Player Matchup

Scylla
Scylla
Aceldama84
Scylla
Level 109
God Stats
6W - 3L
1,552 SR
Queue Stats
92W - 61L
1,674 Elo+
Party 2
Hercules
Hercules
CodosaurusRex
Hercules
Level 118
God Stats
42W - 21L
1,732 SR
Queue Stats
92W - 75L
1,675 Elo+
Party 2
Neith
Neith
DanceableBleats
Neith
Level 119
God Stats
51W - 35L
1,638 SR
Queue Stats
102W - 74L
1,658 Elo+
Party 2
Team Averages
Level 115
1,641 SR
1,669 Elo+

VS

Team Averages
Level 43
1,651 SR
1,559 Elo+
Zeus
Zeus
Arrowhead3333
Zeus
Level 45
God Stats
1W - 2L
1,586 SR
Queue Stats
62W - 55L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
KillDog22
Heimdallr
Level 38
God Stats
0W - 2L
1,594 SR
Queue Stats
49W - 39L
1,592 Elo+
Solo
Osiris
Osiris
bearslovemangos
Osiris
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
55W - 56L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aceldama84
Scylla
11
2 / 3 / 8
7,742
704
6,637
6,784
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
CodosaurusRex
Hercules
14
8 / 2 / 7
8,967
815
8,332
12,601
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 7
8,383
762
5,588
5,870
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,661
696
7,593
8,287
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
KillDog22
Heimdallr
10
2 / 4 / 2
7,146
650
5,757
7,957
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 3
7,593
690
6,725
10,179
11,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aceldama84
Scylla
2
3
8
2
L
2
6
4
0.67
W
Hercules
CodosaurusRex
Hercules
8
2
7
5.75
W
5
2
7
4.25
L
Heimdallr
KillDog22
Heimdallr
2
4
2
0.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
20,075
25,255
Taken
26,423
15,830
Mitigated
17,792
8,994
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aceldama84
Scylla
6,637
570
0
1,470
6,784
2,256
21
2,138
4,347
23,038
0
L
7,593
1,408
0
966
8,287
2,599
0
2,068
5,638
26,674
0
W
Hercules
CodosaurusRex
Hercules
8,332
2,089
0
5,638
12,601
11,513
0
3,807
8,454
0
14,726
W
5,588
3,377
0
1,886
5,870
2,061
747
2,098
3,559
0
23,013
L
Heimdallr
KillDog22
Heimdallr
5,757
2,253
0
533
7,957
3,373
156
2,406
5,128
0
20,903
L
6,725
1,476
0
581
10,179
11,820
0
1,811
7,719
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
22,400
113
Minions Killed
100
6
Camps Cleared
3
690,919
Distance Traveled
591,527
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,742
704
45
4
5
207,106
4
L
Zeus
7,661
696
50
5
2
170,630
4
W
Hercules
8,967
815
18
2
1
213,421
3
W
Neith
8,383
762
50
5
0
270,392
3
L
Heimdallr
7,146
650
35
3
1
196,452
1
L
Osiris
7,593
690
15
1
0
224,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role