
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
2 / 2 / 3
7,549
503
2,740
9,038
6,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
12
3 / 2 / 1
7,820
521
3,407
8,677
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 7 / 2
8,287
552
5,931
10,692
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
14
14
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FantheProYTR
Jing Wei
4
0
3
5.5
L
Jormungandr
Heratresmil
Jormungandr
4
3
3
1.83
W
Sylvanus
NXTGENE
Sylvanus
1
1
4
3
L
Tiamat
1
5
4
0.6
W
Tsukuyomi
Peachykash
Tsukuyomi
3
4
0
0.75
L
Gilgamesh
TyrannyTiger
Gilgamesh
0
1
3
1.5
W
2
2
3
1.75
W
Loki
3
2
1
1.75
L
Hun Batz
ecalle
Hun Batz
6
5
1
1.3
W
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
23,959
37,811
Taken
47,760
16,576
Mitigated
26,704
5,082
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FantheProYTR
Jing Wei
4,601
2,919
0
1,027
6,532
1,557
162
1,678
4,854
0
15,273
L
Jormungandr
Heratresmil
Jormungandr
8,742
2,960
0
1,777
12,289
6,905
0
2,379
9,910
27,698
0
W
Sylvanus
NXTGENE
Sylvanus
3,687
1,102
1,484
3,688
8,161
7,547
124
2,360
5,433
14,737
0
L
Tiamat
2,815
781
0
378
6,737
2,896
12
3,072
3,665
12,675
0
W
Tsukuyomi
Peachykash
Tsukuyomi
8,194
2,372
0
2,495
11,192
5,780
264
3,373
7,286
0
38,302
L
Gilgamesh
TyrannyTiger
Gilgamesh
2,210
204
0
268
4,147
2,631
0
410
3,737
45
16,004
W
2,740
23
0
1,240
9,038
6,622
651
1,683
6,691
3,022
28,203
W
Loki
3,407
616
0
2,232
8,677
2,455
980
314
8,201
0
46,352
L
Hun Batz
ecalle
Hun Batz
5,565
1,923
134
1,498
8,106
2,587
0
1,985
6,121
0
36,140
W
5,931
3,053
135
2,077
10,692
4,300
2,458
2,461
7,935
33,487
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
38,260
215
Minions Killed
274
0
Camps Cleared
0
1,294,570
Distance Traveled
1,308,162
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,367
424
34
2
0
318,689
3
L
Jormungandr
7,013
468
47
3
0
265,156
3
W
Sylvanus
7,658
511
25
2
0
252,414
2
L
Tiamat
6,100
407
17
1
0
221,679
0
W
Tsukuyomi
6,946
463
47
3
0
285,156
4
L
Gilgamesh
6,168
411
50
3
0
291,558
0
W
Guan Yu
7,549
503
55
4
0
305,542
0
W
Loki
7,820
521
79
5
0
270,250
0
L
Hun Batz
7,529
502
67
4
0
197,488
0
W
Olorun
8,287
552
68
5
0
194,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role