Player Matchup

Fenrir
Fenrir
CH33CKCL4PP3R69
Fenrir
Level 4
God Stats
2W - 3L
1,473 SR
Queue Stats
7W - 15L
1,438 Elo+
Party 2
Arachne
Arachne
Coldy-Kun
Arachne
Level 107
God Stats
37W - 48L
1,383 SR
Queue Stats
92W - 129L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Engulfing
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,695 Elo+
Party 1
Raijin
Raijin
FuzzyRGB
Raijin
Level 4
God Stats
6W - 13L
1,473 SR
Queue Stats
9W - 25L
1,438 Elo+
Party 2
Neith
Neith
PapiMickeyMouse
Neith
Level 27
God Stats
8W - 6L
1,587 SR
Queue Stats
40W - 53L
1,317 Elo+
Solo
Team Averages
Level 29
1,483 SR
1,461 Elo+

VS

Team Averages
Level 24
1,517 SR
1,390 Elo+
Cliodhna
Cliodhna
BlackPowerRangrr
Cliodhna
Level 22
God Stats
8W - 5L
1,713 SR
Queue Stats
48W - 53L
1,405 Elo+
Party 3
Cupid
Cupid
Freehandgeko
Cupid
Level 22
God Stats
3W - 3L
1,422 SR
Queue Stats
35W - 50L
1,294 Elo+
Solo
Nike
Nike
JotaroJager
Nike
Level 29
God Stats
4W - 4L
1,426 SR
Queue Stats
34W - 33L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
TheDarkMatew2
Sun Wukong
Level 25
God Stats
13W - 14L
1,462 SR
Queue Stats
21W - 20L
1,410 Elo+
Solo
Bellona
Bellona
pmoney69
Bellona
Level 23
God Stats
43W - 37L
1,565 SR
Queue Stats
56W - 56L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
5,152
468
2,604
9,940
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Arachne
Coldy-Kun
Arachne
8
1 / 6 / 1
5,241
476
3,323
9,376
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Engulfing
Sun Wukong
7
1 / 5 / 0
4,618
420
3,137
6,317
2,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
FuzzyRGB
Raijin
8
0 / 5 / 0
4,893
445
1,990
5,399
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
3,849
350
362
1,101
113
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,687
608
2,522
4,349
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 1 / 4
6,197
563
3,834
4,825
1,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,735
521
1,554
4,095
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TheDarkMatew2
Sun Wukong
11
8 / 0 / 3
6,918
629
9,397
6,419
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
pmoney69
Bellona
11
4 / 1 / 4
6,941
631
6,792
6,759
5,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
22
22
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
1
5
1
0.3
L
Arachne
Coldy-Kun
Arachne
1
6
1
0.25
L
Sun Wukong
Engulfing
Sun Wukong
1
5
0
0.2
W
4
1
4
6
L
Raijin
FuzzyRGB
Raijin
0
5
0
0
W
1
1
4
3
L
0
1
0
0
W
Sun Wukong
TheDarkMatew2
Sun Wukong
8
0
3
9.5
W
Bellona
pmoney69
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,416
Damage
24,099
32,133
Taken
26,447
9,143
Mitigated
13,000
3,977
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,522
202
0
2,926
4,349
1,343
0
0
4,349
0
35,402
L
2,604
899
0
606
9,940
3,868
0
30
9,703
0
11,864
L
Arachne
Coldy-Kun
Arachne
3,323
2,720
0
2,661
9,376
1,818
0
224
8,816
0
21,349
L
Sun Wukong
Engulfing
Sun Wukong
3,137
807
0
254
6,317
2,280
0
43
6,148
0
10,744
W
3,834
1,600
0
1,204
4,825
1,453
658
0
4,825
0
28,539
L
Raijin
FuzzyRGB
Raijin
1,990
320
0
22
5,399
1,064
0
0
5,159
21,598
0
W
1,554
247
0
1,343
4,095
1,605
105
0
4,095
0
26,497
L
362
96
0
434
1,101
113
0
0
1,027
0
3,535
W
Sun Wukong
TheDarkMatew2
Sun Wukong
9,397
2,819
0
3,096
6,419
3,424
32
976
5,267
0
31,852
W
Bellona
pmoney69
Bellona
6,792
1,947
0
2,216
6,759
5,175
1,775
738
5,921
103
42,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
32,478
159
Minions Killed
348
0
Camps Cleared
0
835,600
Distance Traveled
1,119,282
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,687
608
71
6
0
258,639
0
L
Fenrir
5,152
468
24
2
0
179,141
0
L
Arachne
5,241
476
51
5
0
229,622
0
L
Sun Wukong
4,618
420
21
2
0
200,012
0
W
Cupid
6,197
563
50
5
0
206,467
0
L
Raijin
4,893
445
56
5
0
194,765
1
W
Nike
5,735
521
64
6
0
194,722
1
L
Neith
3,849
350
7
1
0
32,060
1
W
Sun Wukong
6,918
629
61
6
0
218,387
3
W
Bellona
6,941
631
102
9
0
241,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role