Player Matchup

Artio
Artio
Brinipanini
Artio
Level 6
God Stats
0W - 3L
1,171 SR
Queue Stats
1W - 8L
1,203 Elo+
Solo
Bakasura
Bakasura
Dttmorte
Bakasura
Level 21
God Stats
4W - 9L
1,371 SR
Queue Stats
63W - 64L
1,421 Elo+
Solo
Achilles
Achilles
Grailofx
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Cupid
Cupid
Lyun21
Cupid
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 34L
1,422 Elo+
Solo
Discordia
Discordia
SkYYfell
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,404 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,341 Elo+

VS

Team Averages
Level 12
1,523 SR
1,378 Elo+
Artemis
Artemis
AstaYone
Artemis
Level 4
God Stats
2W - 2L
1,474 SR
Queue Stats
6W - 5L
1,308 Elo+
Party 1
Chiron
Chiron
Jequise
Chiron
Level 10
God Stats
5W - 2L
1,495 SR
Queue Stats
6W - 10L
1,202 Elo+
Solo
Aphrodite
Aphrodite
Lukimanman
Aphrodite
Level 16
God Stats
7W - 5L
1,574 SR
Queue Stats
24W - 24L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiddlezNS
Ah Muzen Cab
Level 28
God Stats
7W - 4L
1,571 SR
Queue Stats
50W - 49L
1,384 Elo+
Solo
Neith
Neith
SatoruGojo1
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 8
11,867
989
4,055
31,994
40,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Dttmorte
Bakasura
19
5 / 18 / 8
12,595
1,050
17,868
43,770
28,421
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Grailofx
Achilles
18
9 / 15 / 4
13,291
1,108
19,413
35,650
37,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Lyun21
Cupid
17
0 / 6 / 2
9,914
826
4,540
17,310
6,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SkYYfell
Discordia
17
1 / 3 / 4
10,623
885
12,028
10,423
3,488
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstaYone
Artemis
20
10 / 5 / 28
12,879
1,073
24,881
11,451
4,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Jequise
Chiron
20
13 / 2 / 31
14,192
1,183
38,527
13,172
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Lukimanman
Aphrodite
20
9 / 0 / 38
13,764
1,147
19,031
11,783
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
RiddlezNS
Ah Muzen Cab
20
8 / 2 / 32
13,212
1,101
29,722
14,563
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 6 / 26
13,242
1,104
16,969
12,299
4,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
205
15
Kills
50
50
Deaths
15
26
Assists
155
Player
Kills
Deaths
Assists
KDA
W
Artemis
AstaYone
Artemis
10
5
28
4.8
L
0
8
8
0.5
L
Bakasura
Dttmorte
Bakasura
5
18
8
0.5
L
Achilles
Grailofx
Achilles
9
15
4
0.73
W
Chiron
Jequise
Chiron
13
2
31
14.25
W
Aphrodite
Lukimanman
Aphrodite
9
0
38
28
L
Cupid
Lyun21
Cupid
0
6
2
0.17
W
Ah Muzen Cab
RiddlezNS
Ah Muzen Cab
8
2
32
12
W
10
6
26
3.83
L
Discordia
SkYYfell
Discordia
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,904
Damage
129,130
139,147
Taken
63,268
116,309
Mitigated
27,540
12,858
Healing
24,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AstaYone
Artemis
24,881
17,316
0
0
11,451
4,197
0
1,474
8,875
0
42,323
L
4,055
330
665
3,304
31,994
40,388
0
3,578
28,416
24,922
0
L
Bakasura
Dttmorte
Bakasura
17,868
11,941
0
4,212
43,770
28,421
0
6,466
37,304
0
21,691
L
Achilles
Grailofx
Achilles
19,413
4,700
0
2,581
35,650
37,145
0
5,774
29,876
0
30,269
W
Chiron
Jequise
Chiron
38,527
21,258
2,154
1,793
13,172
4,453
0
3,908
8,360
0
64,567
W
Aphrodite
Lukimanman
Aphrodite
19,031
3,195
5,432
9,075
11,783
9,179
0
4,878
6,238
39,480
0
L
Cupid
Lyun21
Cupid
4,540
3,051
106
402
17,310
6,867
0
1,894
15,416
0
35,609
W
Ah Muzen Cab
RiddlezNS
Ah Muzen Cab
29,722
16,703
0
4,912
14,563
5,263
0
2,467
11,282
0
51,276
W
16,969
10,028
0
1,499
12,299
4,448
0
3,356
8,351
0
24,134
L
Discordia
SkYYfell
Discordia
12,028
370
659
929
10,423
3,488
0
1,319
9,104
38,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,290
Gold Earned
67,289
198
Minions Killed
220
4
Camps Cleared
9
1,043,781
Distance Traveled
962,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,879
1,073
48
4
1
166,822
0
L
Artio
11,867
989
30
3
1
216,604
0
L
Bakasura
12,595
1,050
26
2
0
220,041
0
L
Achilles
13,291
1,108
26
2
3
205,055
0
W
Chiron
14,192
1,183
58
5
2
200,597
0
W
Aphrodite
13,764
1,147
53
4
1
224,597
0
L
Cupid
9,914
826
55
5
0
195,871
0
W
Ah Muzen Cab
13,212
1,101
45
4
5
195,807
0
W
Neith
13,242
1,104
16
1
0
174,196
1
L
Discordia
10,623
885
61
5
0
206,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role