Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AbyssalExtract
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 74L
1,408 Elo+
Party 1
Bakasura
Bakasura
DrSaIadin
Bakasura
Level 100
God Stats
38W - 27L
1,596 SR
Queue Stats
682W - 654L
1,444 Elo+
Party 1
Sol
Sol
RAGEDEMON78
Sol
Level 29
God Stats
2W - 1L
1,451 SR
Queue Stats
20W - 25L
1,330 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sniperdog556
Kumbhakarna
Level 109
God Stats
5W - 8L
1,355 SR
Queue Stats
174W - 175L
1,420 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,420 Elo+

VS

Team Averages
Level 79
1,446 SR
1,336 Elo+
Agni
Agni
KingKreeper75
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,222 Elo+
Party 2
Guan Yu
Guan Yu
Legin less
Guan Yu
Level 121
God Stats
3W - 7L
1,445 SR
Queue Stats
185W - 200L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Off-WhiteCrocs
Danzaburou
Level 64
God Stats
5W - 5L
1,209 SR
Queue Stats
128W - 157L
1,341 Elo+
Party 3
Mulan
Mulan
TheMayoCrusades
Mulan
Level 56
God Stats
3W - 3L
1,567 SR
Queue Stats
122W - 143L
1,344 Elo+
Party 3
Neith
Neith
grodriguespinto
Neith
Level 90
God Stats
45W - 40L
1,511 SR
Queue Stats
78W - 70L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 1 / 0
8,982
599
8,927
10,576
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 5
6,474
432
4,607
7,547
2,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
DrSaIadin
Bakasura
15
8 / 0 / 0
8,976
598
7,640
9,301
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 1 / 0
7,724
515
5,881
8,863
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
sniperdog556
Kumbhakarna
11
1 / 1 / 5
7,087
472
3,895
13,428
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,382
492
5,815
7,873
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Legin less
Guan Yu
13
1 / 3 / 0
7,345
490
7,550
12,184
9,449
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Off-WhiteCrocs
Danzaburou
10
1 / 3 / 0
6,419
428
2,505
8,096
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
5,894
393
4,033
9,443
4,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,602
440
8,587
8,015
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
5
5
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
0
3
W
0
2
5
1.25
W
Bakasura
DrSaIadin
Bakasura
8
0
0
8
L
0
3
0
0
L
Guan Yu
Legin less
Guan Yu
1
3
0
0.33
L
Danzaburou
Off-WhiteCrocs
Danzaburou
1
3
0
0.33
W
3
1
0
3
L
1
3
1
0.5
L
2
3
0
0.67
W
Kumbhakarna
sniperdog556
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,950
Damage
28,490
49,715
Taken
45,611
28,765
Mitigated
21,716
19,223
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,927
4,798
0
7,498
10,576
7,960
1,092
0
10,576
58,324
8,369
W
4,607
1,602
247
1,208
7,547
2,271
1,684
0
7,547
0
29,133
W
Bakasura
DrSaIadin
Bakasura
7,640
5,980
0
3,360
9,301
4,012
439
596
8,601
0
62,254
L
5,815
326
0
2,429
7,873
2,812
396
5,260
2,543
44,798
0
L
Guan Yu
Legin less
Guan Yu
7,550
2,105
0
3,169
12,184
9,449
0
7,367
4,817
0
42,142
L
Danzaburou
Off-WhiteCrocs
Danzaburou
2,505
339
0
2,284
8,096
2,700
0
0
7,696
0
30,724
W
5,881
2,416
0
3,508
8,863
3,117
0
4,583
3,748
34,439
5,444
L
4,033
606
0
2,822
9,443
4,388
0
2,258
7,115
0
20,641
L
8,587
2,116
0
1,251
8,015
2,367
0
1,637
6,154
0
46,099
W
Kumbhakarna
sniperdog556
Kumbhakarna
3,895
201
374
3,028
13,428
11,405
780
0
13,428
25,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
33,642
446
Minions Killed
353
0
Camps Cleared
0
1,386,953
Distance Traveled
1,298,718
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,982
599
134
9
0
245,801
1
W
Anhur
6,474
432
65
4
0
245,406
0
W
Bakasura
8,976
598
134
9
0
354,562
1
L
Agni
7,382
492
92
6
0
242,458
0
L
Guan Yu
7,345
490
77
5
0
274,866
3
L
Danzaburou
6,419
428
63
4
0
269,509
5
W
Sol
7,724
515
89
6
0
275,136
0
L
Mulan
5,894
393
32
2
0
269,020
3
L
Neith
6,602
440
89
6
0
242,865
1
W
Kumbhakarna
7,087
472
24
2
0
266,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role