Player Matchup

Artemis
Artemis
Destroyer1030
Artemis
Level 74
God Stats
5W - 2L
1,713 SR
Queue Stats
274W - 263L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
JayMaster73
Kuzenbo
Level 69
God Stats
5W - 5L
1,385 SR
Queue Stats
203W - 198L
1,509 Elo+
Party 2
Zeus
Zeus
SkidMark1
Zeus
Level 28
God Stats
7W - 9L
1,471 SR
Queue Stats
160W - 139L
1,518 Elo+
Party 2
Team Averages
Level 57
1,523 SR
1,521 Elo+

VS

Team Averages
Level 22
1,371 SR
1,188 Elo+
Ah Puch
Ah Puch
Motherrakk
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Bacchus
Bacchus
Zebrastic
Bacchus
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Cerberus
Cerberus
c0da97
Cerberus
Level 21
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
8 / 1 / 5
9,063
824
12,630
7,734
2,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JayMaster73
Kuzenbo
10
2 / 2 / 8
8,080
735
4,942
10,098
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
3 / 0 / 9
8,272
752
19,144
4,238
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Motherrakk
Ah Puch
10
3 / 6 / 0
6,998
636
8,348
11,293
3,696
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Zebrastic
Bacchus
9
0 / 3 / 3
6,828
621
2,464
16,396
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
c0da97
Cerberus
10
0 / 4 / 2
6,246
568
3,442
14,430
9,062
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
1
5
10.5
W
Kuzenbo
JayMaster73
Kuzenbo
2
2
8
3
L
Ah Puch
Motherrakk
Ah Puch
3
6
0
0.5
W
Zeus
3
0
9
7.5
L
Bacchus
Zebrastic
Bacchus
0
3
3
0.5
L
Cerberus
c0da97
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
14,254
22,070
Taken
42,119
16,797
Mitigated
28,321
7,262
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
12,630
7,501
650
2,823
7,734
2,721
1,646
6,525
1,209
0
36,225
W
Kuzenbo
JayMaster73
Kuzenbo
4,942
1,821
535
1,791
10,098
12,701
374
5,742
4,356
11,318
0
L
Ah Puch
Motherrakk
Ah Puch
8,348
516
0
479
11,293
3,696
0
6,311
4,982
25,860
0
W
Zeus
19,144
2,332
0
1,463
4,238
1,375
663
2,812
1,426
41,822
0
L
Bacchus
Zebrastic
Bacchus
2,464
276
0
1,100
16,396
15,563
0
10,413
5,983
10,240
0
L
Cerberus
c0da97
Cerberus
3,442
307
0
2,314
14,430
9,062
0
8,145
6,285
11,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
20,072
127
Minions Killed
88
6
Camps Cleared
2
565,697
Distance Traveled
577,482
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,063
824
64
6
5
175,694
2
W
Kuzenbo
8,080
735
8
1
1
196,061
1
L
Ah Puch
6,998
636
46
4
1
175,566
0
W
Zeus
8,272
752
55
5
0
193,942
1
L
Bacchus
6,828
621
17
2
1
211,311
0
L
Cerberus
6,246
568
25
2
0
190,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role