Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DЯ3ДD
Terra
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 141L
1,529 Elo+
Party 3
Osiris
Osiris
NeoVongola-27
Osiris
Level 57
God Stats
12W - 19L
1,421 SR
Queue Stats
255W - 242L
1,489 Elo+
Party 3
Merlin
Merlin
Randvi
Merlin
Level 63
God Stats
3W - 3L
1,478 SR
Queue Stats
38W - 34L
1,567 Elo+
Party 1
Artemis
Artemis
xSilverrrZ
Artemis
Level 89
God Stats
8W - 4L
1,641 SR
Queue Stats
515W - 459L
1,506 Elo+
Party 3
Team Averages
Level 77
1,508 SR
1,518 Elo+

VS

Team Averages
Level 72
1,468 SR
1,487 Elo+
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AxesAccessAxis
Osiris
Level 47
God Stats
6W - 2L
1,941 SR
Queue Stats
39W - 32L
1,618 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DotAoooUwU
Morgan Le Fay
Level 21
God Stats
1W - 5L
1,253 SR
Queue Stats
239W - 199L
1,372 Elo+
Party 2
Rama
Rama
Hughunter0527
Rama
Level 45
God Stats
0W - 3L
1,227 SR
Queue Stats
72W - 73L
1,411 Elo+
Solo
Ares
Ares
MissingOwl
Ares
Level 145
God Stats
6W - 9L
1,421 SR
Queue Stats
349W - 326L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 1 / 7
9,226
543
4,592
9,215
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
DЯ3ДD
Terra
12
2 / 0 / 16
8,553
503
6,465
14,110
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 6
6,888
405
3,472
10,303
8,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Randvi
Merlin
16
4 / 2 / 9
9,584
564
13,963
7,360
2,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xSilverrrZ
Artemis
16
8 / 1 / 8
9,587
564
13,939
11,501
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 2 / 0
9,329
549
7,700
13,715
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 0
8,490
499
10,399
12,497
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
DotAoooUwU
Morgan Le Fay
14
0 / 3 / 1
8,317
489
3,281
8,575
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 0
7,730
455
5,979
13,806
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,877
405
4,667
16,658
13,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
20
Kills
6
6
Deaths
20
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
7
8.5
L
Kali
 
Kali
5
2
0
2.5
L
1
3
0
0.33
L
Morgan Le Fay
DotAoooUwU
Morgan Le Fay
0
3
1
0.17
W
Terra
DЯ3ДD
Terra
2
0
16
10
L
0
6
0
0
L
0
6
1
0.08
W
1
2
6
2
W
Merlin
Randvi
Merlin
4
2
9
4.25
W
Artemis
xSilverrrZ
Artemis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
32,026
52,489
Taken
65,251
33,836
Mitigated
38,731
24,561
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,592
1,296
0
3,428
9,215
3,727
0
1,097
8,060
0
45,322
L
Kali
 
Kali
7,700
2,547
0
5,277
13,715
7,055
0
1,828
11,887
0
67,265
L
10,399
3,574
0
3,714
12,497
10,255
0
5,245
7,252
0
54,055
L
Morgan Le Fay
DotAoooUwU
Morgan Le Fay
3,281
371
0
1,613
8,575
3,225
0
4,424
4,151
51,138
0
W
Terra
DЯ3ДD
Terra
6,465
1,474
1,423
5,168
14,110
14,514
0
2,702
11,288
17,745
0
L
5,979
4,176
0
3,022
13,806
4,450
862
2,547
11,259
0
48,441
L
4,667
188
1,442
1,665
16,658
13,746
0
6,932
9,726
17,412
0
W
3,472
1,349
0
3,774
10,303
8,046
0
1,321
8,956
635
20,963
W
Merlin
Randvi
Merlin
13,963
1,390
0
2,672
7,360
2,881
108
995
6,255
76,308
0
W
Artemis
xSilverrrZ
Artemis
13,939
7,226
0
8,096
11,501
4,668
956
1,613
9,884
0
69,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
40,743
387
Minions Killed
441
0
Camps Cleared
0
1,706,048
Distance Traveled
1,627,414
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,226
543
94
6
0
378,011
12
L
Kali
9,329
549
109
6
0
365,380
5
L
Osiris
8,490
499
108
6
0
341,931
5
L
Morgan Le Fay
8,317
489
112
7
0
314,882
4
W
Terra
8,553
503
15
1
0
362,969
0
L
Rama
7,730
455
85
5
0
278,605
0
L
Ares
6,877
405
27
2
0
326,616
1
W
Osiris
6,888
405
46
3
0
354,602
3
W
Merlin
9,584
564
137
8
0
296,702
9
W
Artemis
9,587
564
95
6
0
313,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role