Player Matchup

Cliodhna
Cliodhna
COUNTLESS_MURDER
Cliodhna
Level 36
God Stats
1W - 3L
1,447 SR
Queue Stats
14W - 8L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
Quiet_Vestige
Ao Kuang
Level 89
God Stats
1W - 2L
1,545 SR
Queue Stats
39W - 32L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Valshiee
Nu Wa
Level 63
God Stats
3W - 11L
1,294 SR
Queue Stats
104W - 112L
1,416 Elo+
Party 1
Team Averages
Level 63
1,429 SR
1,465 Elo+

VS

Team Averages
Level 99
1,586 SR
1,433 Elo+
Vamana
Vamana
ENIGMATIAS
Vamana
Level 103
God Stats
50W - 50L
1,604 SR
Queue Stats
118W - 142L
1,454 Elo+
Solo
Hera
Hera
GTG__GRIMCREEPER
Hera
Level 107
God Stats
21W - 26L
1,433 SR
Queue Stats
254W - 298L
1,387 Elo+
Solo
Chaac
Chaac
xDigOlBickx
Chaac
Level 88
God Stats
24W - 6L
1,721 SR
Queue Stats
296W - 209L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,423
584
3,628
7,960
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Quiet_Vestige
Ao Kuang
12
2 / 2 / 3
7,455
678
4,843
10,922
4,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Valshiee
Nu Wa
11
2 / 5 / 2
7,272
661
5,472
6,085
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ENIGMATIAS
Vamana
12
6 / 1 / 4
8,179
744
5,339
8,663
7,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 3 / 7
7,562
687
7,169
5,632
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 7
7,896
718
9,281
10,727
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Vamana
ENIGMATIAS
Vamana
6
1
4
8
W
3
3
7
2.17
L
Ao Kuang
Quiet_Vestige
Ao Kuang
2
2
3
1.75
L
Nu Wa
Valshiee
Nu Wa
2
5
2
0.6
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
21,789
24,967
Taken
25,022
9,379
Mitigated
19,467
4,231
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,628
243
0
257
7,960
2,726
0
3,114
4,636
0
14,981
W
Vamana
ENIGMATIAS
Vamana
5,339
1,060
278
2,168
8,663
7,700
232
3,640
5,023
2,938
11,107
W
7,169
1,541
0
750
5,632
1,867
453
2,531
3,101
29,495
0
L
Ao Kuang
Quiet_Vestige
Ao Kuang
4,843
1,237
195
3,234
10,922
4,804
0
3,958
6,534
12,445
0
L
Nu Wa
Valshiee
Nu Wa
5,472
1,462
428
117
6,085
1,849
0
1,579
4,248
22,310
0
W
9,281
581
0
5,067
10,727
9,900
359
4,603
6,124
0
38,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,150
Gold Earned
23,637
78
Minions Killed
148
3
Camps Cleared
7
557,548
Distance Traveled
621,696
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,423
584
25
2
1
182,068
1
W
Vamana
8,179
744
20
2
0
218,734
4
W
Hera
7,562
687
61
6
3
177,488
3
L
Ao Kuang
7,455
678
20
2
1
205,018
2
L
Nu Wa
7,272
661
33
3
1
170,462
1
W
Chaac
7,896
718
67
6
4
225,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role