Player Matchup

Ares
Ares
C0d4-_1
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,573 Elo+
Solo
Ra
Ra
Crxcked0nstx
Ra
Level 14
God Stats
3W - 1L
1,880 SR
Queue Stats
25W - 25L
1,621 Elo+
Solo
Fenrir
Fenrir
Morionivala
Fenrir
Level 28
God Stats
0W - 3L
1,229 SR
Queue Stats
64W - 61L
1,584 Elo+
Solo
Anubis
Anubis
abu_Abdulwahhab
Anubis
Level 19
God Stats
1W - 2L
1,493 SR
Queue Stats
42W - 30L
1,526 Elo+
Solo
Neith
Neith
shefftownkorker
Neith
Level 28
God Stats
14W - 22L
1,469 SR
Queue Stats
88W - 85L
1,551 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,571 Elo+

VS

Team Averages
Level 19
1,601 SR
1,512 Elo+
King Arthur
King Arthur
Hachimanx3
King Arthur
Level 18
God Stats
3W - 2L
1,795 SR
Queue Stats
45W - 49L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Mast3rkilo
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,472 Elo+
Solo
Ullr
Ullr
Ruan50Kc
Ullr
Level 26
God Stats
5W - 6L
1,529 SR
Queue Stats
59W - 44L
1,523 Elo+
Solo
Olorun
Olorun
XGttbye
Olorun
Level 18
God Stats
3W - 1L
1,573 SR
Queue Stats
26W - 33L
1,430 Elo+
Solo
Xing Tian
Xing Tian
uwFeARwu
Xing Tian
Level 19
God Stats
8W - 3L
1,610 SR
Queue Stats
109W - 117L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
C0d4-_1
Ares
5
1 / 5 / 2
4,259
473
1,227
4,425
1,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
3,204
356
0
0
0
Fenrir
8
1 / 0 / 1
4,714
524
1,901
3,978
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 1
5,483
609
3,386
7,468
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
5,077
564
4,324
4,249
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hachimanx3
King Arthur
10
4 / 0 / 0
5,969
663
2,596
3,347
1,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Mast3rkilo
Hun Batz
8
0 / 1 / 2
5,082
565
2,074
6,256
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ullr
9
1 / 1 / 1
5,160
573
2,478
4,582
1,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
XGttbye
Olorun
8
4 / 2 / 1
5,500
611
4,405
4,926
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
uwFeARwu
Xing Tian
8
1 / 1 / 1
4,561
507
567
5,436
3,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
10
10
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
C0d4-_1
Ares
1
5
2
0.4
L
0
0
0
0
W
King Arthur
Hachimanx3
King Arthur
4
0
0
4
W
Hun Batz
Mast3rkilo
Hun Batz
0
1
2
1
L
Fenrir
1
0
1
1.5
W
Ullr
1
1
1
1.5
W
Olorun
XGttbye
Olorun
4
2
1
2.25
L
2
4
1
0.63
L
1
1
0
1
W
Xing Tian
uwFeARwu
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
12,120
20,120
Taken
24,547
7,811
Mitigated
9,378
7,344
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
C0d4-_1
Ares
1,227
215
0
111
4,425
1,575
0
746
3,679
4,146
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Hachimanx3
King Arthur
2,596
380
0
690
3,347
1,949
146
630
2,717
5,749
18,815
W
Hun Batz
Mast3rkilo
Hun Batz
2,074
1,112
0
2,780
6,256
1,591
0
552
5,664
0
24,200
L
Fenrir
1,901
531
0
2,806
3,978
1,310
0
531
3,447
0
17,787
W
Ullr
2,478
574
0
1,481
4,582
1,084
136
343
4,159
0
29,295
W
Olorun
XGttbye
Olorun
4,405
1,954
618
1,774
4,926
1,521
996
2,379
2,547
19,980
2,186
L
3,386
174
0
3,368
7,468
3,438
0
2,840
4,628
28,377
0
L
4,324
973
0
1,059
4,249
1,488
0
842
3,407
0
29,685
W
Xing Tian
uwFeARwu
Xing Tian
567
39
0
15
5,436
3,233
260
957
4,479
10,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
26,272
167
Minions Killed
224
0
Camps Cleared
0
644,221
Distance Traveled
839,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,259
473
4
0
0
168,460
0
L
Ra
3,204
356
0
0
0
0
0
W
King Arthur
5,969
663
48
5
0
161,369
0
W
Hun Batz
5,082
565
61
7
0
177,705
1
L
Fenrir
4,714
524
46
5
0
164,377
1
W
Ullr
5,160
573
51
6
0
163,894
2
W
Olorun
5,500
611
40
4
0
160,888
1
L
Anubis
5,483
609
49
5
0
135,744
0
L
Neith
5,077
564
68
8
0
175,640
4
W
Xing Tian
4,561
507
24
3
0
175,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role