Player Matchup

Sun Wukong
Sun Wukong
Celtic_Kong_91
Sun Wukong
Level 17
God Stats
8W - 7L
1,373 SR
Queue Stats
47W - 48L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Chuku92
Jing Wei
Level 27
God Stats
3W - 3L
1,527 SR
Queue Stats
115W - 98L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
HyperOne2225
Baron Samedi
Level 13
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Mr Massacre02
Ymir
Level 5
God Stats
6W - 4L
1,772 SR
Queue Stats
20W - 33L
1,622 Elo+
Solo
Artio
Artio
Xd_NavY_14
Artio
Level 28
God Stats
3W - 1L
1,558 SR
Queue Stats
131W - 112L
1,521 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,503 Elo+

VS

Team Averages
Level 26
1,504 SR
1,233 Elo+
Thanatos
Thanatos
Aizenn-X
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
942 Elo+
Party 1
Gilgamesh
Gilgamesh
Kenzie_Mell13
Gilgamesh
Level 14
God Stats
4W - 12L
1,322 SR
Queue Stats
26W - 24L
1,593 Elo+
Solo
Sylvanus
Sylvanus
NeedAWeapon187
Sylvanus
Level 27
God Stats
7W - 1L
1,698 SR
Queue Stats
22W - 15L
1,672 Elo+
Solo
Ra
Ra
PainBurn_
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
920 Elo+
Party 1
Jormungandr
Jormungandr
kittiecutie92
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celtic_Kong_91
Sun Wukong
20
1 / 3 / 34
12,449
1,037
17,847
25,049
23,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Chuku92
Jing Wei
20
15 / 5 / 18
14,204
1,184
33,143
19,831
8,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
HyperOne2225
Baron Samedi
20
15 / 1 / 20
14,858
1,238
48,671
20,766
10,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 19
12,883
1,074
21,989
28,077
34,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
20
6 / 3 / 29
13,925
1,160
13,423
26,095
38,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aizenn-X
Thanatos
18
5 / 15 / 8
11,992
999
23,929
30,846
15,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Kenzie_Mell13
Gilgamesh
19
8 / 2 / 7
13,957
1,163
28,537
27,605
28,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
18
5 / 6 / 6
12,348
1,029
24,294
32,142
32,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 9 / 7
10,806
901
13,771
20,607
14,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
kittiecutie92
Jormungandr
19
0 / 11 / 14
11,577
965
18,398
33,940
36,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
60
43
Kills
18
18
Deaths
43
120
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aizenn-X
Thanatos
5
15
8
0.6
W
Sun Wukong
Celtic_Kong_91
Sun Wukong
1
3
34
6
W
Jing Wei
Chuku92
Jing Wei
15
5
18
4.8
W
Baron Samedi
HyperOne2225
Baron Samedi
15
1
20
25
L
Gilgamesh
Kenzie_Mell13
Gilgamesh
8
2
7
5.75
W
6
6
19
2.58
L
Sylvanus
5
6
6
1.33
L
0
9
7
0.39
W
Artio
6
3
29
6.83
L
Jormungandr
kittiecutie92
Jormungandr
0
11
14
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,073
Damage
108,929
119,818
Taken
145,140
114,276
Mitigated
127,017
46,117
Healing
35,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aizenn-X
Thanatos
23,929
9,968
409
8,687
30,846
15,442
0
19,479
11,110
0
29,381
W
Sun Wukong
Celtic_Kong_91
Sun Wukong
17,847
5,457
0
3,689
25,049
23,453
0
14,035
11,014
1,210
29,141
W
Jing Wei
Chuku92
Jing Wei
33,143
20,911
0
2,949
19,831
8,025
0
7,876
11,955
0
57,674
W
Baron Samedi
HyperOne2225
Baron Samedi
48,671
5,855
15,947
9,668
20,766
10,276
0
9,254
11,512
80,890
0
L
Gilgamesh
Kenzie_Mell13
Gilgamesh
28,537
10,615
0
630
27,605
28,264
0
14,027
13,346
0
48,723
W
21,989
4,422
0
1,189
28,077
34,135
0
11,142
16,935
35,129
0
L
Sylvanus
24,294
6,742
9,065
6,943
32,142
32,588
0
19,514
12,163
37,310
5,717
L
13,771
3,008
6,590
2,878
20,607
14,175
0
11,112
9,257
34,889
0
W
Artio
13,423
1,918
6,287
6,388
26,095
38,387
0
11,820
14,275
19,226
0
L
Jormungandr
kittiecutie92
Jormungandr
18,398
4,932
0
674
33,940
36,548
0
21,045
12,162
39,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,319
Gold Earned
60,680
212
Minions Killed
192
5
Camps Cleared
4
1,127,673
Distance Traveled
1,012,661
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,992
999
16
1
1
210,480
1
W
Sun Wukong
12,449
1,037
31
3
0
226,817
0
W
Jing Wei
14,204
1,184
44
4
2
231,274
0
W
Baron Samedi
14,858
1,238
93
8
1
212,238
0
L
Gilgamesh
13,957
1,163
38
3
0
256,350
1
W
Ymir
12,883
1,074
33
3
1
209,293
0
L
Sylvanus
12,348
1,029
36
3
0
185,013
1
L
Ra
10,806
901
65
5
3
183,897
0
W
Artio
13,925
1,160
11
1
1
248,051
0
L
Jormungandr
11,577
965
37
3
0
176,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role