Player Matchup

Olorun
Olorun
Gabolei1
Olorun
Level 27
God Stats
6W - 2L
1,702 SR
Queue Stats
91W - 83L
1,482 Elo+
Solo
Tiamat
Tiamat
Kaz2801
Tiamat
Level 5
God Stats
8W - 8L
1,240 SR
Queue Stats
16W - 19L
1,090 Elo+
Solo
Neith
Neith
Rennegammer
Neith
Level 26
God Stats
13W - 6L
1,542 SR
Queue Stats
73W - 64L
1,312 Elo+
Solo
Susano
Susano
Tuzao_lindo
Susano
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Hun Batz
Hun Batz
volador9_oficial
Hun Batz
Level 27
God Stats
13W - 8L
1,868 SR
Queue Stats
49W - 42L
1,544 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,328 Elo+

VS

Team Averages
Level 40
1,692 SR
1,453 Elo+
Geb
Geb
CyberTRoNFReaK
Geb
Level 27
God Stats
2W - 3L
1,601 SR
Queue Stats
9W - 18L
1,225 Elo+
Solo
Apollo
Apollo
Eliiwasa
Apollo
Level 13
God Stats
0W - 1L
1,717 SR
Queue Stats
8W - 6L
1,478 Elo+
Solo
Horus
Horus
MalakoiHebraicoZ
Horus
Level 139
God Stats
12W - 10L
1,571 SR
Queue Stats
683W - 660L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pa_u_murcho
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
9W - 4L
1,649 Elo+
Party 1
Neith
Neith
Toxleo14
Neith
Level 14
God Stats
2W - 1L
1,868 SR
Queue Stats
14W - 15L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gabolei1
Olorun
12
10 / 1 / 0
7,650
695
10,064
11,167
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Kaz2801
Tiamat
10
2 / 2 / 8
6,541
595
3,184
4,767
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
5 / 0 / 7
6,450
586
4,582
4,652
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
7
2 / 4 / 1
4,924
448
2,341
7,031
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 2
5,974
543
2,891
7,086
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
4,401
400
1,325
10,025
5,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Eliiwasa
Apollo
8
1 / 5 / 4
5,307
482
4,708
8,308
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
4,635
421
2,279
4,406
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Pa_u_murcho
Morgan Le Fay
11
6 / 1 / 0
6,706
610
8,277
8,956
3,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Toxleo14
Neith
9
1 / 4 / 3
5,371
488
1,239
4,503
1,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Apollo
Eliiwasa
Apollo
1
5
4
0.6
W
Olorun
Gabolei1
Olorun
10
1
0
10
W
Tiamat
Kaz2801
Tiamat
2
2
8
3
L
1
2
0
0.5
L
Morgan Le Fay
Pa_u_murcho
Morgan Le Fay
6
1
0
6
W
5
0
7
8.5
L
Neith
Toxleo14
Neith
1
4
3
0.63
W
Susano
2
4
1
0.63
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
17,828
34,703
Taken
36,198
13,356
Mitigated
15,029
13,573
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,325
211
0
284
10,025
5,535
0
3,919
6,106
7,503
0
L
Apollo
Eliiwasa
Apollo
4,708
2,355
0
1,376
8,308
2,579
24
3,991
4,317
0
19,894
W
Olorun
Gabolei1
Olorun
10,064
5,986
148
6,691
11,167
4,239
3,939
1,789
9,107
40,141
0
W
Tiamat
Kaz2801
Tiamat
3,184
296
0
1,045
4,767
3,300
1,102
783
3,984
22,978
0
L
2,279
1,116
122
1,737
4,406
2,333
0
2,370
2,036
0
11,554
L
Morgan Le Fay
Pa_u_murcho
Morgan Le Fay
8,277
779
0
3,512
8,956
3,300
217
1,715
7,241
32,724
0
W
4,582
1,837
0
2,401
4,652
1,341
1,055
1,807
2,845
0
26,002
L
Neith
Toxleo14
Neith
1,239
736
0
244
4,503
1,282
0
1,253
3,250
0
18,441
W
Susano
2,341
591
0
844
7,031
2,268
94
3,640
3,391
0
9,388
W
2,891
858
0
2,444
7,086
2,208
1,091
1,583
5,466
0
26,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
26,420
255
Minions Killed
166
0
Camps Cleared
0
1,043,916
Distance Traveled
853,519
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,401
400
6
1
0
175,208
0
L
Apollo
5,307
482
47
4
0
195,706
0
W
Olorun
7,650
695
81
7
0
189,149
1
W
Tiamat
6,541
595
43
4
0
202,419
4
L
Horus
4,635
421
24
2
0
105,254
2
L
Morgan Le Fay
6,706
610
42
4
0
200,861
1
W
Neith
6,450
586
55
5
0
202,273
1
L
Neith
5,371
488
47
4
0
176,490
0
W
Susano
4,924
448
17
2
0
218,351
2
W
Hun Batz
5,974
543
59
5
0
231,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role