Player Matchup

Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
Izzy1692
Nike
Platinum V
Level 122
God Stats
1W - 2L
1,732 SR
Queue Stats
342W - 341L
1,711 MMR
Solo
Ravana
Ravana
Platinum IV
NonScaryMonster
Ravana
Platinum IV
Level 122
God Stats
3W - 2L
1,756 SR
Queue Stats
63W - 64L
1,723 MMR
Solo
Danzaburou
Danzaburou
Platinum III
iGhettoELM0
Danzaburou
Platinum III
Level 113
God Stats
38W - 34L
1,619 SR
Queue Stats
215W - 204L
1,718 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
sanji1919
Morgan Le Fay
Gold I
Level 153
God Stats
4W - 7L
1,514 SR
Queue Stats
189W - 179L
1,724 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,624 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,624 SR
1,718 MMR
Sol
Sol
Platinum III
ChillWill_0702
Sol
Platinum III
Level 160
God Stats
4W - 2L
1,648 SR
Queue Stats
160W - 150L
1,672 MMR
Solo
Ra
Ra
Platinum V
HamzaS_24
Ra
Platinum V
Level 140
God Stats
4W - 5L
1,611 SR
Queue Stats
109W - 107L
1,681 MMR
Party 1
Xing Tian
Xing Tian
Gold II
Mars207
Xing Tian
Gold II
Level 160
God Stats
11W - 9L
1,638 SR
Queue Stats
24W - 14L
1,780 MMR
Party 2
Loki
Loki
Gold II
ScottishYeet
Loki
Gold II
Level 160
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 15L
1,780 MMR
Party 2
Achilles
Achilles
Platinum V
Trey_Troll
Achilles
Platinum V
Level 127
God Stats
16W - 23L
1,520 SR
Queue Stats
322W - 309L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 7 / 1
8,627
539
9,658
14,510
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
13
4 / 5 / 1
8,075
505
10,958
13,958
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 2
7,904
494
7,511
10,977
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iGhettoELM0
Danzaburou
15
3 / 2 / 3
9,203
575
8,574
11,246
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
sanji1919
Morgan Le Fay
13
0 / 4 / 2
7,878
492
5,563
8,860
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaTiamatOdinGeb

VS

Bans
KaliGilgameshJanusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,744
609
9,380
10,912
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 7
9,809
613
10,434
8,593
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Mars207
Xing Tian
14
1 / 2 / 15
8,554
535
4,700
17,505
17,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 10
9,895
618
10,458
13,185
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Trey_Troll
Achilles
15
5 / 3 / 6
9,264
579
10,003
15,613
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
11
Kills
23
23
Deaths
11
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
7
1
0.36
W
4
3
2
1.67
W
7
1
7
10.5
L
Nike
4
5
1
0.9
W
Xing Tian
Mars207
Xing Tian
1
2
15
4.25
L
2
5
2
0.6
W
6
2
10
5.5
W
Achilles
Trey_Troll
Achilles
5
3
6
2.67
L
Danzaburou
iGhettoELM0
Danzaburou
3
2
3
2.25
L
Morgan Le Fay
sanji1919
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
44,975
59,551
Taken
65,808
27,450
Mitigated
38,366
11,938
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,658
3,205
0
1,459
14,510
6,234
0
4,587
9,255
55,260
0
W
9,380
2,980
0
5,042
10,912
3,161
2,269
135
10,690
64,321
6,787
W
10,434
1,130
3,444
3,248
8,593
3,297
2,122
3,317
4,961
68,463
0
L
Nike
10,958
1,051
0
1,846
13,958
9,244
0
6,513
7,445
7,462
34,183
W
Xing Tian
Mars207
Xing Tian
4,700
390
886
3,691
17,505
17,512
158
3,485
13,223
22,968
0
L
7,511
1,278
0
3,013
10,977
4,294
0
3,779
7,112
0
47,901
W
10,458
2,236
0
5,102
13,185
4,665
2,669
2,988
10,001
0
61,156
W
Achilles
Trey_Troll
Achilles
10,003
2,055
0
5,017
15,613
9,731
683
7,820
7,596
4,047
40,296
L
Danzaburou
iGhettoELM0
Danzaburou
8,574
3,015
0
4,722
11,246
4,114
0
5,481
5,668
0
68,808
L
Morgan Le Fay
sanji1919
Morgan Le Fay
5,563
672
0
898
8,860
3,564
0
4,524
4,290
51,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
47,266
511
Minions Killed
473
0
Camps Cleared
0
1,520,422
Distance Traveled
1,710,276
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,627
539
110
7
0
245,902
7
W
Sol
9,744
609
147
9
0
290,961
2
W
Ra
9,809
613
126
8
0
335,155
5
L
Nike
8,075
505
85
5
0
320,818
5
W
Xing Tian
8,554
535
31
2
0
348,151
3
L
Ravana
7,904
494
85
5
0
361,839
3
W
Loki
9,895
618
98
6
0
393,598
2
W
Achilles
9,264
579
71
4
0
342,411
6
L
Danzaburou
9,203
575
122
8
0
310,721
7
L
Morgan Le Fay
7,878
492
109
7
0
281,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role