Player Matchup

Scylla
Scylla
Kolpook
Scylla
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 15L
1,375 Elo+
Party 1
Izanami
Izanami
ezekiel1997
Izanami
Level 27
God Stats
39W - 39L
1,482 SR
Queue Stats
142W - 191L
1,279 Elo+
Party 1
Ymir
Ymir
great2905ape
Ymir
Level 16
God Stats
9W - 10L
1,414 SR
Queue Stats
16W - 23L
1,216 Elo+
Party 1
Team Averages
Level 18
1,392 SR
1,290 Elo+

VS

Team Averages
Level 43
1,479 SR
1,435 Elo+
Erlang Shen
Erlang Shen
CeeDub0
Erlang Shen
Level 42
God Stats
5W - 2L
1,523 SR
Queue Stats
47W - 42L
1,471 Elo+
Party 2
Sol
Sol
eYilk
Sol
Level 29
God Stats
10W - 11L
1,501 SR
Queue Stats
160W - 141L
1,512 Elo+
Party 2
Bakasura
Bakasura
xX-do-re-mi-Xx
Bakasura
Level 58
God Stats
36W - 45L
1,414 SR
Queue Stats
95W - 125L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kolpook
Scylla
14
6 / 6 / 3
10,560
704
8,959
12,668
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ezekiel1997
Izanami
14
4 / 7 / 6
10,600
707
11,010
17,714
7,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 6
10,107
674
6,990
22,531
29,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CeeDub0
Erlang Shen
15
4 / 2 / 10
10,714
714
7,450
11,889
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
eYilk
Sol
17
12 / 3 / 6
12,406
827
26,856
12,081
4,025
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
3 / 7 / 7
10,294
686
10,363
12,719
4,498
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
12
Kills
19
19
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CeeDub0
Erlang Shen
4
2
10
4.5
L
Scylla
Kolpook
Scylla
6
6
3
1.25
W
Sol
eYilk
Sol
12
3
6
5
L
Izanami
ezekiel1997
Izanami
4
7
6
1
L
2
6
6
0.83
W
Bakasura
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,959
Damage
44,669
52,913
Taken
36,689
41,649
Mitigated
17,244
4,963
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CeeDub0
Erlang Shen
7,450
1,748
0
1,757
11,889
8,721
262
4,312
7,373
4,937
15,955
L
Scylla
Kolpook
Scylla
8,959
471
0
1,152
12,668
5,016
411
7,260
5,033
23,785
0
W
Sol
eYilk
Sol
26,856
11,065
564
4,553
12,081
4,025
2,556
5,438
6,465
66,265
0
L
Izanami
ezekiel1997
Izanami
11,010
8,732
0
3,118
17,714
7,021
763
9,641
7,930
0
46,630
L
6,990
1,784
0
693
22,531
29,612
124
11,730
9,745
20,281
0
W
Bakasura
10,363
6,875
706
2,107
12,719
4,498
638
5,997
6,516
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
33,414
137
Minions Killed
167
3
Camps Cleared
6
686,112
Distance Traveled
759,311
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,714
714
29
2
0
281,803
11
L
Scylla
10,560
704
45
3
2
238,661
1
W
Sol
12,406
827
94
6
0
229,908
1
L
Izanami
10,600
707
64
4
1
232,320
0
L
Ymir
10,107
674
28
2
0
215,131
0
W
Bakasura
10,294
686
44
3
6
247,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role