Player Matchup

Charybdis
Charybdis
BabyFaby
Charybdis
Level 82
God Stats
18W - 27L
1,485 SR
Queue Stats
241W - 235L
1,519 Elo+
Party 4
Poseidon
Poseidon
DumbHippy
Poseidon
Level 69
God Stats
2W - 4L
1,387 SR
Queue Stats
284W - 313L
1,482 Elo+
Party 4
Guan Yu
Guan Yu
RedDawn986
Guan Yu
Level 47
God Stats
66W - 77L
1,494 SR
Queue Stats
69W - 84L
1,425 Elo+
Party 4
Janus
Janus
ShimadaEcho
Janus
Level 44
God Stats
2W - 4L
1,420 SR
Queue Stats
88W - 98L
1,402 Elo+
Party 1
Sol
Sol
erican32
Sol
Level 19
God Stats
3W - 6L
1,618 SR
Queue Stats
79W - 71L
1,566 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,479 Elo+

VS

Team Averages
Level 63
1,543 SR
1,474 Elo+
Artio
Artio
CptImbaxe
Artio
Level 61
God Stats
2W - 2L
1,471 SR
Queue Stats
88W - 95L
1,430 Elo+
Party 3
Artemis
Artemis
EazyOneX
Artemis
Level 28
God Stats
2W - 0L
1,681 SR
Queue Stats
102W - 91L
1,524 Elo+
Party 3
Thor
Thor
Jorgeh66
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
Paracomaster
Gilgamesh
Level 24
God Stats
5W - 6L
1,607 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XitLuisW
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,458 SR
Queue Stats
19W - 11L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyFaby
Charybdis
15
5 / 3 / 2
10,247
512
10,017
15,220
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DumbHippy
Poseidon
13
1 / 9 / 1
9,120
456
10,749
17,767
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
RedDawn986
Guan Yu
12
4 / 9 / 6
8,668
433
6,672
15,931
11,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 9 / 4
9,063
453
9,353
15,332
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 6 / 3
12,572
629
23,562
22,205
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CptImbaxe
Artio
14
2 / 4 / 12
9,379
469
5,495
14,902
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
EazyOneX
Artemis
16
9 / 7 / 9
10,337
517
15,300
16,469
6,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
8 / 5 / 13
10,536
527
12,712
15,431
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Paracomaster
Gilgamesh
16
1 / 3 / 5
9,764
488
7,486
13,743
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
XitLuisW
Morgan Le Fay
20
16 / 3 / 4
13,123
656
22,549
21,357
9,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
22
Kills
36
36
Deaths
22
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BabyFaby
Charybdis
5
3
2
2
W
Artio
CptImbaxe
Artio
2
4
12
2
L
Poseidon
DumbHippy
Poseidon
1
9
1
0.17
W
Artemis
EazyOneX
Artemis
9
7
9
1.93
W
Thor
8
5
13
2.9
W
Gilgamesh
Paracomaster
Gilgamesh
1
3
5
1.17
L
Guan Yu
RedDawn986
Guan Yu
4
9
6
0.78
L
0
9
4
0.22
W
Morgan Le Fay
XitLuisW
Morgan Le Fay
16
3
4
6
L
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,353
Damage
63,542
86,455
Taken
81,902
34,891
Mitigated
48,203
25,400
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BabyFaby
Charybdis
10,017
4,037
0
5,553
15,220
4,784
1,300
4,243
10,795
0
65,344
W
Artio
CptImbaxe
Artio
5,495
599
1,410
3,134
14,902
13,733
0
7,326
7,444
16,969
0
L
Poseidon
DumbHippy
Poseidon
10,749
1,419
0
3,807
17,767
5,059
224
6,470
11,017
51,195
0
W
Artemis
EazyOneX
Artemis
15,300
7,794
0
5,099
16,469
6,116
1,939
6,044
10,383
0
54,316
W
Thor
12,712
1,998
0
4,018
15,431
6,160
1,215
7,570
7,771
0
53,247
W
Gilgamesh
Paracomaster
Gilgamesh
7,486
1,007
0
1,436
13,743
12,893
505
6,799
6,930
1,677
48,027
L
Guan Yu
RedDawn986
Guan Yu
6,672
520
1,442
1,297
15,931
11,757
0
5,486
10,231
0
18,865
L
9,353
391
0
1,527
15,332
4,144
0
5,168
9,871
55,949
0
W
Morgan Le Fay
XitLuisW
Morgan Le Fay
22,549
1,714
474
6,933
21,357
9,301
655
12,769
8,222
90,956
0
L
23,562
9,785
0
11,774
22,205
9,147
0
7,200
14,448
76,504
9,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
53,139
440
Minions Killed
421
0
Camps Cleared
0
1,698,469
Distance Traveled
1,954,676
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,247
512
117
6
0
320,318
7
W
Artio
9,379
469
22
1
0
394,030
6
L
Poseidon
9,120
456
87
4
0
376,875
6
W
Artemis
10,337
517
75
4
0
345,756
3
W
Thor
10,536
527
88
4
0
379,150
6
W
Gilgamesh
9,764
488
98
5
0
442,979
6
L
Guan Yu
8,668
433
21
1
0
303,577
0
L
Janus
9,063
453
95
5
0
356,203
1
W
Morgan Le Fay
13,123
656
138
7
0
392,761
3
L
Sol
12,572
629
120
6
0
341,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role